
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
Modeled estimate, not a reported figure. How we estimate →
About
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
【Legend Against Fate】
Protagonist: With the embers of the fallen sect still warm, the Jianghu's web of schemes is already unfolding. Trample rotten wood into blades; tear apart the web woven from countless lies. Use fragmented letters and broken blades as your eyes; seek light through a sea of ink and mountains of corpses. When the myriad conspiracies finally meet the edge of the blade, you will realize: we are all but pawns. Only the long sword in hand can cut through the illusions.Eternal Dragon Usurper: Is the flesh weak? Then dismantle the bones to forge armor! Is fate immutable? Then burn the heavens and change destiny! Complete the forbidden ritual, ascend as emperor, and use secret arts to control the major factions and court officials—so that strife may cease forever.
【Countless Arts, Limitless Builds】
Four sets of weapon skills (more to come), hundreds of divine arms, thousands of inscription combinations, paired with a variety of unique martial arts and internal techniques for free build construction. Rich Roguelite elements ensure endless fun.
Switch freely between different build combinations without starting over. Challenge all levels freely; different builds will offer unique experiences against different bosses.
【Rich Non-Combat Progression】
Every effort in the game is retained. Collect meridian points and martial arts points to develop your exclusive combat talent tree. Forge divine arms tailored to your build. Explore ruins, cliffs, and caves to acquire classic martial arts legacies. Study medicine and alchemy to enhance your combat, making it even more exhilarating.
【Free and Dynamic Hidden Weapons System】
Wield various forms of hidden weapons to strike enemies in diverse ways. Combined with exclusive hidden weapon talents and unique tempering techniques, hidden weapons can be used independently of weapon skills. Coordinate hidden weapons with weapon skills for linked attacks and enjoy combat pleasure that belongs only to you.
【Gather Clues, Unravel the Truth】
In this martial world drowned in a storm of blood, every sword scar, half-burned page, and even the posture of a corpse is a clue in the vast web of intrigue. You will: see through disguises, decode secrets, and listen to the whispers of the dead. In the end, countless broken blades will merge into the Dragon-Severing Sword—what you uncover is not just the truth, but the entire Eternal Game itself.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 553 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏性不错,玩着也挺上手。就是音乐差点意思
挺好玩,但是优化实在不行,显卡风扇一直高转速,比黑猴还夸张
脑残游戏,里面有个猜大小的游戏,然后连续几十把不赢一次 、我服了、你i如果设置成赢不成就别搞这个游戏。真是脑子都抽象。连续几十把一把不带赢、也不知道制作组怎么想的。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 553 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小品级,玩着还行
五十几块,小品游戏,奉劝各位不要报着太高的期望,二十个小时打完就撤。 但今天看见制作人信说会读评测,那就多写几句感受。 剧情:老套其实并不是一个缺点,老套的故事也有独特的风味,但前提是能把故事写好,现在的剧情就感觉是一份武侠小说大纲然后找人分段落填写了些内容,各种节点的起承转合都是个问题,更别说草蛇灰线伏脉千里了,人物刻画是基本没有的,角色脸谱又扁平。 动作:目前主玩的刀,某些技能的前后摇是真的长,但毕竟只能带4个技能,还是能挑出点手感不错的用;这个傀儡感觉没有什么存在的必要,或者说开发的深度不足,给队友全套7级防御向词条橙装拉满,最高难度boss战打完都死不了,完全可以承担合格的前排肉盾,主角全程都是带的10%伤害宝物,傀儡基本没用过。 成长&难度:前6个小时是普通难度开荒,之后改成了最高难度,全程无脑砍砍砍,小兵一刀一个,精英怪两刀一个,只有打boss的时候要迂回一下;心法小点全局生效这个设定,是有点想法的,虽然很符合武侠融会贯通的逻辑,但是要不要考虑下主角在这么点剧情时间内狂学二三十个心法到底符不符合世界观?甚至主角一个落魄户门派都能掏出来那么多心法,这个世界心法是多不值钱?建议缩减一下心法数量,增加一下单个心法本身的成长曲线。 武学设计:能看得到制作组想要搞一些成体系的武学build,但是最终效果并没有很好的呈现出来,一方面是强度的问题,一方面是组合搭配的逻辑性不够强,4个技能+4个心法都很难形成一套连贯的释放逻辑并形成可观的输出效果,但这块其实就挺难的,所以制作组加油吧。 音乐:曲子乍听不错,但是架不住反复听,曲库是在是太少了,后期慢慢补充吧;另外建议增加后台音乐关闭的设置。 终局:好好搞肉鸽,不要浪费那么多技能、心法、装备词条等等肉鸽要素。 单独拎出来讲几个槽点:滚动翻页的手感极差,建议不要做完全平滑的滚动翻页设计,做成有段落感的;鼠标滑过道具格子的铛铛铛声音实在是太难听了,强烈建议换个音效好吧;键鼠操作和手柄操作的UI建议完全区分开。
还不错可以玩
让我想起了玩天龙八部的时光,好玩!!!长刀的蓄力很好用,直接群攻
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] [h1]讨厌君个人主观评分 8/10[/h1] 本作作为一款俯视角国风武侠动作游戏,目前版本的完成度给人感觉就不低,剧情围绕主角李尘舟展开,血炎殿设下陷阱覆灭潇湘剑阁,主角作为师门幸存者深入竹海,一步步追查江湖正邪纷争与灭门真相。 游戏战斗手感扎实优秀,动作流畅无僵硬后摇,闪避可随时打断招式,攻防拉扯手感极佳。拥有剑、刀、拳、枪四种独立武学流派,搭配经脉加点、心法秘籍、机簧暗器系统,BD 搭配自由度极高,养成内容丰富。 本作最大亮点是傀儡附身系统,并非简单换皮角色,以冷雪为例,寒气叠冰、连招闭环丝滑流畅,群怪冻结输出解压爽快,且角色背景、专属剧情与宝物设定完整,人物塑造极具深度。 区别于肉鸽玩法,本作采用永久养成机制,进度、装备全部保留,战败无需重开,游玩踏实无挫败感。国风画面干净耐看,特效与场景武侠氛围浓郁。唯一不足是主线剧情偏向传统线性叙事,整体品质优秀,非常适合喜欢武侠动作、刷宝养成的玩家。 美中不足的是打击音效目前会随着闪避而诡异的打断,希望早点修复,有点影响视听感受。
要细细品味故事
我的整机是上一代顶级配置,玩这游戏无限闪退,游戏刚发售官方也不理。另外赞助包服装丑爆,千万别买,随便一个NPC服装都吊打这赞助包的时装。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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