
Be the drill instructor! Insult recruits with no remorse! Can you transform flabby recruits into lean war machines within 12 weeks?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Develop your training schedule. If their Stamina runs out or if their Stress becomes too much, they may fail their training... or worse. More effective advanced training can be unlocked by expending Prestige Points.
Improve your soldiers and earn more Prestige Points when they graduate. Qualify them as riflemen divers, snipers, or paratroopers.
Do you have the right recruit to win a 100m sprint? Or to challenge a naval academy in a swimming competition? What about the marksmanship challenge?
Check your men's skill in mission. Make choices based on the encounters you find. Have you based your training program on agility and close-combat? Then better a sneak approach...
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 129reviews | 85% | — | $52K |
| $9.99 | 38ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am Gunnery Sergeant Hartman, your senior drill instructor. From now on you will speak only when spoken to, and the first and last words out of your filthy sewers will be "Sir". Do you maggots understand that?
very good
I was really excited for this after I played the demo; but in the end it's just a dead fish. Ya cant win! No strategy! You can try and specifically train certain soldiers for certain roles (try making a sniper see how long it takes) but it does not matter. If you can make it to stage 3 in the mission zone you get overwhelmed by grenade throwers, mortars, snipers, close combat specs who just run up. There is no easy way to train people how'd you like. You can't mark soldiers or categorize them to quickly set up training, it becomes micromanagement hell. It's a shame because training, upgrading, testing out missions, losing, training new soldiers has a great flow in the first few hours until you realize there is zero balance.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, German, French, Spanish - Spain
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.5K | 70 | 90% | $9.99 | |
| $44.4K | 118 | 70% | $10.99 | |
| — | 0 | — | — | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $1.9M | 4.1K | 81% | $14.99 | |
| $71K | 137 | 78% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52K | 463 | 91% | $7.99 | |
| $52K | 154 | 93% | $17.49 | |
| $52K | 211 | 96% | $9.99 | |
| $52K | 456 | 81% | $6.99 | |
| $52K | 68 | 91% | $19.99 | |
| $52K | 156 | 71% | $10.49 |