No revenue estimate for NINTENDO — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Build a battle deck your way, offensive, defensive, or balanced. Choose from 100 plus heroes with unique powers and start fragging
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Stats
Sums Google Play only; Nintendo, App Store publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
NintendoYou are here | Free | — | — | — | not modelled |
| Free | 2.2Mratings | 86% | — |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $470.1M |
| Free | 74.8Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | — | — | $39.99 | |
| — | — | — | $11.99 | |
| — | — | — | $49.99 | |
| — | — | — | $19.99 | |
| — | — | — | $9.99 | |
| — | — | — | $19.99 |