
Frostpunk is the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and infrastructure. What decisions will you make to ensure your society's survival? What will you do when pushed to breaking point? Who will you become in the process?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.86/day in the week to Sep 14 → 21.43/day in the week after.
About
Since the premiere, Frostpunk has been enriched with a number of updates. You can enjoy the new Endless Mode that increases the replayability of the game. There is also a new scenario - The Fall of Winterhome, that further expands the game’s universe and lore. And as a final treat, we’ve added things like naming characters and automatons and a photo mode. All of this is available for free for all the owners of the game. There are also three expansions, available with the paid Season Pass.
Although we are no longer planning further development for the original version of Frostpunk, the possibility of reliving the founding story of New London is rising on the horizon. Frostpunk 1886 will be a reimagination of the original game - remade entirely in Unreal Engine and enriched with new content.
It will combine 70% of the original experience with 30% brand-new material, offering fresh ways to shape your society for seasoned veterans, while also serving as a great entry point to the franchise for newcomers.
We’re committed to launching the game in 2027. As the date approaches, you can expect more exciting updates, a first look at gameplay, and behind-the-scenes content, so be sure to wishlist it and follow our social media channels to be the first to know about future updates!
Frostpunk is a society survival game where heat means life and every decision comes at a price. In an entirely frozen world, people develop steam-powered technology to oppose the overwhelming cold. You face the task of building the last city on Earth and securing the means necessary for your community to survive.
Optimization and resource management often clash with empathy and thoughtful decision-making. While city and society management will consume most of the ruler’s time, at some point exploration of the outside world is necessary to understand its history and present state.
What decisions will you make to ensure the survival of your society? What will you do when pushed to the limit? And who will you become in the process?
Establish laws that regulate the existence of your growing society. Decide on their working routine, healthcare, food provision and other crucial aspects of everyday life. Maintain their hope and contentment – the moral condition of your society is as important as securing the basic means to keep them fed and safe.
If you reach a turning point, do not hesitate to determine the path of your people. Should you rule them with an iron fist... or show them a way of compassion and faith? Reach for extremes or try to find a fair balance. Whichever you choose, remember: there’s no turning back.
Some of your decisions will seem small – like deciding the fate of a troubled citizen or meeting the demands of a newborn faction – but be aware that the sum of your doings can lead to unexpected results. Your people put their faith in you, but their devotion is not limitless. Leadership can be a burden.
Survival demands progress. React to current events, but don’t forget about the long term and investing in development and technological progress. Providing a highly advanced infrastructure with self-powered automatons, airships, and other technical wonders is difficult, but achievable. It all depends on your management and leadership skills.
While New London is your main focus, there is much more to the world than what lies within the limits of your city. Expeditions, while risky, can bring you valuable intel, precious supplies and grow your society’s population. There may be people out there, and their fate lies solely in your hands.
Frostpunk Endless Mode grants you unlimited replayability for the game. Play on 8 various maps, with different terrain, weather conditions and challenges to face. We know that different people look for different experiences and that’s why there are 3 modes to play in Endless Mode. Endurance will be an ultimate test to your building, managing and survival skills in the harshest conditions. Builders, where there is no generator available from the start, which creates a different type of challenge. And last but not least, Serenity which is focused on enjoying the art of building the city itself, without unnecessary pressure.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 137.5Kreviews | 93% | — | $19.6M |
| $29.99 | 6.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1991 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sehr gutes spiel!
жители слишком охреневшие. я их и кашей из опилок накормил, и в -150 работать на шахты отправил, и и даже их детей без дела не оставил отправил их работать на фабрику во славу капитана, а они недовольны. может им еще демократию построить с равными правами и без диктатуры?
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 29.1K | 92% | $19.99 | |
| $19.6M | 36.5K | 96% | $19.99 | |
| $19.6M | 17.8K | 79% | $34.99 | |
| $19.5M | 29.2K | 95% | $29.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.7M | 57.6K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $19.6M | 17.8K | 79% | $34.99 | |
| — | 0 | — | — | |
| $4.5M | 4.3K | 89% | $29.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 15.88/day in the week to Jul 21 → 28/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Turkish, Italian, Japanese, Korean*languages with full audio support
| $29.99 |
| 3.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | 1.8Kratings | 90% | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Surprisingly fun. You make decisions, micromanage, and try not to die horrifically and suddenly! My favorite kind of challenge- in game of course.
Me gusta esclavizar a los niños
Très prenant, l'ambiance "le jour d'après" est là ^^
выгнали из города и я сразу всех зауважал
冬日之家的陨落,心好痛,从废墟到重建,再到亲自一一拆除,最后还是带不走所有人,生病的人太多了
最伟大的游戏,无需多言,太好玩了!!!
J'ai détesté jouer à ce jeux, objectivement, ce truc m'a détruit le moral. (Bon, en vrai j'adore, mais purée c'était dur !) Par contre, je m'y attendais : impossible de le rater, c'est un jeux apocalyptique difficile, où notre société tente désespérément de survivre dans un froid glacial coupée de tout. En lançant ce truc, on sait qu'on embarque pas pour une promenade de santé. Bref, le jeux tient toutes ses promesses, à tous les niveaux. Les choix sont compliqués à prendre, le jeux nous force à laisser tomber tout sens moral, je dit bien force, car parfois prendre une décision atroce est la seule chose qui vous sépare d'une mort assurée. Croyez moi, ces stupides lois qu'on vous demande de signer sont vraiment immondes par moment. On peut "choisir" des options plus morales, moins efficaces... mais quel choix reste t'il quand votre peuple crève sous vos yeux ? Je ne suis pas très douée, donc ça n'a pas du arranger mon cas, mais dans ce jeux vous êtes constamment à deux doigts de tout perdre. Les ressources ne durent jamais longtemps, et juste au moment ou vous croyez commencer à vous en sortir, une autre catastrophe vous tombe dessus. L'ambiance, entre la musique et la simple vue de votre ville misérable est vraiment badante au possible. L'air est dramatique, et si vous l'oubliez ( ce qui ne risque pas d'arriver ), tout est là pour vous rappeler que vous est êtes dans le caca jusqu'au cou. Les citoyens jouent un vrai rôle dans ce jeux, et ne sont pas de simples nombres (bon, un peu quand même...). Disons que, si vous faites n'importe quoi (ou plutôt si vous n'êtes pas un dieu du jeux de gestion), ils vont se plaindre et vous causer des soucis... Plus que vous n'en avez déjà. Et c'est ce qui est horrible, c'est qu'en jouant, j'étais d'accord avec eux, mais je ne pouvais rien faire. Je m'en voulais de laisser autant de personnes à la rue, ou qui allaient mourir de faim, seulement je ne peux pas les laisser me renverser sinon il n'y a plus de jeux. On a beau faire tout ce qu'on peux, j'ai l'impression qu'il est impossible de donner une vie correct à son peuple. Je ne spoilerais pas, mais la dernière partie du jeux m'a vraiment mise mal, j'avais vraiment un sentiment d'impuissance totale que j'ai rarement ressenti en jeux. C'est un miracle que j'ai réussi à le finir. Bref, frissons assurés, ou désespoir total, allez savoir. Conseil : fouiller tous les recoins et les fonctionnalités du jeux. Vous risqueriez de regrettez plus tard (comme moi) de ne pas avoir effectué une stupide amélioration plus tôt. On passe vite à côté de fonctionnalités importantes quand on est trop occupés à ne pas laisser notre générateur s'éteindre, mais ce jeux ne vous laissera pas vous en sortir sans une planification avancée de vos actions. C'est mon avis. Tout ceci étant dit, je n'ai fait qu'une seule run, qui s'est donc soldée par une réussite. Peut-être certaines de ces difficultés peuvent être facilement parées avec plus d'expérience. Bonne chance à ceux qui vont tenter Frostpunk, je pense que ce jeux vaut le coup, par contre beware si vous êtes sensibles.
Zajebista gierka jest troche uczenia na poczatku ale za trzecim razem mi dobrze idzie. Super klimat
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.