
A physics-powered action roguelike. Grab asteroids, catch missiles, and hurl them back at swarming enemies. Build wild loadouts, defeat colossal bosses, and push deeper into a collapsing galaxy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.63/day in the week to Jul 21 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Galactic Glitch is an Twin-Stick Roguelike Shooter with physics based combat. Use your grav gun and exploit physics, grabbing and slingshotting rocks and mines off the walls of the arena. Grab enemy rockets and fling them back in their faces, or even grab and launch enemies into each other!


2D Space-Roguelite - Experience exhilarating twin-stick shooter gameplay combined with the endless replayability of a rogue-lite and the heart-pounding challenge of permadeath
Physics-based Combat - Wield a powerful gravity gun to manipulate the battlefield, hurl massive asteroids, and turn your enemies' own missiles against them
Multi-Part Enemies - Strategically dismantle foes piece by piece, exploiting their weak spots while avoiding their heavily armored defenses
Dynamic Exploration - Venture into a mysterious, glitched world of star systems, uncovering hidden secrets and valuable items as you chart your unique path
Abilities and Items - Customize your approach with diverse upgrade paths in each run. Unlock new Powers and experiment with creative combinations to craft your ultimate build

Genres
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super fun. One of my new favorites
It's an OK space shooter. The levels go by pretty quickly, and the music is fantastic. I honestly don't know how long the game actually is. I don't really want to beat every boss with every single version of my ship just to find out. I assume it gets harder each time you complete it, but I don't know for sure if anything new or interesting happens along the way. The story didn't really hook me either, but that's fine. I had my fun with it. The music is definitely the highlight, though. I almost wish it was available as a separate DLC so I could just listen to it occasionally without having to play the game. Sure, there is a playlist on YouTube, but... it's YouTube, and it's YouTube quality. Overall, it's a decent little space shooter with fantastic music. I enjoyed it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个好玩 很爽
kind of repetitive but overall fun
It's been a while since I've had THIS much fun with a twin stick-shooter; probably since I played the OG Helldivers. I would also like to highlight that the arcade / roguelike nature of the game makes it EXTREMELY fast paced; it's one of those games that you play for maybe 30 minutes at a time instead of binging for hours on end, but feels deeply satisfying regardless :D
unique fun
非常好玩,ui画面场景互动很舒服,手柄操作手感也很好,还给做了一点瞄准辅助,游戏设计得也不错
确实好玩,但是我打到难度5就开始举步维艰了,能不能在局外成长里加一个开局获得一个原型机的专属能力啊,有时候没有好能力或者一二层发的能力根本没法打还是很难受的,基本就要重开了。 It's indeed a lot of fun, but I started struggling when I reached difficulty level 5. Could you add an exclusive ability for starting with a prototype in the out-of-game progression system? Sometimes, without good abilities or when the abilities obtained on the first or second levels are simply unviable, it's really frustrating and I basically have to restart the game, unless I get extremely lucky and manage to progress. 可以设置一下红精英房只能出两个boss吗,我刚打的一局里一个红精英房出了三个小boss。这真的合理吗? Could you set it up so that there are only two bosses in the red elite room? In the game I just played, there were three mini - bosses in one red elite room. Is that really reasonable?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $459K | 2.9K | 89% | $9.99 | |
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