
FORWARD: Escape the Fold - Ultimate Edition was created to be the perfect bitesized roguelike dungeon crawler. Choose your champion and face a relentless crawl through the card-based dungeons, collect items to power your abilities and defeat the gruesome monsters facing you. But keep going FORWARD!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i] Warning [/i]this game is addictive proceed with caution
I enjoy the fact I can get into a game quickly, and am constantly faced with interesting, trade-off decisions between two or more cards that face me. Should I go for the monster to gain skulls even if I take a hit to health? Maybe I ought to go for the coins, which are a safe bet. Then again, where will my position leave me for my next choice of card? Will I have enough health to face to boss if I keep going after these mana potions? One of my items grants bonuses when I have corrupted items in my inventory... Is it time to press my luck? A fair amount of luck faces you, but items you purchase (either with coins or the skulls from defeated monsters) mitigate this by stacking the deck with additional beneficial cards. The behaviour of the different characters and their initial item load-outs provide more variety and invite you to change your approach to an otherwise straightforward game of chance. I'm a big fan of tabletop adventure games, and this has the same vibe to it. I have fun with this game, and you might, too.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kartenspiel-Dungeoncrawling Sieht simpler aus als es sich letztlich gestaltet. Erzeugt durch Geschwindigkeit der Runs eine ordentliche Sogwirkung (1ne stunde verging wie im nichts mit mehreren Anläufen) Man muss sich nicht durch die Roguelite Elemente abschrecken lassen, das Spiel bietet einiges zum entdecken, der Indie-Solo Entwickler hat hier einiges an Liebe hinein gesteckt und raubt euch bei dem Preis auch nicht aus. Beachte: KEINE deutsche Sprachausgabe. Englisch und Französisch stehen zur Wahl. Allerdings sehr eingängige Piktographie, lediglich die Artefakt Beschreibungen etc könnten für Sprachpuristen schwierig werden. Wer Kartenspiel, Dungeoncrawl und Rogue-zeug mag sollte mal reinschnuppern!
It's not fun.
sympas
Addicting.
One of the better roguelikes I've played. Perfect for a 10 minute sessions. You are at the mercy of the RNG sometimes, but its completely fine as the runs are so quick. Has become my go to for a quick game.
noice
Casual games, enough permutations, still haven't figured out everything yet.
普通。6/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 142 | 92% | Free | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $206.7K | 1K | 96% | $17.99 | |
| $206.6K | 290 | 69% | $19.99 | |
| $206.7K | 2.2K | 88% | $3.99 | |
| $206.5K | 979 | 44% | $9.99 | |
| $206.7K | 1.1K | 82% | $19.99 | |
| $206.5K | 1K | 86% | $9.99 |