
Reveal the meaning behind strange dreams in this eerie Hidden Object encounter.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра в целом неплоха. НО! На мой взгляд это не игра, а тест на проверку внимательности и памяти. Просто его (тест) облекли в такую вот форму. Сюжетец такой простенький сотворили, чтоб совсем уж сухо не было, концовка очень романтичная - мне понравилась. Отнеситесь, друзья, к этой игре именно как к тесту. Так что кто любит развлечения такого рода - Вам сюда. И по-моему, детям не понравится. Есть ещё такой нюанс: прорисованы вещи не очень чётко, но если их прорисовать лучше, то сложность пропадёт. Однако, глаза не "ломаются". Конечно, у кого ноутбук или просто экран компьютера не большой, тому будет сложновато. Итог таков: игра для тех, кто любит заниматься поиском и находить сколько бы это времени не заняло. Но не подойдёт тем, кто любит смотреть на красивые картинки в играх на поиск предметов.
gizli nesne bulmaca oyunu tüm oyun aynı sahnede geçiyor gibi çizimlerde iyi değil çekici bir yanı da maalesef yok
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Swedish, Ukrainian
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich hatte mir etwas mehr erhofft. Nach Spielen wie True Fear, mag ich etwas verwöhnt sein. Ich habe das Spiel auf "Schwer" gespielt und war dann nach 2,9 Stunden durch. Es geht hauptsächlich um ein paar Sachen suchen und eine Geschichte mag angehaucht sein, ist aber unsinnig. Also ich habe nicht verstanden worum es denn nun wirklich ging und man hat nur kurze Szenen bzgl. der Geschichte. Ansonsten Puzzle-Suchen-blabla-Puzzle... Nicht wirklich empfehlenswert!
Пиксельхантинг. Вроде и идея неплоха, но какие же мелкие предметы. Было очень тяжело играть.
Weiss nicht was die anderen Spieler hier bemängeln, aber es macht für knapp 3 Stunden Spielzeit genau das, was es soll. Es unterhält, hat eine schöne Geschichte zu erzählen und macht kurzweilig Spass. Die Grafik ist gut, die Melodie sehr schön und treibend bei der Wimmelsuche. Einzig die paar Rätsel sind etwas knifflig aber nach ca 2 min darf man sie überspringen. Sehr gute Übersetzung ins Deutsche, Mauszeiger tut genau auf den Punkt bei der Suche reagieren. Ihr macht als Casual oder Wimmelbild Fan absolut nix falsch, vor allem wenns im Angebot ist für ca 0,59EUR. Ich empfehle es da es mir Spasss gemacht hat während der gesamten Spielzeit.
It's not an awful game, but the main plot (searching for an animal) is VERY long winded, and by the end of the game, I still have no idea what happened story wise. :/
Forgotten Places: Lost Circus takes the familiar hidden-object adventure formula and places it inside an abandoned circus filled with strange imagery, forgotten memories, and an underlying supernatural mystery. Developed and published by Sungift Games, the experience follows Joy, a woman repeatedly troubled by vivid dreams about a mysterious circus. These nightmares leave her deeply unsettled because the location feels strangely familiar despite having no obvious place in her remembered life. Her search for answers eventually leads her to the real circus from her dreams, where exploring its deserted grounds becomes a journey into a past she can no longer consciously recall. The circus setting is the most distinctive part of the experience. Instead of relying on ordinary houses, streets, or generic fantasy environments, the game uses abandoned attractions, colorful decorations, peculiar machinery, toys, costumes, and other circus-related objects to establish its identity. A stormy night makes the deserted location feel particularly isolated, while the contrast between the circus's traditionally cheerful purpose and its present state of decay creates a pleasantly unsettling mood. It never needs to become an aggressive horror game to generate tension because the empty surroundings and Joy's unexplained connection to them already provide a persistent sense that something is wrong. Gameplay is constructed primarily around point-and-click exploration and hidden-object searches. Players move between illustrated locations, investigate interactive areas, collect useful objects, and search crowded scenes for specific items. The design rewards observation and patience rather than quick reactions. Hidden-object sequences represent a substantial portion of the adventure, but puzzles and mini-games periodically interrupt the searching and provide some welcome variety. Most challenges remain approachable, making the game suitable for casual puzzle players who want steady progress rather than complicated logic problems capable of stopping the adventure for long periods. The connection between Joy's investigation and the hidden-object mechanics gives the otherwise conventional structure a little more purpose. She is not wandering through the circus simply because the game requires another collection of locations to search. Objects and clues potentially relate to memories she has lost, so exploring each environment contributes to the larger question of what happened there. Discovering pieces of her past gradually becomes the motivation behind continuing forward. The narrative itself is relatively straightforward, but the questions surrounding Joy's forgotten history provide enough intrigue to hold the individual searches and puzzles together. Casual and Expert difficulty options also help accommodate different types of players. Someone interested mainly in the story and scenery can choose the more forgiving approach, while experienced hidden-object enthusiasts can select the tougher alternative for a less assisted experience. There is also a bonus side quest that adds another activity beyond the main storyline. These additions are useful because the fundamental mechanics remain intentionally traditional throughout the adventure. Rather than reinventing hidden-object games, Lost Circus concentrates on delivering the established style in an atmospheric setting. That traditional approach is simultaneously one of its strengths and weaknesses. Players already comfortable with classic Hidden Object Puzzle Adventures can begin playing almost immediately because the mechanics require little explanation. Conversely, experienced fans hoping for major innovations may discover that much of the progression feels extremely familiar. Searching lists of objects, obtaining inventory items, examining locations, and solving compact puzzles are genre standards, and the game generally stays within those boundaries. Its enjoyment therefore depends considerably on whether the player already appreciates this slower and more methodical type of adventure. Visually, the circus theme gives the artists considerable freedom to fill scenes with unusual details. The environments are designed to encourage careful examination, and the mixture of colorful circus imagery with darker abandoned surroundings complements the story's dreamlike quality. The presentation may not compete with larger modern adventure productions in technical sophistication, but elaborate technology is less important here than readable environments and atmospheric artwork. The sense of wandering through somewhere that was once lively but has since been forgotten supports Joy's personal story particularly well. The pacing is similarly relaxed. There is no emphasis on combat or demanding action sequences, allowing players to investigate at their own speed. This makes it suitable for shorter casual sessions or for anyone wanting a puzzle experience without mechanical pressure. At the same time, players accustomed to faster adventures may consider the repeated object searching somewhat monotonous. The puzzles help break up that repetition, although they are more complementary diversions than the central attraction. The game works best when the hidden-object portions themselves are considered enjoyable rather than obstacles between story developments. Steam Deck users should approach compatibility with some caution. There is no strong reason to assume a traditional point-and-click hidden-object game cannot function through Steam Deck's compatibility tools and trackpad-style input, but the absence of a clear official Steam Deck compatibility designation means the experience should not be treated as formally verified. Interface size, controls, or Proton behavior could potentially require adjustments. Players specifically purchasing it for handheld use should therefore check the current compatibility information available through Steam before relying on it as a trouble-free Deck title. Ultimately, Forgotten Places: Lost Circus is aimed at a particular audience rather than trying to appeal universally. Its abandoned circus, mysterious dreams, missing memories, hidden clues, and supernatural undertones give personality to a fundamentally conventional hidden-object adventure. The gameplay is accessible and easy to understand, while the combination of object searches and occasional puzzles provides a comfortable rhythm for genre enthusiasts. Its limitations become more noticeable for players demanding sophisticated puzzle design or substantial innovation, but those looking for an atmospheric, straightforward mystery may find the journey worthwhile. Sungift Games does not dramatically transform the genre here, yet the unusual setting and personal mystery surrounding Joy provide enough character to distinguish the experience from a completely generic object hunt. Rating: 5/10
Heel langdradig
Игра не простая. Необычный сюжет. Немного мрачновато. Ждут приключения. Кошмары во сне. Поиск предметов.
Sympa
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Where this game's players are, estimated from review languages.
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