
An incremental game where you must make $1,000,000 to escape! Throw darts, drop pachinko balls, play scratch-off tickets, unlock automation, and discover powerful synergies as each new game affects all the others!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 17 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your first throw earns $1 gold, one million seems impossible...
But then you buy +750% gold value upgrades, unlock the Rattling Gunner, throw double-darts, and before you know it you're earning $250,000 per throw! Gold is raining down, waiting to be collected.
Your first scratcher earns you $6, one million seems impossible...
But then you buy BIGGER tickets worth $100,000+, hire a tax-cheating Toad Accountant, and even win a jackpot for a golden dart-gun for your Rattling Gunner - that's right, each room
Hit JACKPOTS in Room 2 for big permanent bonuses to all rooms!
Roll DICE in Room 3 for massive multipliers to earnings in all rooms!
Cook SUSHI in Room 4 for unique game-altering effects for all rooms!
Now you're crawling through a crack in the wall, no idea where it goes, hoping it's a way out...
FULL GAMEPLAY FEATURES:
Multiple different rooms full of unique games - Darts, Scratch-offs, Pachinko, and several more.
Full Automation across the game, no matter which room you're in!
120+ unique upgrades which affect gameplay in increasingly meaningful ways.
Special upgrades that affect ALL rooms - each room affects the others.
"New Game+" bonus modes, each with unique exclusive upgrades that give huge replay value beyond your 1st run.
Lethal Mode, an (optional) official speedrun mode that rewards strategic gameplay after your 1st run.
15 different creatures to befriend or bribe - from Bubba the Seal, to the iconic Abacus Frog!
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 3.7Kreviews | 82% | — | $1M |
| $8.99 | 98ratings | 40% | #69 | $15.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1085 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game with lots of gambling aspects, though I wish that there was a save file system or prestige instead of deleting all your progress at the end to start anew.
good
First thoughts, was enjoying the first "run" that I did. Was for sure disappointed that the only minigame with actual "skill" is the darts really, but even then that "skill" goes out the window once you're able to throw 6+ darts. But overall, only 5 mini games and then each of the smaller games within those are okay at best. The real issue was NG+ and further. NG+ I did beat faster, but most of the upgrades were actually designed for that. Beyond that point, NG++ and +++ are useless. The upgrades don't feel like they do ♥♥♥♥, especially when prices are insanely high now. If you like seeing numbers go up, you'll get a good solid...10 hours from this. But only 5 main mini games? Come on. I'm only going with recommended because for such a cheap price, 10 hours is good enough. Just don't bother with NG++ or +++.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una bomba de dopamina, muy adictivo. No sientes en ningún momento del juego que estas "esperando" a tener X cantidad para una mejora, siempre hay algo por hacer, a veces demasiadas cosas al mismo tiempo.
если бы не блядская ачивка на выбивание комбинации карт лучше чем 3 то игра была бы пройдена на все ачивки за полтора часа()()()()
Spoko gra, ale nie za 35 zł
Pretty fun game, simple and engaging, fun gambling games. Liked the art too, overall very nice
fun
飞镖到大后期建议给一个长按功能,柏青大后期建议给一个可以关闭骰子出现的功能,骰子到后面纯耽误我抽牌。寿司系列真该改一改,太折磨人了,寿司无法自动合成,简直要命,松鼠的转盘无法加速,后期存几十次的转盘次数,看都懒得看一眼太拖时间了,寿司合成树里的东风连击,这东西存在的意义是什么,我要按顺序把寿司摆好,然后按顺序一个一个点上去,一个一个数字看的眼睛都要瞎了,简中翻译也有问题,寿司的BONUS里加成没翻译。彩票也要优化,刮彩票尤其是紫色的,鼠标移速快一点,刮的时候就很容易刮不开,很影响体验。而且为什么到了后期还要手刮彩票才给呱票,为什么到了后期手刮彩票还要一下一下刮。
Un juegazo clicker muy entretenido y genial hecho. Es como si dentro del juego tiene diferentes juegos clicker y mola mucho pero al ser tantos niveles a mi se me hizo un poco pesado. Me lo he pasado 2 veces y estoy a un logro muy facil del platino. Si estais buscando un juego clicker o afk os lo recomiendo encarecidamente.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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