
Fourteen from across the world are abruptly abducted to an isolated structure dubbed "Ephemera Manor". They are strangers, but now forced to partake in an ancient and eerie ritual—"the Feather-Burning Rite". A bloodstained drama spanning millennia has silently unfolded...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
(Content Note: This game is a work of fiction and includes adaptations of religious texts and folkloric stories from various cultures. Player discretion is advised.)
This is a visual novel that interweaves ancient Chinese sacrificial rites, history, suspense, and horror.
Fourteen from across the world are mysteriously drawn into a sealed "Ephemera Manor" to partake in an ancient ritual dubbed "the Feather-Burning Rite".
The dead rise; the living stray. A bloodstained drama spanning millennia has silently unfolded...



Genres
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情还行
[h2]或许是瑕不掩瑜的作品[/h2] 如果真让我打分,我可能只能给出中规中矩,好的地方被坏的地方拖累,坏的地方又被好的地方弥补,总得来说是好的。 玩过山临界幸存者,因而对这种超自然叙述已经处变不惊了,对一些谜题或者是猜谜从来不以"我推测"来看,而是用这可能是超自然现象的思考方式进行。 如果对还没有玩过之前的作品的说一句话,那我大概会说 "超自然现象是正常的,不以超自然为标准去思考问题只能得出错误的答案,会更加始料未及。" [h2]内容[/h2] 游戏讲述的是,因为发现了某处遗迹而前往考古的我们在跟随向导的途中听到了神秘少女的声音,前去帮助的时遇袭,幸亏向导小姐的帮助,我们才免于死亡,逃亡途中误入某处,就此卷入了神秘事件中。十四位不同国家的人齐聚于此,我们为了找寻有关自己父母的真相因而留下。就此,危险与希望的试炼就此开始的。多次的队友内部狼人杀,与神秘仪式有关的奇异神秘怪物、身边的人身份不停变化等都让眼前的局面变得更加危险,死亡的人越来越多。 [h2]好的地方[/h2] 美术不管是前篇还是现在都是极为优秀的,有着不一样的特色。 性别与名字是可以自选的,只是不关乎剧情,这点也很友好。 专业术语以及具体信息的记录。拥有专门用来查看术语的地方,关于每个角色都有单独的介绍,你可以从这里了解到这些人的信息,以及最重要的事件,可以通过好感才判断结局。 [h2]不好的地方[/h2] 其实我打算长篇长篇去说让我不满的地方,但是这样不太好就缩减了一下。 我最为不满的就是一个失去道德以及善恶价值观的主角,如果这个主角可以放弃某些品行,在我看来那只是文案脑抽的产物罢了,而不是可以继续让我代入的"主角",更何况,在某些时候让我更加厌恶。 如果身边重要的人被害死,我想我永远不会原谅那些招致死亡的罪魁祸首,哪怕那个罪魁祸首有着千万般不情愿,死亡是既定的事实,更何况是为了我而死的人。 从他们救了我的那一刻,我就已经无法忘坏了。就当我们开始假设,那个伤害她的人是多么悲惨,多么不容易甚至是被迫,有着千万种原因,当我选择原谅加害者的时候,就已经是对为我赴死的人彻彻底底的背叛,这是畜生的行为,我是不可能轻易原谅的,甚至对有可能原谅加害者的想法都是彻底的厌恶。 当游戏中,加害者竖着中指对着屏幕的我说出"F_C_,YOU"的时候,一股怒火从心中燃起。 死了,是啊,自愿赴死的少女不会归来,为我能够逃亡献出最后生命的向导也不会复活,甚至最开始保护我不受伤害的少女也忘记不了被弄伤眼睛,可"我"却原谅了。 他说"我恨不起来"。我翻看了历史记录,来来回回好几遍。先是疑惑,这哪里是"我"啊,"我"怎么能轻易原谅他们呢? [h2]总结[/h2] 就当瑕不掩瑜吧,美术和音乐都很优秀,剧情在某些时候还是高光多,挺有意思的了。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*languages with full audio support
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情中规中矩,挺有意思的,小玉可爱捏
不是很明白还有说什么最中幻想的。游戏本身也不用写实啊,又不是纪录片,玩着感觉可以不就行了
剧情不错,有创新
我是秦始皇😡 [spoiler] 什么,原来我是二世😨 [/spoiler]
[h1] 诡异类视觉小说的剧情不诡异怎么行呢 [/h1] 《蜉蝣之国的囚徒》是一款瑕不掩瑜的国产民俗悬疑文字 AVG 游戏。本作将中式民俗式悬疑与群像推理还算成功的结合到了一起,尤其是在本作的剧情前期,各种悬疑氛围营都造相当的不错,初见印象可以说是相当的好。但是随着剧情的推进,到了后期剧情的展开开始略显失控,“诡异”也开始从谜题逐渐转移到了部分设定和人物动机上。但是总体而言本作还是值得一玩的。 本作的剧情主要讲述的是主角在遭遇袭击后,意外来到了“蜉蝣馆”,并与来自不同国家的十三名陌生人共同卷入一场名为“焚羽祭”的古老仪式的故事。可以说本作整体剧情的框架搭建的其实相当的具有吸引力,但可惜的是到了游戏后期为了揭露谜底从而加入了大量新的设定,导致部分转折来的相当的突然,可以说本作的剧情若只用一个词来形容,便是“虎头蛇尾”,甚至一度让本人有些失望。 本作玩法上还是比较的保守,主要还是以视觉小说为核心,但同时加入了部分 选择调查的互动内容。但在美术表现上,本作也绝对称得上是优秀:无论是角色立绘、场景设计还是整体中式古诡风格,都展现出了制作组较高的美术水平。可以说本作的美术设计已经拼尽全力,但还是没能战胜本作剧情后期的瑕疵。 总而言之《蜉蝣之国的囚徒》是一款相当不错的国产 AVG 游戏。本作拥有优秀的美术表现和“从未如此美妙的开局”,但后期剧情的问题也确实在一定程度上影响了本作的整体的游戏体验。当然了如果你恰好喜欢这类中式怪谈式的群像悬疑视觉小说,那么本作还是值得一试的。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
挺好玩
我非常喜欢这部作品,包括前作临界幸存者,希望迩来能再接再厉,我会永远支持你!!!
不错
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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