
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 9.86/day in the week after.
About
Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.


Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.


The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.


Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−50% | 27.2Kreviews | 75% | — | $32.4M |
| $44.99 | 2.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1185 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
8/10
和前作相比在玩法上各有优劣,但总的来说并不如前作。 至少前作中,人类在面对天灾时的无助和奋斗都呈现的非常不错。 但本作中,就只剩下阶级斗争和相互扯皮了。一股现在极左和极右互撕的既视感。 给人的体验非常不好
Прогресснули почти везде, прогресс тотальный, вы очень хорошо обобщили прошлый геймплей и из этой интеграции получили в разы большую функциональность, огромное количество геймплея расцвели. Вторая часть не выделяется своей душностью, а даже наоборот, из-за прогресса, игра стала более многофункциональной, простой и при этом удобной, что по сути только убрало духоту. Однако всё-таки есть группа случаев где ваши хорошие решения всё-таки не закрыли задачи, стоящие перед старыми системами. как минимум могу высказать популярный пример: сообщество и взаимодействие с населением. В добавок от себя могу привести пример: Автоматоны. Решение сделать автоматона просто увеличением рабочей силы - очень мощное и красивое, функциональность выросла до небес, но потерялось что-то связанное с прошлым автоматоном, какие-то его особенности, какая-то его сила, которую нынешнее решение не покрывает, несмотря на свою великолепность. наверняка есть ещё что сказать, но пока не отыскал. единственное что я рот трахал скриптов в сюжетке. сюжетка из-за скриптов запнула прохождение 3 раза. Когда же зашёл в свободный режим, сразу заметил как сильно этот опыт отличается, он намного более естественный и последовательный. плюсы скриптов, вроде "напомнить о том, что при строительстве игроку важно помнить о проблемах в городе, иначе ситуация пойдёт наперекосяк" - хорошая, но блин не без минусов, а именно духотища ♥♥♥♥♥♥. ты ещё не знаешь как играть, а тут тебе эту хрень резко вкидывают, хотя ты раньше в защиту от напряжения не качался, потому что в этом небыло никакой нужды, выходит что "как это контрить" не понятно, но и ресурсов чтобы это полноценно контрить - недостаточно.... для сравнения, во время свободной игры сам понял, что давать обещания очень удобно, да и вообще понял как себя вести с сообществами. получил золотые отношения как минимум с большей частью или даже со всеми. Да и в целом с экономикой и остальным всё превосходно.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $32.3M | 32.3K | 96% | $29.99 | |
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| $32.2M | 120.7K | 96% | $9.99 | |
| $32.6M | 109.7K | 96% | $14.99 | |
| $32.2M | 1M | 98% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.5K | 93% | $5.99 | |
| — | 0 | — | — | |
| $19.6M | 17.8K | 79% | $34.99 | |
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Every market we collect.
Reviews, worldwide (the counter carries no country): 9/day in the week to Jul 30 → 12.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
| $44.99 |
| 1.2Kratings |
| 82% |
| — |
| not modelled |
| $44.99 | 235ratings | 82% | — | not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cold
пуки каки
너무 버벅거려서 겜 진행 자체가 어렵다 특히 유토피아모드 온도 상승/하락 할때마다 프리징... 시팔 좀 너무한거 아니냐
夯
Very fun, very hectic
搭配风灵月影锁满派系关系0紧张度当作一代去玩还是可以的,剧情一坨大便,玩玩无尽就行
Seeing the sleuth of negative reviews which I believe to be very undeserved for this game, I wanted to add my opinion mostly to help raise the "mixed" score of the game. [b]This game is not Frospunk 1. It does not try to be Frostpunk 1. It is the logical expansion of what happened in Frostpunk 1. Therefore it is Frostpunk 2. If you want to play Frostpunk 1, you should not buy this game and play Frostpunk 1. [/b] With that being said: This game is about politics. It is about managing politics, it is about navigating politics, and most importantly it is about surviving politics. Frostpunk 2 takes place in an harsh envoriment, yes, but unless you are really struggling with gameplay basics it is a post scarcity world you are dealing with. Fight for survival is now against ideologies and fail condition is returning to world of scarcity which was left behind in Frostpunk 1. The game manages this expertly. Most political parties are easy to understand and what they want is always very material. Their offered boons are mostly distinct and a political clash between parties is unavoidable. The challenge begins when a rising capitalistic powerhouse must expand to get resources it needs to survive as other crabs in the bucket pull you back. This is the crux of the game, and atrocities you commit to keep balance is the intrigue. [b] Now, the bad: [/b] The hex system is really hit or miss and I must admit it is a miss for me. Every building is now a district and every district is an hex. It looks ugly and unwieldy. Is it easier to manage? Sure. But it's bad and unaesthatic. This is games greatest weakness. City building should still have been an important focus. Tutorial is not good enough to get you through basics. The game is gradual in giving you challenge but getting a solid goods-raw material economy early on while managing coal/steam/oil could be communicated a lot better. Laws and research are also oblique and in my opinion most research paths is not different to the point redundancy. It is just a crutch for political system. I think Utopia DLC fixed that a little, but I'm yet to play that. [b] I'm sure there are more pros and cons I can come up with, but the main issue remains. This game is about politics and surviving them. It is a good game. It is Frostpunk 2. Honestly, you should play it warts and all. You'll enjoy it [/b] Oh also, music is once again a ♥♥♥♥♥♥♥ banger.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.