No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $164.3K — a different platform, not this one.
Master high-skilled combat to uncover the secrets of this war-torn empire and escape your captors. Carve your way through a gritty souls-like RPG set in a sprawling, interconnected world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; Xbox, Epic, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | Free | 0ratings | 0% | — | not modelled |
| $14.99 | 504reviews | 83% | — | $164.3K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $8.99−40% |
| — |
| — |
| — |
| not modelled |
| — | 0ratings | 0% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.8K | 74% | Free | |
| — | 123 | 56% | $12.99 | |
| — | 12.6K | 68% | Free | |
| — | 28 | 96% | $19.99 | |
| — | 326 | 84% | $29.99 | |
| — | 4.6K | 62% | Free |