
A first-person survival game set on a post-apocalyptic, ecologically ruined Earth. Play solo or with up to 3 friends as you build, upgrade, and fly a high-tech airship. Scavenge resources, craft tools, and face dangers on the surface as you hunt for a cure to save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 9 → 3.71/day in the week after.
About
You will build and customize a high-tech airship. It will be your home, workshop, laboratory and more while flying above the surface of Earth. Control and steer it towards the ruins of our civilization and mysterious anomalies. Manage your airship hull and its integrity. Extract and gather resources to improve your airship and make it uniquely yours.
Your scientific know-how will allow you to build and operate different machines. Analyze scanned items and reverse engineer lost technology. Research new ways of obtaining food and resources, discover new tools, and increase the chance of your survival.
Explore and extract resources from the ruins that were built up high to escape the dust. Surrounded by drifting debris caused by a strange anomaly, harvest it into raw materials to help you survive. Explore and discover the remains of our civilization. Find out what happened and why Earth evolved to a place where we lost control of our previous position at the top. Discover secrets of our past.
Navigate a ruined Earth where danger lurks both above and below the toxic dust. High above the surface, protect yourself and your airship from deadly lightning storms, hostile drones, and other threats. Venture beneath the dust to explore a strange and hostile world, transformed beyond recognition in humanity’s absence. Face deadly, evolved flora and fauna as you uncover the mysteries of the surface and search for the cure that could save humanity.
Forever Skies is an action-survival game taking place on Earth, which was devastated by a global ecological disaster. This event caused the surface of the planet to be covered in a colossal layer of toxic dust. You’re returning to our planet hundreds of years later - will you recognize our world?
We’re Far From Home, an experienced game dev team based in Wroclaw, Poland. We are a group of friends and colleagues who worked together on quite a few projects and titles such as the Dying Light series, Divinity Original Sin series, The Medium, Outriders and many others

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.49−55% | 9Kreviews | 78% | — | $3.8M |
| $34.99 | 3.3Kratings | 86% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Forever Skies is a decent title if you're into open world exploration games. Multiplayer suffers a bit for the host as the "server ticks" can impact performance and framerates. There isn't any particular thing that makes the title stand out from others similar in the genre except perhaps the Airship component. Mechanics are similar to a popular underwater open world survival crafter of which this game draws inspiration from. You will spend a lot of time exploring different sites searching for resources and equipment recipes, though the layouts of these sites become repetitive after some time. Likewise for going below the "dust", the floor layouts are relatively the same despite dropping down in different areas of the map. The story and lore themselves are pretty cool and help motivate you to move the missions along. The weather effects are cool to experience though with my playthrough I didn't experience anything that particularly put the ship at risk. I would recommend this for casual players looking for another open world survival experience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 30 → 18.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Polish, Simplified Chinese, Ukrainian, Italian, Portuguese - Brazil, Japanese, Korean
| $31.49−10% |
| 70ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vorneweg: Forever Skies kriegt nen Daumen hoch, weil es keinen neutralen Daumen gibt. Es hat durchaus Potenzial und Charme, und macht im Koop bestimmt mehr Spaß als Solo. Nachdem ich die für Survivalspiele leider zwingende Voraussetzung namens "elendig mühsame Ressourcensammelei" (vor allem im Underdust) ertragen hatte, war's für mich in dem Moment zu Ende, als ich meinen Zeppelin ausbauen wollte... und die Wahl hatte zwischen "Industrie-Würfel" und "Blüten-Würfel" beziehungsweise "-Cockpit". Cockpit und Würfel clippen bei seitlicher Anordnung ineinander, das ganze Ding sieht schnell und praktisch unvermeidbar aus wie ein fliegender Backstein mit zwei oder drei Ballons nebeneinander oben drauf. Ich hab ein bisschen versucht, zu experimentieren, aber mit jedem neuen Würfel wurde es schlimmer, kantiger, backsteiniger. Die Vorbilder im Internet fallen ins gleiche Schema. Sorry, aber ich bin noch nicht alt genug, um einen auf "Oben" zu machen. Ich hab's da mehr mit Designs wie der Prydwen.
喜欢建家
I actually enjoy this game. Not many games these days are what id call fun. This ones ok in my book.
Not only does the game do a terrible job explaining its objectives, it isn't entertaining, it isn't engaging. It leaves you trying to figure out what is desired from the mission, while the mission gives no indication how one can resolve it. not to mention that the creatures, the ship building, and the entire game looks and feels like a low effort The Last Caretaker or other builder game. Even though TLC came after.... They did it better.
Worth to buy on a sale. Not too long, gets kinda grindy. But all in all good
[Product Received on SALE] This game is good if you want to sit back and relax with simple controls and gameplay. Good for anyone who can only play for a couple hours/ a day or less; just don't expect a long or deep story this is more about exploration. 7.5/10
Macht echt Spass, mal was anderes ein Luftschiff zu verbessern und damit rumzutuckern. Leider läuft es selbst auf einer 5090 nicht richtig flüssig, laggt oft, hakt, friert ein und fühlt sich nicht gut an. Hatte auch den bug mit dem kochen wie viele andere auch. Trotzdem hab ichs beendet weil das gameplay macht es wieder wett. Story ist ganz nett
< 난이도 > 🔲 매우 쉬움 ✅ 쉬움 🔲 보통 🔲 어려움 🔲 매우 어려움 < 그래픽 > 🔲 매우 나쁨 🔲 나쁨 🔲 보통 ✅ 좋음 🔲 매우 좋음 🔲 그래픽에 사람을 갈아넣음 < 음악 > 🔲 나쁨 ✅ 평범함 🔲 좋음 🔲 귀가 정화됨 < 스토리 > 🔲 이 게임은 스토리라는게 없음 🔲 특정 층을 노린 스토리임 🔲 스토리는 안좋은 편임 ✅ 평범한 스토리임 🔲 스토리가 탄탄하고 잘쓰여짐 🔲 끝까지 하고 눈물을 흘림 < 가격 > 🔲 공짜 🔲 이정도면 거저임 🔲 쌈 🔲 제값임 ✅ 비쌈 🔲 돈낭비 < 요구사양 > 🔲 저사양 ✅ 평균 🔲 고사양 < 플레이타임 > 🔲 매우짧음 (0 - 3 시간) 🔲 짧음 (3 - 15 시간) ✅ 보통 (15-50 시간) 🔲 김 (50-90 시간) 🔲 매우 김 (90시간 이상) < 재미 > 🔲 재미없음 🔲 그럭저럭 재미있음 ✅ 재미있음 🔲 매우 재미있음 < 재탕성 > ✅ 딱 한번 할정도임 🔲 몇달 후에 다시 할만함 🔲 몇년 후에 다시 할만함 🔲 언제든 다시해도 재밌을듯 함 *수집욕이 있으신분은 몇번해도 괜찮습니다.* < 최종적으로 살만 한가? > 🔲 과거로 돌아가면 안샀음 ✅ 세일을 기다림 🔲 과거로 돌아가도 정가로 삼 < 총평 > 약간의 버그와 답답한 조작성이 문제점이 될 수는 있으나 기본적인 생존 게임의 틀을 잘 갖추고 있다고 생각함. 래프트와 유사한 생존게임을 찾는다면 좋은 해답이 될 수 있을것임.
fetzt voll
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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