No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
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Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| App Store | Free | 92% | #45 |
| PlayStation | Free | 86% | #3 |
| Xbox | Free | 68% | Top 100 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Latest in each market: best MX #16, worst UA #89 · 10 markets collected
US · last 30 days
Latest in each market: best MX #19, worst FR #93 · 8 markets collected
US · last 30 days
13 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.