No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
在染色模式中发射彩色小蛇直线冲锋,将网格染成目标图案,石头阻挡与三角转弯让每一步都充满策略;在铺路模式中拖拽方块搭建连续路径,引导多色小蛇并行归洞,传送门助你绝境翻盘。游戏搭配灵动的小蛇游走与染色扩散动画,海量关卡层层递进,适合热爱解谜、喜欢挑战脑力的你
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
11 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 57 | 91% | Free | |
| — | 3 | 100% | Free | |
| — | 0 | 0% | Free | |
| — | 63 | 96% | Free | |
| — | 1 | 20% | Free | |
| — | 26.9K | 92% | Free |