
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 9.86/day in the week after.
About
Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.


Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.


The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.


Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−50% | 27.2Kreviews | 75% | — | $32.4M |
| $44.99 | 2.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1185 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El juego es muy bueno y el mejor city builder que he jugado, pero el como tienen el apartado de los mods con lo que prometían es una vergüenza
派系的引入是本作的最大败笔,恶心,啊呸,恶心啊!
A natural evolution of the first game. Now, it may be my own preferences, but the political gameplay of it is pretty good, not super detailed or deep but I definitely enjoyed it. Having to also constantly worry for the resource demands of the city while battling the petty rivalries of the council made for some real fun gameplay for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.3M | 32.3K | 96% | $29.99 | |
| $32.5M | 164.3K | 96% | $9.99 | |
| $32.2M | 120.7K | 96% | $9.99 | |
| $32.6M | 109.7K | 96% | $14.99 | |
| $32.2M | 1M | 98% | $4.99 | |
| $32.8M | 49.1K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.5K | 93% | $5.99 | |
| — | 0 | — | — | |
| $19.6M | 17.8K | 79% | $34.99 | |
| $608.5K | 623 | 59% | $24.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $57K | 1.1K | 56% | $1.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 9/day in the week to Jul 30 → 12.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
| $44.99 |
| 1.2Kratings |
| 82% |
| — |
| not modelled |
| $44.99 | 235ratings | 82% | — | not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
охреннено(в хорошем смысле )
Great game.
A great successor to the first game. The vibes are on point, the child labour is on, and the political dilemmas you face in this game is out of this world. A must-play for any person on this planet!!!
《冰汽时代2》作为《冰汽时代》的续作,延续了前作城市营造、资源管理和策略的核心玩法,但在游戏机制、画面表现和故事上做出了重大更新。 和前作一样,《冰汽时代2》需要玩家进行城市建造,安排人口工作以获取资源、推动科技研究。不同的是,新伦敦在老首领的带领下,已从《新家》剧本结束时600多人的小城发展为8000人的大城。因此,城市建造不再以单个建筑为单位,而是改为以大型区域进行规划;工作安排也不再逐一分配给个人,而是一次性指派数百人。玩家的管理视角由此变得更为宏大,城市也显得更加壮观。 游戏依然采用时间推进机制,但最小时间单位从前作的小时变成了天,节奏感随之改变。 随着新伦敦的发展与生产力的提高,老首领过世后,城市完成了和平的权力交接,成立了议会——这正是《冰汽时代2》最核心的新机制。在漫长的发展中,市民为顺应城市需要,摸索出不同的生存哲学,也因此产生了不同的需求。老首领的铁腕统治显然不再适合当下,议会应运而生。持不同生存哲学的市民形成社区,在议会中发声。议会选出的领导人被称为执政官,执政官不再享有立法权,而是拟定议题并递交议会讨论,只有争取到半数以上赞成票才能立法。 多数社区市民只在生存哲学上有自己明确的倾向,对于如何组织社会和发展经济则往往没有成形的主张。然而,一部分市民有着更深入的思考,他们组成了能提出清晰政治纲领的激进派系,这些派系同样在议会拥有席位,只是并非城市中的多数。 议会机制的引入,要求作为执政官的玩家在城市经营中做出更多权衡——这既是挑战,也是机遇。社区和派系在认可时会提供帮助,若不满意也会公然反对执政官,从而大大增强了游戏的策略深度。
I'm on my way to give a negative review on "Breach of Trust" DLC, however Frostpunk 2 is a very high quality game, so it deserves a positive review on the main game store page.
초반에 ㅈㄴ바쁨 징징거리는 세력한테 돈 쥐어주면 대부분 해결됨 외부 탐사를 하지 않으면 말라죽는게 전작보다 심해진거같고 게임을 배우는게 시나리오 모드인데 멀티를 강제로 깔아야 진행이 되서 모든 정착지가 안정화 되기전엔 ㅈㄴ 바쁨
Its fine. Not as good as the first by any means. Larger scale takes away the personality of the city imo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.