
Explore the vibrant open world landscapes of Mexico with limitless, fun driving action in the world’s greatest cars.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 260.1Kreviews | 89% | — | $394.5M |
| Free | 99.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3150 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好,一个可以弥补我小时候对地平线系列的渴望(虽然我才11岁)😊😊
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #15, worst CA #96 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 27/day in the week to Aug 26 → 158.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Hungarian, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian +4 more
| $59.99 |
| 65.9Kratings |
| 81% |
| #29 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
做的很好
5天进入名人堂 7天内平均每天上线7小时 9天探索过墨西哥全部道路 足以看出这个游戏让我的痴迷的程度 好玩
极度不推荐,老折腾他那个沙比登录验证,4/5时间全部用在验证上了,能验证通过也算了,长时间没登录就开始犯病,死活通过不了,我玩NM?
dla fanow motoryzacji, klasa
超个车你夸我险象环生 没刹住你夸我完美漂移 撞树上你夸我美化环境 我现实生活中没收到过那么多掌声 当然,也没开过那么多好车
8分《极限竞速:地平线5》评测:墨西哥狂欢节下的设计车祸现场 这部作品的画质强到不可思议,这是我三言两语无法形容的,我敢说这是本世代画质最出色的赛车游戏之一 社区环境非常好,而且社区给这款游戏带来了许多乐趣,车辆涂装非常丰富,不得不说社区的大佬们是真的厉害,什么海绵宝宝,初音未来,蜘蛛侠,皮卡丘,等等等,通通有贴图设计,品类繁多而且质量优秀,还有二手车市场,低价捡漏高价车的爽感,玩过就能理解了(不过也可能出现高价买入低价车的情况,或者是买重款了,还是要想明白再买)还有就是大佬们制作的赛道,不像官方图,自制图往往拥有天马行空的创意,而且自制图可是多了去了,想都玩完也不简单 不得不提音乐了,地平线5的音乐绝对是加分点,很难听腻,种类繁多而且数量丰富,还有本作的车单,899辆车可供鉴赏和购买,有多爽亲自体验一把就知道了 整个游戏充满正反馈特别多,正能量十足,玩完之后心情差不了 不得不说缺点了,地平线5有一些硬伤 检查点的设计和判定堪称灾难,非常影响体验,街头赛本来就在晚上了,可是检查点的设计竟然是左右两边各一个红色烟雾?其他赛事都是白天用两个黄旗子,这真的考验眼神,因为墨西哥本来就是高饱和度,用黄旗子近乎隐形。再说判定吧,过检查点假若有擦边就不算了,这没什么,可是痛点在后面啊,系统不是立刻告诉你错过检查点,而是有大概1·8秒的延迟,而且关于检查点的碰撞箱其实微软犯了个错误,就是检查点的实际有效范围是比模型稍微小的 开放世界填充的不够,赛事同质化严重(而且创意有限,不如玩家们的自制图),风景看多了就审美疲劳了,还有就是声浪问题了,地平线5的声浪是合成的。 整体来言,地平线5相当出色,不过它明明可以更好,毫无疑问,300块钱的墨西哥之旅绝对值,关于版本问题,我个人建议买顶级版,顶级版比普通版爽很多。
окачтоп
RIP OFF Refund Refused despite only 39 minutes of playtime, mostly waiting for shaders to render and unskipable intro sequence every time I tried to test a solution to the controls. Never even made it to the default "You started a game" achievement. Fully Windows-compatible game controllers (Thrustmaster) are not recognised or supported - Another piece of microslop that doesn't even support basic Windows features. Steam claims "Full Controller Support" but the game does not support Windows-compatible devices, only a very limited selection of licenced products.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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