
🐸👑 Jump, climb, push others with your tongue, and reach the top to win the princess’s kiss! 🏰 (Up to 8 Players)
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 11 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As a frog, your destiny is calling you, upwards!
Frog Jump is a challenging yet fun platforming adventure that puts your skills to the test.
Who will be the first to claim the royal kiss?
Use your frog abilities:
Stick out your tongue to mess with enemies
Mid-air kick to send others flying!
Just jump, it's in your nature.
Are you ready to frog your way up there? 🏆🐸
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Vişneli Cheesecake Tarifi [/h1] 600 gram labne 1 su bardağı şeker 200 gram krema 1 paket toz vanilin 1 yemek kaşığı un 1 yemek kaşığı nişasta 3 yumurta 80 gram tereyağı 2 paket burçak bisküvi Sos için: Dilediğiniz bir meyve 1/2 (yarım) çay bardağı şeker 2 tatlı kaşığı nişasta
Frog Jump, developed by SlugShot Games and published by KNGL Studio, is built around a premise so simple it immediately communicates its appeal: a group of frogs scrambling up a vertical obstacle course, competing for height, survival, and bragging rights. That simplicity, however, becomes its strength. The game is structured like a physics-driven race, where every leap, slip, and collision tells a tiny story of triumph or humiliation. It embraces chaos in the best way—encouraging players to experiment, miscalculate, improvise, and laugh at the consequences. The experience feels deliberately designed to be shared, whether with friends in the same room or strangers online, because the joy doesn’t just come from reaching the top—it comes from witnessing all the wildly unpredictable ways the journey goes wrong. The gameplay itself relies on tight, readable controls and clearly communicated movement physics. Jumping is the central verb, but Frog Jump refuses to let it be boring. Frogs cling to walls, chain bounces into new trajectories, and use their elastic tongues not just as tools for traversal, but as competitive weapons. A flick of the tongue can latch onto a ledge—or, far more entertainingly, onto another player. That mechanic alone transforms the game from a mere platforming race into a lighthearted battleground where every participant is simultaneously climbing and sabotaging. A single well-timed grab can pull a rival into a pit or interrupt their momentum, and those sudden reversals generate the kind of immediate emotional reactions party games thrive on. Levels are structured to ensure constant challenge escalation. Early segments welcome players with wide platforms and gentle jumps, but the course quickly evolves into moving hazards, collapsing footholds, narrow wall runs, and environmental traps that punish impatience. While the ultimate goal remains the same—reach the summit—each stage feels like a new playground of experimentation. Because the matches are short, players never stay frustrated for long. Losing doesn’t mean wasted time; it means another opportunity to try new tactics, new routes, or new forms of mischief. And since up to eight players can participate, every match takes on a different social dynamic based on who’s playing and how aggressive they feel like being. Presentation reinforces the game’s upbeat energy. The art direction favors bright, toy-like environments, cheerful color palettes, and exaggerated animations that give each frog real personality. When a character slips, tumbles, or gets yanked by another frog, the visual spectacle makes the failure funny rather than demoralizing. The soundtrack follows suit, leaning into bubbly rhythms and sound effects that heighten the sense of physical comedy. Nothing feels mean-spirited—Frog Jump wants players to laugh at themselves as much as at others, making it a welcoming experience even for those who aren’t expert platformers. Of course, the game’s design also limits its audience slightly. Frog Jump thrives in multiplayer settings, and while it can be played alone, the absence of human unpredictability makes the experience less memorable. The single-player offering feels more like a training mode or warm-up rather than a destination. Similarly, players seeking progression systems, narrative depth, unlockable abilities, or campaign-style structure may not find enough long-term hooks. Frog Jump doesn’t pretend to be anything other than a competitive party-platformer, and players looking for heavy mechanics or sprawling content may feel it runs out of surprises once they’ve mastered movement and timing. Still, judged within its intended genre, Frog Jump succeeds with enthusiasm and clarity. It captures the spontaneous joy of playground competition, the thrill of racing others under tense conditions, and the instant comedy that erupts when plans fall apart. Its systems are approachable enough for newcomers but nuanced enough to reward skill and quick thinking. And perhaps most importantly, it never overstays its welcome—its brief, replayable matches ensure it remains a game players can return to again and again, whether to fill a spare five minutes or anchor an entire game night. Frog Jump understands exactly what kind of experience it wants to deliver, and it leans into that identity confidently. It may not offer elaborate progression or storytelling, but it doesn’t need to—its personality comes from interaction, improvisation, and laughter. With friends, it becomes a chaotic highlight reel of near-victories, playful betrayals, and dramatic falls. For anyone who enjoys party games, physics-driven platformers, or competitive silliness, Frog Jump is a charming, energetic addition worth keeping installed for whenever the urge to hop, climb, and cause trouble strikes. Rating: 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Bulgarian, Danish, Indonesian, Dutch +17 more
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
quella merda della madonna dio porco gioco del cazzo dio cane
froggo
wanted to end my ♥♥♥♥
개굴개굴
Upsetti Spaghetti
жопа горит
TRASH GAME
top. UHUL.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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