
An incremental game where you must make $1,000,000 to escape! Throw darts, drop pachinko balls, play scratch-off tickets, unlock automation, and discover powerful synergies as each new game affects all the others!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 17 → 33.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your first throw earns $1 gold, one million seems impossible...
But then you buy +750% gold value upgrades, unlock the Rattling Gunner, throw double-darts, and before you know it you're earning $250,000 per throw! Gold is raining down, waiting to be collected.
Your first scratcher earns you $6, one million seems impossible...
But then you buy BIGGER tickets worth $100,000+, hire a tax-cheating Toad Accountant, and even win a jackpot for a golden dart-gun for your Rattling Gunner - that's right, each room
Hit JACKPOTS in Room 2 for big permanent bonuses to all rooms!
Roll DICE in Room 3 for massive multipliers to earnings in all rooms!
Cook SUSHI in Room 4 for unique game-altering effects for all rooms!
Now you're crawling through a crack in the wall, no idea where it goes, hoping it's a way out...
FULL GAMEPLAY FEATURES:
Multiple different rooms full of unique games - Darts, Scratch-offs, Pachinko, and several more.
Full Automation across the game, no matter which room you're in!
120+ unique upgrades which affect gameplay in increasingly meaningful ways.
Special upgrades that affect ALL rooms - each room affects the others.
"New Game+" bonus modes, each with unique exclusive upgrades that give huge replay value beyond your 1st run.
Lethal Mode, an (optional) official speedrun mode that rewards strategic gameplay after your 1st run.
15 different creatures to befriend or bribe - from Bubba the Seal, to the iconic Abacus Frog!
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 3.8Kreviews | 82% | — | $1M |
| $8.99 | 97ratings | 40% | #69 | $15.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
满分10分给个7分吧,这个增量游戏耗费的时间也挺长的,等升级了一些装备后,可以挂机后台适当去收取在升级,适合游玩一周目,不建议再开二周目不然会很枯燥,
TLDR: Great start, totally disenchanted it starting second room. Cool art, settings for a story that is intriguing. Frist room music is nice, playing dart was fun. Having multiples darts, I am not sure how this is scripted, I don't know if I have one main dart that stay precise and predictable trajectory, or if it starts becoming half random trajectories. Kinda disappointing because it removes part of the game I liked, but not dramatic. And then... The next room, ticket scratching, I went from being a weird puppet in a weird creepy factory, with a strange rat blocking my path, something intriguing, imaginative, to "welcome to the low bottom of casinos and old peoples that keep scratching tickets, becoming homeless and paying for hope of change with money, in and endless dark spiral" - My english isn't good but you get the point. Ticket scratching, "wut?", feels like I am just gonna hurt my hand on the mouse, I have fun in many incremental but I do not enjoy IRL ticket scratching at all, everything of that domain is just "bad vibes" and it reminds me of a sentence "The lottery is a tax on people who are bad at math.". First I thought, maybe... maybe it is just one deviation from an otherwise promising game ? So I checked steam images, pachinko and other gambling / luck money games. Oh no. So maybe the overall nostalgic/sad music I hear is a requiem for those stuck in those dark places IRL. Well, that is likely a bit too much, the fact is I don't enjoy scratching tickets, I don't enjoy an environment that is inspired from money games and gambling (where the casinos is the only winner), which the art didn't make me expect. I don't want to play a game that make me feel like I am a gambling addict, perpetual loser, that scratch tickets. Looking quickly at other review, yes the dart game is fun, I would have doubled down on that instead of introducing other rooms, different targets, different setup, maybe multiple thrower with different speed (being precise here is just having a good timing), keep it a dart -precision included- game (more like a timing game) actually, would maybe work better for me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Неплохой идл, которому местами не хватает автоматизации.
fortune mill
I THINK I LIKE IT
一段無意義的時光
I have horrible luck
玩小游戏就是图个快餐,而这个游戏全成就居然要二周目,真是又臭又长。你不手动刷的更慢,我二周目一玩就困。
Best incremental game.
一周目玩着挺新奇的,到二周目后面就重复无聊了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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| $1M | 2.3K | 49% | $19.99 | |
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| $1M | 8.3K | 76% | $7.99 | |
| $1M | 2.2K | 65% | $29.99 |