
Jump, dodge, and fight to the rhythm of the gods in this thrilling music-action game on skis. Take on obstacles and menacing enemies as you ski further into the darkness that has befallen the snow-covered land of Norwyn.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Rhythm-Driven Gameplay: Movement, combat, and progression seamlessly sync with a dynamic, evolving soundtrack.
Story-Rich with Full Voice Acting: Meet the Mythics, the Gods of Norwyn, through story and song - all fully voiced by legends like Peter Stormare (Fargo, Until Dawn) and Michael Antonakos (Assassin's Creed Odyssey, Gotham Knights).
High Replayability: Roguelite mechanics encourage skiers to refine their skills while unlocking upgrades and strategies for future runs.
A Deeply Immersive Soundtrack: Get in the flow with Fresh Tracks’ rich, genre-crossing 28-track soundtrack that surprises with each new beat track and dynamically responds to your every movement.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.74−45% | 68reviews | 96% | — | $38.4K |
| $24.99 | 72ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very intense, deeply rhythmic, and progression is only achievable with practice
Recebi uma chave desse jogo de graça, mas comprei a soundtrack para apoiar os devs. É um jogo simplesmente incrível, um dos melhores que joguei esse ano. A ambientação é linda, as músicas são muito bem produzidas e a história dos jogos com os narradores proporciona uma imersão fantástica. O jogo vai ficando difícil conforme você vai avançando, mas não é impossível de terminar (eu mesmo não gosto de jogos muito difíceis e consegui platinar com cerca de 10 horas de jogo). Vou passar a recomendar sempre, mesmo que você não tenha experiência com jogos de ritmo, o jogo vale muito a pena.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 3ratings |
| 86% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
🎶⛷️ Fresh Tracks is a thrilling rhythm-roguelite where you ski, slash & groove to a killer soundtrack across mythic peaks. Tight controls + amazing music = one of the freshest rhythm games this year. 8.5/10!
this has become one of my favorite rhythm games of all time :) the roguelite elements and the songs are incredibly fun, plus the controls feel pretty natural! none of the songs feel unfair in their beat mapping, and i love how the beginning of songs set you up to expect what comes later. overall a 10/10 for me!
Ich hatte schon lange nicht mehr so viel Spaß mit einem Rythmusspiel :D Das Spiel folgt einer von nordischer Mythologie inspirierter Story, die in den unterschiedlichen Songs und von den Mythosgeistern nach und nach erzählt wird. Die Umgebungen und Song-Level sind liebevoll und abwechselungsreich gestaltet, sodass sie auch beim mehrfachen wiederholen nicht langweilig werden. Songs an sich sind ebenfalls super vielfältig und in verschiedenen Genres angesiedelt. Von entspanntem Pop bis hin zu Powermetal ist ne Menge dabei. Absolute Kaufempfehlung! ♡
This game is definitely a hidden gem that doesn't get talked about enough. If you're a fan of rhythm games then I highly recommend adding this to your library. For me, this is one of the best rhythm games available
Si vous cherchez une petite pépite dans les jeux de rythme, avec une dimension roguelite, ne cherchez pas plus loin ! Fresh Tracks est un bon jeu avec une soundtrack de grande qualité, de plusieurs genres, qui donne envie de tryhard chaque niveau. Les graphismes sont très jolis, en particulier le ciel avec ses aurores boréales. Les personnages sont fun et le lore est intéressant et plus fouillé qu'on ne pourrait penser au premier abord. Honnêtement, il mérite d'être plus connu, j'avais fait la démo en stream et maintenant, de pouvoir présenter le jeu en entier est un vrai régal ! Le seul bémol que je vois est, pour le français, certaines erreurs de traduction et une police non adaptée qui empêche de tout lire. Mais rien de trop embêtant, donc allez-y les yeux fermés !
Fresh Tracks is a unique rhythm game! I've been waiting for its release since loving the demo a few months ago. The music is good, the voice acting is fun and engaging, and its approach to rogue-lite elements fits the theme just right. I only have two complaints. First, a lack of display settings. I have an extra monitor and, for some reason I can't resolve, the game refuses to open on my primary monitor. Second, I noticed the sound hard cuts when moving from a story-song to the merchant. I think having a smooth fade-in/fade-out into the merchant's bgm would be more preferable. Other than those two things, I really hope this game takes off a bit more!
It's good. Has a lot of bangers and a variety of genres. All of the music is original. Some of the courses can really push your limits but none of them are unfair (Except for the last version of Stardust, that one is ♥♥♥♥♥♥♥♥.) Story is a little incoherent.
Mise à jour 7 juillet 2026 : cela fait 10 mois que j’ai signaler des bugs importants qui m’empêchent littéralement de jouer au jeu. Aucune mise à jour n’a été faite… En découvrant Fresh Tracks à travers son annonce et son premier trailer, j'ai tout de suite été attiré par sa proposition singulière. Néanmoins, on ne se rend pas bien compte avec les vidéos du potentiel du jeu. Et lors de sa sortie, j'ai un peu râler sur son prix. Non pas parce qu'il ne vaut pas son prix, mais parce qu'il est un frein pour que davantage de personnes s'y intéressent. Car Fresh Tracks ne proposant pas de démo (et c'est fort dommage), peu de gens investirons dedans vu le nombre faramineux de jeux qui sortent en cette période. Ne vaut-il pas mieux constituer une communauté de joueurs qui feront le bouche à oreille et permettrons au jeu de faire davantage de vente, ou le proposer certes à son "vrai" prix (car oui, il vaut son prix) mais devoir ensuite le proposer à -50% trois mois plus tard comme le font hélas tant d'autres jeux ? Le jeu est véritablement excellent, difficile (parfois un peu trop), et sa bande son est fantastique ! Hélas j'aurai aimé en avoir deux fois plus tant la qualité est là ! Et pour le type de jeu qu'il cherche à être (un rogue-lite), on se retrouve hélas à écouter souvent les mêmes musiques. Il y a aussi encore un problème de succès sur SteamDeck (en cours de résolution je suppose) et quelques accrocs ici et là mais franchement, je suis bluffé ! Le jeu à le potentiel d'être encore meilleur si la communauté s'y investi, si les développeurs ajoutent certaines options (comparer ses scores avec les autres joueurs via un classement ?) et peaufinent leur bébé qui est, à mon sens, une des propositions les plus originales qu'il m'a été donné de voir en terme de jeux de rythme (et j'en ai joué à plus d'une quarantaine). Alors donnez une chance à ce jeu, soutenez-le et parlez-en autour de vous, car il serait dommage qu'un tel jeu finisse aux oubliettes et qu'il soit un échec pour ses talentueux développeurs.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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