
The sequel to the juiciest VR game of all time! Build your collection of blades and bows. Slice your way through unique levels and minigames. Explore the vibrant world of Fruitasia and become a true Fruit Ninja master!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to recommend this game (and initially I did), but considering there are no modes like the original ones and no game play that doesn't restrict your playing with a 30-60 second timer I can't. The new archery mode is cool but in that, like all the other modes, you will play for around a minute, get a grade and then you will either have to restart the same level with the same slicing patterns, or move on to the next level. I would estimate the game takes around 1,5h to fully complete (since I'm almost there at 1h), and while you get used to it fairly quickly, the controls are confusing and frustrating. TL;DR: It's in Early Access, but unless they add endless modes I wouldn't recommend buying it. Which the developers stated that they won't because these modes are in the game's predecessor, for an additional €15.
This game doesn't compare to the first game in a bad way. In order to unlock the abilty to use swords you need to complete 10 missions with a terrible bow. The bow gameplay its self is terrible but the sword gameplay must redeem it, right? The answer is no, the game is overall slower and much easier. This game is terrible and boring. 1/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, Italian, German, Spanish - Spain, Japanese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am a HUGE fan of the first Fruit Ninja VR. I really liked how the first game was setup, you just click on the mode you want and then you are playing it. Part two is very different, so prepare for that, but it is also very well done and - in my opinion - a lot of fun. The archery mode is fantastic and it is one of the better archery vr games I have played. Archery feels like you are playing a Zelda mini game where link goes to the shooting gallery with his bow, except with fruit. The sword modes also change it up in a pretty fun way. At first I was confused by the big changes, but after playing a bit, I get it now. We already have the first Fruit Ninja VR for that traditional "Fruit Ninja" type of play, so big changes are needed to make an entire second game fell like a new game. They couldn't just make the same game modes again, so they did what was needed and they got clever - and it works. They kept the elements of the first game that I liked most and even sprinkled some Beat Saber style mini games in there along with other surprises too. I am personally very happy with it. Just do not let your first few moments spook you off, get to the first mission and then decide what you think.
This game has potential, don't recommend it currently unless it's on sale. I really hope they see that potential through, but as it stands the last update was December 16th of last year. Edit May 5th 2022: The game has started to be updated again, with a promising roadmap. Still wouldn't recommend at this price point but come Winter Sale time this year it'll probably be worth picking up.
The fruit community seems split on this one. I'm gonna say that if you're looking for high-scoring, maybe get the fist one. This one is more a level-based experience. You have a large map where activities are held up and shops are opened. You can clear a dozen levels with bows and half a dozen with blades. Then you have the original Zen and Arcade, and some new stuff, including a multiplayer mode. To me, this feels more like a full-fledged game. Some disagree so read other reviews. I feel like this is more diverse, less static, and more inviting.
YES PLEASE lock off your settings for volume for the way too bloody loud game until I'm two thirds into your tutorial! Awful!
All I wanted is to cut some fruit and the game bothers me with collectible weapons, teleporting and getting motion sick, stupid tutorials that are obnoxious and hunting vases that apparently aren't meant to be found by me. This felt like work, not entertainment. No actually, work doesn't make me motion sick and pays the bills... HARD REFUND
At this point in the "early access" in impressed with the archery gameplay but the lack of content at this point doesn't quite justify the current price tag. I've spent about 8 hours on the game trying to get some of the achievements and there's a couple maps where I'm ranked in the top 10/15 and still can't get an A for the round even though I max out both time and accuracy. Overall it's a cool single player archery game in my opinion with some blade play that includes a few Beat Saber style maps with fruit.
Having played both 1 and 2, I'd honestly just stick with the first one. The archery and crossbow modes are fine and I do like the beatsaber-eqsue minigame, but there are no endless modes, meaning the game never gets to a point you can comfortably settle into. The thing I loved most about the first game was the survival mode, and that's been almost completely removed from this game. Not worth the money.
I like hitting the fruit with the sword.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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