
Answer the call from a mining base on Mars as engineer Jack Leary and search for the missing crew. Fort Solis will immerse you with cinematic visuals powered by UE 5 and voice acting of Roger Clark and Troy Baker. Explore the mining complex and reach climax of this narrative thriller experience.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 27 → 3.43/day in the week after.
About

Responding to an unusual alarm call from a remote mining base, Jack arrives at the dark and desolate Fort Solis. With storm warnings imminent, he heads inside to make desperate contact. As the night grows longer, events escalate, spiral out of control and the mystery of what happened to the crew begins to reveal itself. The storms is approching, limiting Jack’s escape as he looks to hold out until morning arrives.

Fort Solis looks to deliver a high-fidelity experience designed to completely immerse the player in the cast and their long night. With performances from Roger Clark, Troy Baker and Julia Brown, Fort Solis looks to deliver emotion, fear, empathy and much more with every chapter.
Supporting the core narrative are additional instances of story such as audio logs, surveillance footage of past or present events. Accompanying those are video logs recorded by all crew detailing the events before and perhaps even after that night the alarm was triggered at Fort Solis…

The story is told across four chapters. Like a Netflix series, Fort Solis can be binged in one intense session, or played chapter by chapter like an episodic TV show.
Fort Solis brings to players, the next level of details, facial and body animations. With the help of Unreal Engine 5.2 Fort Solis realistic universe is brought to life!

The skeleton of Fort Solis is built above and below ground. The base contains a variety of locations each with their own surface and sub surface levels. Players will be able to explore the isolated storm bearing surface, the creepy service tunnels absent of any light or the multiple departments that help Fort Solis function on a day-to-day basis such as Engineering, Medical and Communications.
As the story unfolds locations can easily be revisited for additional story context or continue to serve as a backdrop to the fate that awaits Jack with each passing hour.

Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.2Kreviews | 66% | — | $987.4K |
| $29.99 | 2.1Kratings | 73% | — | not modelled | |
Engagement
Reviews
Themes across 177 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Positif : Immersion, voice acting. Négatif : Aucun choix n'a d'importance, histoire trop simpliste, QTE pas assez visible. Je ne vais pas m'étendre sur le jeu en lui même, car j'ai quand même passé un bon moment, même pour faire le Rubik's cube, qui n'apporte aucun succès d'ailleur 😥. --------------- ALERTE SPOIL --------------- Par contre le scénario aurait pu être plus développé, et jouer sur nos ressentis et notre perception de la réalité, on sait que le composé 26 provoque des hallucinations et de la paranoïa, vu que certains pensent être attaqué par une entité alien. Mais pourquoi ne pas utiliser ça pour transformer la réalité de ce que voit Jack ? Et que lui même devienne le meurtrier de l'histoire en se croyant en danger ? Comme il a enlevé son casque ça parait étonnant qu'il n'est jamais eu de symptômes. Et ça rendrait la deuxième partie avec Jessica bien plus intéressante, car croyant que Jack est en danger elle part l'aider, mais s'aperçoit au final que c'est lui qui perd la tête, et elle devient sa cible. Bon c'est pas non plus du Nolan mais ça a le mérite d'apporter une autre perspective au gameplay ^^.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $987.2K | 33.1K | 83% | $1.49 | |
| $987.6K | 1.8K | 67% | $19.99 | |
| $986.7K | 4.2K | 92% | $11.99 | |
| $986.6K | 2.8K | 84% | $19.99 | |
| $985.8K | 1.2K | 69% | $29.99 | |
| $989.8K | 9.4K | 96% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5K | 195 | 88% | $14.99 | |
| — | 0 | — | — | |
| $244.9K | 341 | 65% | $23.99 | |
| $5K | 79 | 67% | $4.99 | |
| $211 | 2 | 100% | $6.99 | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Japanese, Italian*languages with full audio support
| $24.99 |
| 352ratings |
| 72% |
| — |
| not modelled |
| $19.99 | 129ratings | 74% | — | not modelled |
| $24.99 | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 177 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mars keeps silent watch Lonely halls conceal the truth Stars witness the end
[h3][b]✔ │ Что понравилось:[/b][/h3] ㅤ ㅤ[b]1.[/b] QTE. ㅤ[b]2.[/b] Звуки. ㅤ[b]3.[/b] Сюжет. ㅤ[b]4.[/b] Записки. ㅤ[b]5.[/b] Графика. ㅤ[b]6.[/b] Персонажи. ㅤ[b]7.[/b] Атмосфера. ㅤ[b]8.[/b] Видеовставки. ㅤ[b]9.[/b] Лицевая анимация. ㅤ[b]10.[/b] Плавность движений. ㅤ[b]11.[/b] Кинематографичность. [h3][b]✖ │ Что не понравилось:[/b][/h3] ㅤ ㅤ[b]1.[/b] Мало QTE. ㅤ[b]2.[/b] Оптимизация. ㅤ[b]3.[/b] Иконки достижений. ㅤ[b]4.[/b] Продолжительность.
I like these interactive movie type games. This one has a good story and very good voice acting. Stutters from the downfalls of UE5 like game stuttering. This is not a run and gun like Black Ops or Doom. If you can't be patient and chill with it, it isn't for you.
Fort Solis – A Beautiful, Boring, Barely-a-Game Experience I don’t recommend Fort Solis. I bought it at 80% off, super cheap, mainly because Roger Clark and Troy Baker are in it. At that price you think, “Sure, why not?” Turns out: even that might be too much. Visually, the game is great. It’s fun to look at, fun to use as a PC/OLED showcase, but the optimization is absolute garbage. On my setup, at 1440p, it runs like mud. And considering how tiny the actual playable areas are, there’s no excuse for it to perform this badly. The story is something you either care about or you don’t. I personally liked the sci‑fi mystery vibe. It’s the kind of thing you’d keep watching if you were channel‑surfing and stumbled onto it. But that’s also the problem: it feels more like a TV episode than a game. Gameplay basically doesn’t exist. If you know Heavy Rain, Beyond: Two Souls, etc., this is the diet, zero‑sugar, watered‑down version of those. Almost no fail states, barely any interaction. It feels like a project from a Hollywood team that couldn’t get their movie or series greenlit, so they tried making a “game” instead. And the story/gameplay disconnect is painful. Characters are supposedly under huge pressure, racing against time, panicking… yet they move like a limping snail with amputated legs. The urgency is all in the dialogue, none in the movement. Atmosphere-wise, I’ll give it credit: 10/10 for the first half. The mystery is genuinely fun, until you figure out “it,” and then the charm evaporates instantly. The game took me about 3 hours, but somehow felt longer. There are multiple endings, but they depend entirely on how well you do the QTEs. That’s it. No deeper branching, no meaningful choices. There’s side content in the form of logs, recordings, manuscripts… but honestly, I didn’t care. They don’t add enough to justify the slow pacing. Verdict: Worth it for < €5 if you’re bored, have money to waste, and want to see some pretty sci‑fi corridors. Otherwise? Just watch a YouTube walkthrough. You’ll get the same experience without the frustration.
То, что это не экшен, не хоррор и не боевик было понятно всем нормальным, адекватным людям по описаниям и трейлерам с самого начала, но то, что это не совсем и триллер, а больше обалденный и неторопливый детектив для меня стало приятным удивлением. Это игра в которой для понятия всего сюжета нужно провести внимательное расследование и вдумчивое изучение личных переписок, видео, аудио дневников и докладов собирая потом всю эту информацию в единую картину. Только так можно понять, что же на самом деле происходит в Fort'e Solis и каковы реальные мотивы главного злодея, а не пройдя игру за 5 часов скипая всё важное и потом написывая в интернетах бред про его маниакальность, кражу у него открытий или про отсутствие сюжета в целом. В этой игре есть сюжет. Просто многие люди сейчас зажрались и стали слишком ленивыми, чтобы его увидеть или слишком тупыми, чтобы его понять. Конечно же в игре я замечал и недостатки, но придираться к таким мелочам это как быть идеалистом, который просто не умеет получать удовольствие от жизни, а это тема не моя. Было бы супер всё же увидеть продолжение однажды.
É um bom jogo, mas é apenas uma história com poucas mecânicas, recomendo depois de um jogo mais massivo, pra vc curtir a história e relaxar antes de um próximo jogo que vá tomar mais do seu tempo, pra quem quiser fazer os 100%, a conquista "Tragedy Documented" não caiu aqui mesmo olhando todos os vídeos numa segunda jogada, pesquisando vi que é um bug, tive que começar um jogo novo, não carregando o save na nuvem, depois ativei a sincronização e escolhi o save local, aí sim, pegando e olhando todos do começo ao fim numa única jogada como se fosse a primeira o trofeu caiu, fica de aviso caso alguém tenha o mesmo problema.
Прошёл за пару вечеров.... Для не спешной игры прям хорошо.))))
gioco lento, macchinoso, breve, storia senza senso e senza finale, nemmeno un colpo di scena.
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