
Embark on an action-packed adventure in this on-rails space shooter. As a pilot in training, you’ll battle in strange virtual worlds. Master your ship, upgrade your skills, and protect the federation from an imminent threat. Are you ready for the challenge?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Get ready for Update 2.0, featuring an all‑new story campaign with Full Range Combat missions. Experience the action and gameplay of FUR Squadron Phoenix as never before and finish the fight. This update adds to the main roguelite campaign and the features included in previous updates, such as the Advanced Run (exclusive to expert pilots) and Boss Challenges.
Featuring roguelite on-rail levels with unlockable abilities and stat upgrades.
Showcasing intricate, dynamic, and captivating landscapes and environments. Huge bosses and fleets of enemy ships, on space, air and sea.
Shiny new weapons, offering more than just conventional guided projectiles. Get ready to wield a colossal power beam, multi-missile barrages, and a powerful nuke strike!
Beat your teammates challenges and unlock conversations and upgrades for the devastating Overdrive power-up.
Advanced Mode and Boss Rush challenges for experienced players.
A new campaign featuring Full Range Combat gameplay and an epilogue storyline to the main campaign's quest.
“War drums are beating at the Bist System. Alarmed by the increasing activity of the dangerous Marauders, the Chimera Federation has decided to reinforce the troops of its space fleet. A brave and determined recruit is sent to the renegade FUR Squadron for special training using their virtual reality technology. Will they manage to hone their skills before it’s too late?” before it's too late?"
Genres
Sums Steam only; Nintendo, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PSA: this game takes information from your game sessions without your prior knowledge/consent. You can supposedly turn this off in the settings, but the game itself does not make you aware of it and it is defaulted to ON. Considering this game has also a "turn off voice acting audio" option that ONLY works in mission and not outside of missions, there's reason to believe this game will chart your information despite the off switch as well. I make a big deal of this because games will often put out these bulky opt in agreements alongside EULA's forward facing. This game instead throws you right into a mission the moment you load up, meaning there's no intention for the player to make that executive decision. As for the game. Star Fox...being kind, homage. I appreciate the ability to remove and reset a skill tree, but I genuinely find space shooters that demand you to mash but dont REWARD you for mashing (ie faster shooting) and occasionally drops inputs to stop you from doing so rather frustrating. Going back to earlier levels to grind out ability points is a good idea in theory; ends up becoming necessary unfortunately. I dunno, I'm just honestly not down for this and that is a shame as I came in with an open mind and left disappointed and disgruntled.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America, French, German, Japanese
| $16.99−15% |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FUR Squadron "1" was already a good time, but it was only a 30 minutes long playthrough with frankly very easy and short levels, and a setting that overstated its welcome. It was a tech demo, and it showed in the price. FUR Squadron Phoenix scrubs most of the annoyances and genuine bad elements from the first game and presents itself as a real, fully featured campaign with genuine extras and more fleshed out cast. The campaign being 8 levels long may sound dubious given the first game had levels ranging anywhere from 3 to 5 minutes long, but these 8 levels here are easily each triple the length of the previous game and are way harder & with a speed roughly equal to Kiro Mode (+15% speed). Unlike the 1st game, I actually died many times on a first playthrough, leading to it lasting around 2h30 to 3h, and this is still without unlocking all the ship upgrades which makes th Unlike the first FUR Squadron, no two levels are alike, thankfully. I was holding my breath a little when levels 6 & 7 started me on the same starting point as levels 2 & 3, but they thankfully branched into brand new level designs pretty quickly. What's also neat about the level design is that there're slight changes of paths within levels when you retry them again and there are possibilities of new banters as well, meaning you don't exactly get the full experience in just one run of the level. I have yet to tackle the extras, but this is already a definite get. FUR Squadron 1 was not exactly worth sticking to unless you were chasing achievements, but Phoenix just does everything better and has more depth to it. As an aside, I also salute the presence of translations, the French translation is pretty good apart for one or two moments where it had me tilt my head. Can't wait for the sequel teased by Axel.
incluso para los estandares de rail on shoother es demasiado corto como para merecer lo que cuesta gracias al clielo por las politicas de rembolso
Llevo poco jugado pero en esta precuela de Fur Squadron se nota que el programador le ha puesto mucha ilusión. Es un proyecto muy indie (un solodev) pero tiene más carisma que juegos mucho más grandes. Tiene el tono clásico tipo Star Fox y la sensación arcade de los juegos de los '90 con el toque rogelike que hace que la curva de dificultad esté ajustada a tu capacidad para avanzar sin necesidad de mejorar la nave. Todo bien! Está lejos de ser el más grande o el más espectacular, pero desde luego es un buen homenaje a los juegos con los que crecí y me encanta. Buen vicio de sofá!
无中可玩,有质量,商店页面没几个好评,还是鼓励性好评吧。we need chinese. 202606,steam,steam掉卡掉物抵扣,它处自定义包入的本体约15元。爱人如己,目前就这,看以后追评。
[b]Русский:[/b] Нет (Много текста и сюжета) [hr][/hr] [b]Мультиплеер:[/b] Нет. [hr][/hr] [b]Геймплей:[/b] 3D shoot em up + Рогалик [hr][/hr] [b]Графика:[/b] Милые существа болтают о предательствах и другом, а в боях приятный лоуполе + космос [hr][/hr] [b]Цена:[/b] 710 рублей. Очень мало играл в предшественника данного жанра с Нинтенды, но могу сказать, что эта игра разве немного геймплейно на нее смахивает. По сути если вы любитель не очень сложных в управлении, но довольно сложных (иногда) в прохождении шутемапов, то вам должно зайти. [hr][/hr] [b]Спойлеры:[/b] [spoiler] Do a barrel rool! [/spoiler] [hr][/hr] [b]Оценка:[/b] Да. [hr][/hr] (с) Ваша покорная Шиза: https://www.twitch.tv/krisophrenia
Way too little content which consits mostly of Starfox 64 elements.
Great
Its a real shame there isn't a cockpit view or transparent cockpit like StarFox 64 has.
It's good, its alright. It's Starfox, there's so many references. Controls and aiming all feel great. Only 8 levels and they get kinda repetitive, as in some levels have identical intros and enemies only have a few flight patterns. No branching paths or alternate routes, I replayed most of them a few times but I didn't notice any real difference at all, so don't know where the rougelite comes in. The plot is so short for how much character development they put in and it doesn't go anywhere with it, almost the whole game is 'simulator training'. Like yea they're all bros and a team now but they don't like, interact with the universe at all except for the bad guy. Anyway its good, 20$usd is a bit much for how long it is but its fun. Short but fun.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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