
An incremental game where you must make $1,000,000 to escape! Throw darts, drop pachinko balls, play scratch-off tickets, unlock automation, and discover powerful synergies as each new game affects all the others!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 17 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your first throw earns $1 gold, one million seems impossible...
But then you buy +750% gold value upgrades, unlock the Rattling Gunner, throw double-darts, and before you know it you're earning $250,000 per throw! Gold is raining down, waiting to be collected.
Your first scratcher earns you $6, one million seems impossible...
But then you buy BIGGER tickets worth $100,000+, hire a tax-cheating Toad Accountant, and even win a jackpot for a golden dart-gun for your Rattling Gunner - that's right, each room
Hit JACKPOTS in Room 2 for big permanent bonuses to all rooms!
Roll DICE in Room 3 for massive multipliers to earnings in all rooms!
Cook SUSHI in Room 4 for unique game-altering effects for all rooms!
Now you're crawling through a crack in the wall, no idea where it goes, hoping it's a way out...
FULL GAMEPLAY FEATURES:
Multiple different rooms full of unique games - Darts, Scratch-offs, Pachinko, and several more.
Full Automation across the game, no matter which room you're in!
120+ unique upgrades which affect gameplay in increasingly meaningful ways.
Special upgrades that affect ALL rooms - each room affects the others.
"New Game+" bonus modes, each with unique exclusive upgrades that give huge replay value beyond your 1st run.
Lethal Mode, an (optional) official speedrun mode that rewards strategic gameplay after your 1st run.
15 different creatures to befriend or bribe - from Bubba the Seal, to the iconic Abacus Frog!
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 3.8Kreviews | 82% | — | $1M |
| $8.99 | 94ratings | 40% | #72 | $15.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1070 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очередная игра для молодых аутистов, сдвгшникам не понравится
good but look like a mobile game
게임이 너무 지루하네 그렇다고 자동도 아니고
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Give me more content please.
Even tho upgrades are nye on constant progress still feel slow, your just upgrading the same things into infinity slightly increasing the gold or other currencies you gain, its fun that it has multiple different games in each section but it just gets pretty dull to just constantly upgrade a little and noticing very little progress.
畫風可愛但數值失衡嚴重的漸進式作品!《Fortune Mill》評測:多房型連動與自動化玩法豐富,唯商店標價過高且無上限技能極其逼農 這款將百萬美元逃脫、多重房型賭博與跨玩法連動題材相結合的模擬養成遊戲《Fortune Mill》,以「在不同房間進行飛鏢、刮刮樂、柏青哥與壽司遊戲賺取資金+解鎖 120 種以上的自動化與永久乘數」為核心載體,主打在操作直觀的推進進程中享受資金翻倍與跨房效益的雙重正向回饋。雖然本作目前在美術視覺上採用了極具親和力的可愛風格,並提供了二週目 New Game+ 與競速模式等豐富框架,但其在商店數值梯度的設計、無上限升級造成的目標缺失感、以及較為沉悶的背景音效上留有較為直白的打磨留白。綜合評估下,本作是一部機制較為單薄、數值曲線欠佳且容易產生疲勞感的作品。 一、 可愛的視覺美術、多房間自動化與跨玩法加成矩陣(優點): 1、 親和力佳的美術與多樣玩法:遊戲在視覺設計上非常討喜,角色與生物(如蛤蟆會計師、海豹)形象鮮明。房間涵蓋飛鏢、彩票、柏青哥、壽司與扭蛋等多種形式,玩法層面具備不錯的豐富度。 2、 跨房間連動與自動化體系:各房間的獎勵與自動化機制能為其他房間提供龐大的永久乘數,搭配豐富的特武與升級項目,在中期的累積過程中有著不錯的連動趣味。 二、 【數值膨脹過快與無上限升級拉長感】之現狀(平衡與體驗提示): 1、 商店費用極高與數值失衡:【核心短板】遊戲的數值設計缺乏合理的梯度。雖然獲得的金額看似龐大,但商店項目的價格標線更為恐怖,使得遊戲中後期陷入極度的冗長與逼農,失去了增量遊戲應有的流暢爆發感。 2、 無上限技能造成時間感拉長:商店技能被劃分為「有等級上限」與「無等級上限」。後者讓玩家無法預知何時能夠圓滿,極大地拉長了體驗時間,容易令人產生倦怠。 3、 沉悶的背景音效:配樂風格較為單調且沉悶,缺乏戰鬥或獲利時的振奮感,是容易讓人發困的白璧微瑕。 總結: 畫風可愛討喜、連動機制豐富,但數值設計失衡、商店收費過高。【入手建議:暫不推薦。若你尋找的是一款數值反饋流暢、節奏明快的本格派增量遊戲,本作的農度與無上限升級可能會讓你失望;但若僅是想尋找一款畫風可愛、放在背景自動運行的無壓力放置作品,則可視情況考量】。
juegazo incremental y con muchos minijuegos. muy entretenido aunq corto
Stačí deset minut a jste v pasti.
關卡越來越坐牢,只有深度值得一提
fun to play
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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