
Frozen State is a brutal, survival game set in a world embraced by the man-made ice age meant to protect mankind from pestilent hybrids. Bitter cold and numbing fear are the constant companions in the journey through the retro-futuristic Frozen State world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
blbost
Please add a system to backup a particular save point. Like how you can make profiles in State Of Decay. It would be better if i could backup the save file on my hard drive somewhere.
Ran into a bug where my attacks did not work consistently when fighting enemies, despite having worked perfectly fine earlier. I was able to get one or two attacks in while the enemy was swinging wild, contrasting from how it worked earlier. I'm calling that a game breaking bug.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
<冻结状态>俯视角生存游戏··· 超老游戏木有汉化补丁。 但有某DM整合汉化版本··· 可···那个地址限速···算了···不玩···
На любителя, жаль игра кажется немного сырой(так и есть)
Была бы отличная игра, если бы не миллион багов. Удалил после того, как при загрузке сохранения пропали все вещи, налутанные в локации. Словно инвентарь "откатился" к прошлому сохранению. Если не фиксите баги, хотя бы добавьте несколько слотов сохранений, чтобы можно было загрузиться до такой херни.
Tras completar el juego (historia principal y secundaria) me veo capacitado para dar mi opinión: El juego me ha parecido muy interesante, la ambientación está genial para transmitir la sensación del entorno gélido en el que nos movemos. Las mecánicas de juego me han resultado muy entretenidas, a la par que refrescantes comparado con otros juegos similares que he probado. No obstante, no todo es bueno dado que por ejemplo para completar la misión principal debes encontrar algunos objetos, que si no fuera por guías en internet resultaría eterno. También la conducción resulta algo tosca en algunas de las zonas por lo que puedes encontrate con el vehículo atrancado. También la edificación es muy escasa y no aporta mucho al juego. Aún con sus defectos me quedo con un buen sabor de boca y un precio más que bueno a razón de lo que ofrece.
This game is rough, but it is cool. Have had it for almost 10 years now and I stopped playing several times because I got mad but I finally contented myself to using some console commands to fill in the gaps I had.
Brrr Canada it be =P
Bought it in Alpha and it looked very promising. Now, 5 years later i finally got around playing the full version and... its okay-ish. Nothing works quite as it should, but it works enough to call it a game. The moevement is stiff, unresponsive and just plain bad... i remember it being way more comfortable to play back then, tho i might have nostalgia goggles on. Combat mechanics are bare bone, consisting of Attack and a wannabe dodge. dodging really is useless since you spend a ridiculous amount of stamina on it and you dont get iframes or distance for it. Skill menu bugs out consistently, forcing me to go back to the main menu to restart my save. Ranged enemies will not miss, you could strafe around them, even run and they will still get you. the crafting itself. well its more of a menu thing. you do almost everything over your inventory main screen and crafting is no exception. a lot of times stuff looks cluttered, everythng has the same color and finding the right item, even with the categories is a pain. A lot of these ssues couldve been patched out, some QoL updates here and there and this game would be great. maybe a multiplayer too? but nope, nothings been patched after release. i assume the Dev was relieved to be done with the game and moved on to bigger and better projects, i can understand that. Final Verdict: Its a good idea with a big mount of challenge.. tho that challenge consists of the game. its controls and tis rng. Dont buy it. save your bucks and check out this devs other projects.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $14K | 124 | 69% | $5.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $155.5K | 536 | 80% | $14.99 | |
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| $155.5K | 402 | 64% | $19.99 | |
| $155.6K | 351 | 70% | $17.99 | |
| $155.4K | 120 | 83% | $24.99 | |
| $155.7K | 715 | 96% | $14.99 |