
Become the last conductor and rule over the final train society in a frozen world. Gather, expand, and forge your train while building powerful synergies with mighty artifacts. Your position—and the safety of your passengers—now rests in your hands.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Frostrain 2 is a roguelike game built around synergy-building, with a touch of management elements added to the mix. In this frozen world, you take on the role of the last remaining Conductor within the train society and must lead your passengers to survival. Acquire, place, and upgrade train cars to generate Happiness, and make decisive choices to determine the direction your train will take.

Combine a wide range of train synergies with hundreds of powerful artifacts to generate more Happiness. Greater Happiness will further solidify your authority within the train society.
Upgrade your train and arrange it to suit each situation. Proper placement and enhancement of train cars will allow you to generate even more Happiness.

You are the last remaining Conductor of humanity, tasked with ruling the final train society. Each run presents you with randomly occurring events—respond to them, resolve them, and obtain the outcomes you need.

Make decisive choices and lead your train society toward the future you believe in.
As the Conductor, you must also decide the train’s direction. Travel through dozens of landmarks across diverse environments, find the optimal route, and guide your passengers to survival.

At the end of each run, you will earn Purple Coins. Spend them to unlock new artifacts.
As the story unfolds, you will uncover the tales of different Conductors. Unlock future Conductors and help fulfill their long-held aspirations.
If you prove yourself a truly exceptional Conductor, you can guide your passengers even through the harshest conditions. Challenge the “Frost Mode” and discover hidden rewards.
Fulfill certain special conditions... and you might just uncover the Conductors’ hidden stories.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, German, Greek, Simplified Chinese, Czech, Russian, Ukrainian, Polish, Portuguese - Brazil, French +2 more
Engagement
Reviews
Themes across 227 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is fun, it would be nice if it had better art though.
Remarkably fun. Easy to use interface. I'd appreciate a bit more explanation of a few systems in the tutorial but once you play a few times they are pretty clear. Worth your time.
Love the concept, Absolutely Hate the RNG, because somehow my train is never good enough to go throught the poison cloud.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 229 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
Its a worthy sequel! It expands more to "choices matter" - which I loved, there is much more dialog and choices, and the Decisions trees are fun (great choice that every conductor has their own backstory and how they lead and choose their story). Great idea, very interesting and dynamic. Having different tracks, a lot of loot and interesting ways to supply is truly fun, as well having multiple (weird and not) events how you get minus happiness. Truly a worthy sequel! It gets okay with newly graphics and how the leveing of the carriages is (some carriages did confused me and had to recheck them mulltiple times). I love the Shadow supply system, and CoE gifts, really fun fun gameplay. Cant wait to see Joe Mimi! Hope they will continue evolving different tracks and conductors. I havent used the shop yet but it offers interesting concept.
就是内容太少了,平衡度也得调整,希望快更新。
Fun and lots of potential.
Great remake of the first game, plot develops with each new conductor
现在一共就两个角色,我还是慢慢暂停看数据边学边玩打了两把,通了两把,一共还没玩到两小时然后就没了,内容也太少了
끝없이 기차는 달려야 하는데, 사람들은 계속 문제를 일으킨다... 또, 기차가 무너졌다. 다시 달리고 달리고 약속의 땅에 다다를때까지 또 달린다.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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