
A turn-based retro-inspired RPG you can complete over the weekend. Perfect your timing in combat, uncover secrets, and interact with a rich world and its characters in a gripping story told from two perspectives.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Frameland delivers a retro experience with charming pixel art and an original 16-bit soundtrack. Timed turn-based battles keep you on the edge of your seat. Explore a rich world and uncover Condorra’s dark past.

The world of Condorra is full of secrets waiting for you to discover! Your loyal robot companion Proto can dig, grapple, and blast through obstacles, revealing mysteries others can’t reach. Or take to the skies with your airship to revisit familiar locations or explore uncharted territories!

Combat isn’t just about hitting hard—it’s about hitting at the right time. Time your moves to perfection, exploit weaknesses, and manage your resources to outsmart your enemies. Customize your characters with powerful remnants to turn the tide of battle and deliver crushing blows.

Immerse yourself in a world where everything is interactive—every NPC has something to say, and nearly every object holds a story. It’s an RPG with the curiosity-driven charm of a point-and-click adventure, full of hidden surprises and new discoveries.

Experience a gripping tale told from two perspectives—twists and turns included. Thrown into the cold, machine-ravaged world of Condorra, Ryiu must navigate deadly threats, form uneasy alliances, and uncover the world’s darkest secrets. But the road ahead is fraught with danger, and every truth comes at a cost—what will it take for Ryiu to get home?

All action, no filler with 8–15 hours of playtime
Lovingly hand-crafted pixel art
Original 16-bit soundtrack with 60+ tracks
Lots of minigames
Late-game sidequests
No random encounters
Pet dogs 🐶
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Obwohl ich mir mehr Entscheidungsfreiheiten bei der Story in Richtung großer RPG gewunschen hätte, hat mir Frameland dennoch zugesagt. Vor allem das Kampfsystem aus Timing und Rundenbasis ist solide und birgt sogar einen Schuss Pokemon. Fans des Genres kann ich es auf jeden Fall weiterempfehlen.
Durch den Kauf dieses Spiels erhaltet ihr ein Erstlingswerk. Dies sollte euch bewusst sein. Die Liebe und Hingabe für dieses Projekt lässt sich überall in der Spielwelt wiederfinden. Die Story ist durchaus gelungen, wenn auch stellenweise ein wenig vorhersehrbar. ( Besonders zum Ende hin ) Musik ist der absolute HAMMER ! Ein fettes Lob dafür. ( Besonders die Endboss Musik.. hatte Gänsehaut ) Gegnerdesign war sehr schön und detailreich. Überhaupt gab es viele Gegnertypen. Wenn ich etwas bemängeln müsste, wäre es der Schwierigkeitsgrad. Es war leider sehr leicht zum Ende zu kommen. Ich habe ein wenig Backtracking betrieben und keinen Kampf ausgelassen. Evtl. lag es daran. Aber die Heilung war viel zu stark. ^^ Musste gefühlt 0 Heilitems einsetzen. Evlt. habe ich auch zu gutes Equip gehabt. ( PS Im optionalen Gebiet mit den stärkeren Monstern war ich nur sehr kurz ) Und leider muss ich die Spielzeit auch ein sehr kleines bisschen bemängeln. Habe wirklich ALLES angeklickt und gelesen was mir so vor die Flinte geworfen wurde. Dennoch nur 16 Stunden sind für ein Rollenspiel ein wenig mau. ( könnte es durch das optionale Gebiet wahrscheinlich auf 20 -30 std strecken, aber keine Lust auf Grind ^^ ) Alles in Allem bereue ich den Kauf kein Stück. Nicht alleine, dass das Kampfsystem mir sehr gefallen hat. Nein auch die Tatsache, dass ich ein "junges" Indie-Team mit meinen Kauf unterstützen konnte - machen alle Kritik wieder wett. Ich hoffe ihr hatte mit dem Spiel Erfolg und drücke die Daumen auf einen Nachfolger / Nachfolgeprrojekt!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10! real indie games apparently do still exist! if youre looking for something personal, something thats not polished to death and actually has character, where you can feel that its made by a human being, this is for you. battle system is effin dope!
- Worth multiple playthroughs to discover secrets, treasures, achievments and more - Characters that show growth but stay true to themselves - Customizable Party Battle Dynamics - Grind not necessary but possible if you’re into that (I sometimes am, so - yay) - Nostalgia inducing OST - Environmental storytelling let’s you decide how much you want to learn about the world - You can pet chickens! To accuse Team Frameland of having a fondness for the 90s RPG era would probably be a massive understatement. Classic pixel look, familiar party composition, an easy to adjust to but never dull battle system against hommage paying foes and monsters - all in a steady expanding world accompanied by a dynamic, engaging and at the same time nostalgic original soundtrack. I am reminded of games like „A Link to the past“, „Links awakening“ or „Final Fantasy I“, games I played for hours on end as a kid. Yet, Frameland: A binary Tale is no fan fiction gone computer game. Presenting the very first twist right after the introduction/tutorial into „yet another sword and sorcery universe“ it takes you on an entertaining journey through an original and colorful world. Team Frameland’s love for detail can be found in every other pixel: footprints in the snow, dust clouds when running, amazingly expressive facial expressions of the (main) characters, running gags. and probably more easter eggs than I have found to this date - all these little things ad up to a narrative whose conclusion left me a little bit teared up. I’d definetly recommend to give this game a try but also advise that it will take more than an hour or so to get into the groove of the story. F:ABT takes it’s time introducing the world and the characters, to let you explore and define your personal flavor of skill set ups/ fighting style combos before it leads you deeper into the hive’s core and the secrets hidden deep within Seto Labs and Hammertal.
Honestly depresses me how unknown this game is in the indie rpg community. You can clearly see how passionate the team was when making it. Well paced story with no fluff that respects your time, fun and well developed cast of characters whom I will miss. If you love turn based rpgs, you're doing yourself a disservice not playing Frameland.
More RPGs should not be afrid of being short. 10 hour Main story, no bloat just as long as needed
Frameland is a fantastic game! It's an incredible piece of storytelling, with superbly written characters and fun fighting mechanics. A great weekend game to dive into. If you liked Sea of Stars, you'll love Frameland.
Frameland is a charming indie RPG focusing on the fun parts of the JRPG genre! [list] [*]Combat is tight and engaging with timed mechanics (don't worry, was able to manage with 35+ years) and no requirement for grinding! [*]Plot and dialogues are well-written and you are even able to examine a lot of objects for some extra juice of flavor text! [*]I beat the game in three evening sessions and the optional endgame in two additional evenings. Didn't overstay its welcome and respects my time! [*]Endgame was perfectly designed for me! No spoilers but it reminds me of some old classics. Loved it! [/list] I can only recommend this game if you are tired of 80+ hours JRPGs but want to experience a well-designed one again! Gamer dads rise!
This game has blown my mind. In the beggining it feels like a cute classic RPG but hour after hourt story becomes more deep and meaningful and the end is sublime! As I said the plot is excellent but also music is tremendously good and satisfying. Pixel art is also well done. It lasts around 9 hours so it doesn't get boring at any point during the adventure. Long life to small indie studios and brilliant games like Frameland!
Ein kurzweiliges Spiel, das an alte SNES-RPGs erinnert.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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