
Assemble patchwork mosaics, meet your favorite heroes from the world beyond the looking glass and help Alice become the queen!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1][i]«Алисе нравились нудисты, потому что она тупо не любила стирать»[/i][/h1] Это увлекательное приключение, которое переносит игроков в волшебный мир, созданный Льюисом Кэрроллом в своих знаменитых книгах "Алиса в Стране чудес" и "Алиса в Зазеркалье". В этой игре игроки берут на себя роль Алисы, которая отправляется в путешествие по волшебным землям, встречая на своем пути знакомых героев, таких как Шляпник, Белый Кролик и Котейка. Во время своего приключения Алиса должна собирать мозаики в технике пэчворк, чтобы помочь своим друзьям и преодолеть препятствия на своем пути. Игра предлагает более 100 различных уровней, каждый из которых представляет собой уникальную мозаику, созданную в технике пэчворк. Уровни варьируются от простых до сложных, что позволяет игрокам постепенно развивать свои навыки и испытывать себя. Одной из самых замечательных особенностей этой игры является ее визуальное оформление. Игра полностью погружает игроков в волшебный мир, созданный Льюисом Кэрроллом. Каждый уровень проиллюстрирован вручную и полон деталей, которые делают игру еще более интересной. Кроме того, игра предлагает отличный саундтрек, который идеально сочетается с атмосферой игры и погружает игроков в мир волшебства и фантазии. Игра предлагает отличный геймплей, уникальную графику и отличный саундтрек, которые делают игру настоящим удовольствием для глаз и ушей. Если вы любите мозаики, волшебные истории и хотите испытать себя, то эта игра - идеальный выбор для вас! 10 кроликов из 10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не плачь Алиса, ты стала взрослой Праздник наступил, и тебе уже 16 лет Прощай Алиса, погасли звёзды И глядит в окно, взрослой жизни Первый твой рассвет
overall very good. can recommend it.
Alice's Patchworks 2 is a bright and cozy puzzle game where you assemble colorful pictures inspired by the adventures of Alice. The game delights with vivid colors, smooth animations, and a charming atmosphere that’s perfect for a relaxing break. Levels get more challenging as you progress, yet they keep that “fairy-tale lightness” that makes the experience pleasant and stress-free. A great choice for those who love beautiful puzzles, want to enjoy calm gameplay, and appreciate gentle background music.
Дизлайк игре за очень нужное достижение по набору миллиона монет. В среднем, чтобы получить его в итоге, мне пришлось сыграть почти 200 (!) раз в один и тот же уровень. И это - маразм. Так нельзя делать. Усложнять достижение для игроков ради того, чтобы они просто проводили в игре кучу времени, делая однотипные, бесполезные операции? Зачем? Вопрос чисто риторический, можно не отвечать. Лично для меня все положительные эмоции от игры были убиты после часов 15-ти наверное. Потом уже стало надоедать, затем я начал тихо ненавидеть, злиться, и в итоге добил. Но игру рекомендовать не буду. Она хороша - и арты, и музыка, и все остальное. Честно. Разработчики постарались. Но она до такой степени мне надоела, что я всё-таки решился поставить дизлайк. Надеюсь, когда выйдет 3-я часть, разработчики учтут этот негативный опыт, и так делать больше не будут. --------------------------- Dislike the game for a very necessary achievement to collect a million coins. On average, in order to get it in the end, I had to play almost 200 (!) times in the same level. And this is insanity. This is not how it should be done. To complicate the achievement for players in order to just spend a lot of time in the game, doing the same, useless operations? Why? The question is purely rhetorical, you can not answer. Personally, for me, all the positive emotions from the game were killed after about 15 hours. Then I started to get bored, then I started to quietly hate, get angry, and eventually finished it off. But I won't recommend the game. It's good - the art, the music, and everything else. Honestly. The developers did their best. But I got so tired of it that I decided to give it a dislike. I hope that when the third part comes out, the developers will take this negative experience into account and will not do it again.
120 puzzles and good if you want to relax. Alice's Patchworks 2 7/10 Heisen
6.8/10 Personally, I’d recommend choosing either the first game or the sequel, rather than playing both back-to-back—at least not in a short span of time. Aside from the specific puzzle layouts, this sequel is virtually identical to its predecessor across the board, which can easily lead to a strong sense of repetition and fatigue. If you had to pick one, I’d lean toward the original. Compared to the first game, this sequel retains its distinctive art style and pleasant background music. However, whether it’s because the novelty from the original has worn off, or simply because the original was objectively stronger, I found this entry less visually striking and memorable. Completing a puzzle rarely delivers the same sense of delight as before, and the BGM doesn’t feel quite as catchy or engaging either. Additionally, the first game drew its scenes from some of the most iconic and memorable moments in [i] Alice in Wonderland [/i], whereas this sequel feels comparatively less inspired in that regard. That may also contribute to its reduced impact. That said, the difficulty curve here is somewhat different. In the original, the challenge steadily ramps up as you progress. In this sequel, however, there’s a noticeable spike in difficulty early on, but the later stages don’t escalate as dramatically—in fact, some late-game puzzles feel easier than those in the mid-game. Whether that’s a good or bad thing really depends on personal preference. All in all, I would still recommend this game to anyone who enjoys this style of puzzle experience—just with a stronger recommendation for the original.
It is the same exact game as the [url=https://steamcommunity.com/id/MouseWithBeer/recommended/444280?snr=1_5_9__402]previous one[/url] just with different mosaics (120 of them) obviously. Which is not a bad thing as it does what it is supposed to do well.
Вот когда мне будет 80 лет и я стану бабушкой поиграю, а пока что очень скучно.
[h3]Warning for achievement hunters:[/h3] There's an achievement you'll get for getting every trophy in the game. One of the trophies requires you to do 5 levels in a row without making any mistakes. You have to do this in the very first attempt. You won't unlock the trophy even if you go back and do 5 levels without any mistakes. Keep remaking a profile until you complete the very first 5 levels without mistakes. Or you might end up grinding for 1M coins achievement only to realize in the end that same exact profile won't get you the 100%. Totally not me.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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