
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.6K — a different platform, not this one.
Descend through absurd layers of history as a rat-dog-witch trying to escape employment and transcend reality. Explore weird museums, cosmic hallways, and your own bad dreams in a chaotic mash-up of art, humor, and a playable existential crisis.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Epic · Most Played · Worldwide has just 0 day-to-day chart moves that followed a price cut, against 2,858 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $236.3M | 320.3K | 88% | $29.99 | |
| $96.8M | 190.2K | 57% | $12.99 | |
| $84.5M | 411.5K | 97% | $9.99 | |
| $62.6M | 146.3K | 96% | $29.99 | |
| $57.7M | 70.1K | 86% | $39.99 | |
| $29.1M | 104.4K | 84% | $17.99 |