
Take command of a civilization that has just achieved faster-than-light travel in Galactic Civilizations IV, the newest entry in the award-winning space 4X strategy game series. Explore the galaxy, colonize worlds, shape cultures, make alliances, fight wars and pioneer new technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 3/day in the week after.
About
Updates
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Уныло, запутанно, скучно.
A good update on the series, adds complexity in all the right places. The ship design menu is a little wonky, but that's the only quibble I have.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Spanish - Spain, Polish, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal, Italian, Simplified Chinese, Korean*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Another great entry in the series - by far the most enjoyable game in this genre for me.
Fun civ3 like space coloring book. negatives: -ship and fleet management is non existent. -cannot colonize planets by just ordering to colonize a planet (like in Distant worlds) -flavour text gets repeated too often -too little diplomacy options. positives: -nice graphics, -really cool character generator -space -nice colors -loads and loads of tech developments -you can conquer without war. Its your choice
I am enjoying this game, I enjoy stellaris and Endless legend 1 and 2, and Endless Space. This one fits nicely and lets me disable hostile npcs, so I am able to play in peace. After the new update 4.0 I am loving the changes, I've only gone about an hour into it, I'm sure there will be more good stuff to find the longer I play.
Der 2 Teil war super nur bei steam nicht auf deutsch verfügbar was schade ist. der 3 komisch. und der 4 teil oberflächlich gut aber im vergleich zum 2 ein schrott
I wore a t-shirt that said "I'd rather be playing Stellaris" while playing this.
Stardock has always held a special place in my heart and GalCiv 4 is no different. It has quickly became one of my favorite games, much like GalCiv 2 did many years ago. It is a ton of fun and deeply immersive. I have to force myself to stop playing this game during some of my play sessions. I am looking forward to Federations and Empires DLC as well as more season 2 content in the future. Note To Stardock Devs: I would love to see Native Linux support in the future.
good game
great tacfrical game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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