
Forestrike is a martial arts roguelite where every death brings you closer to winning the fight before it begins. Use your ‘Foresight’ ability to experiment without consequences before fighting for real until earning the ultimate reward - victory without ‘Foresight’.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 26 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Forestrike is a martial arts roguelite inspired by classic martial arts movies, where every fight is unique, and every death brings you closer to victory.
A martial artist, named Yu, embarks on a journey across the country to free the Emperor from an evil Admiral’s influence. As the odds become more and more overwhelming, it’s clear Yu will need more than his fists to overcome the Admiral’s vicious followers.
Enter ‘Foresight’, a mysterious technique allowing Yu to rehearse each encounter within the fortress of his mind. Mastering the fight before it begins won't guarantee victory in reality, but it will give Yu a fighting chance.Every single move matters when death comes at a price - beginning his journey all over again.
Winning won’t always mean Yu will emerge from each encounter unscathed, so careful planning will be required to navigate each randomly generated world map, making use of Inns for rest and the wisdom of wise Masters he’ll meet along the way.
The further he travels, the stronger Yu will become, eventually learning new techniques from five eccentric Masters that provide permanent upgrades. Combine and experiment with these techniques to achieve Yu’s ultimate goal - victory without ‘Foresight’.
The ‘Foresight’, a distinctive game mechanic that lets players experiment without consequences before fighting for real - and win or die trying. Forestrike’s roguelite game loop generates unique runs and encounters every time, so adaptation and improvisation are crucial to progress and earn the ultimate victory - winning without ‘Foresight’.
Always outnumbered, learn to dispatch mobs of brutal enemies with poise and efficiency using everything at your disposal. Upgrade and customize your movesets with techniques from your chosen Masters to help you outwit your opponents in fierce, puzzle-like battles.
Journey through a visually striking fantasy world inhabited by unique characters, vicious enemies and magical revelations. Intricate pixel art landscapes form an atmospheric backdrop to handcrafted animation and characters.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 913reviews | 92% | — | $226.3K |
| $5.99−40% | 7ratings | 100% | — | not modelled | |
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
really enjoyed the demo, and now I'm really enjoying the full game, so far will update if i remember, as I get more hours in definitely feels worth the $6 I paid
非常不错。我很喜欢。但没用的招数太多了。可以设计得更有趣
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean
| $4.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 83 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game, has so much depth that it doesnt even tell you about. The Sounddesign is incredible also monkey
Brilliant game. I wish more attention was paid by the players on the characters and their stories. Even leaving the great fighting sequences aside, which do nothing but get better and better, there are great teachings to be taken by each school of thought presented. And the monkey.
Forestrike was one of the most interesting games I've played recently. In a nutshell, it's a great game about martial arts. The whole idea is that a kung fu master is able to anticipate and predict how a fight will unfold before it even starts, and the core mechanic is "try before you commit" + classic roguelike "learning through failure". It feels genuinely fresh. Being able to practice a fight, experiment with different approaches, and then carry that knowledge into the real encounter creates a satisfying sense of mastery instead of simple trial and error. The combat is responsive, the visual style is clean, and the animations make every successful sequence feel rewarding. More importantly, the game has a strong kung fu identity, combining real-time fights with planning and precision. The story is also interesting and rewarding, even despite the tinge of sadness in it. Definitely recommended.
Jeden z tych ukrytych diamentow, ktore wypuscil Devolver, a o ktorych sie nie mowi... Jesli ktos lubi rogaliki, azjatyckie kino kopane, Sifu, gry logiczno-zrecznosciowe, to Forestrike jest zdecydowanie gra godna polecenia. Nie jest to zbawiciel gatunku, jednak jest na tyle wyjatkowy w swojej formule, ze warto dac mu szanse. Dodatkowo cena jest bardzo atrakcyjna, nawet standardowa. Dziala tez w 60 FPS na Steam Deck bezproblemowo.
I played it for the fighting aspect much moreso than the puzzle aspect. Cold Eye FTW.
Интересная игра и механика файтинга очень затягивает.
Forestrike é mais um jogo distribuído pela Devolver Digital e isso já deveria ser motivo suficiente para a compra. Mas, mesmo deixando a publisher de lado, é uma experiência fenomenal (ainda que às vezes frustrante). A história é simples, mas funciona: Yu é um discípulo de um monastério de artes marciais que deve salvar o Imperador da influência do Almirante, seu ardiloso conselheiro que secretamente o controla, com a ajuda de seus muitos mestres — cada um lhe ensinando uma técnica de luta diferente. Melhor descrito como "Katana Zero" de porrada, o jogo é um roguelite de artes marciais, Estruturado em quatro cenários distintos (três destes quatro contando com um chefe fixo), cada qual com um número de fases. Em cada fase (chamada confronto) tem-se a opção de "prever" a luta. Isto é, pode-se jogar a fase sem a pressão de que a derrota será definitiva. Quando se sente confiante de que consegue vencer, então o jogador pode "Lutar". Vencer no "Lutar" é a condição para progredir além do confronto. Os elementos roguelite de manifestam nas fases semi-aleatórias (há um número de fases pré-definidas, mas a ordem e as recompensas por concluí-las é randômica). No início de uma run, o jogador escolhe qual estilo de artes marciais vai utilizar e, a partir daí, escolhe qual dos caminhos randomizados irá seguir para coletar as recompensas que o fortalecerão a caminho de enfrentar o temível Almirante. A variedade das cinco escolas de Kung-Fu é excelente e você se sente como alguém que está reaprendendo a jogar cada uma das cinco vezes. O fato que o jogo permite mesclar técnicas de uma escola e outra conforme se progride adiciona mais dimensões e variedade à experiência. Como tudo que é publicado pela Devolver, as artes são belíssimas. Tanto o gráfico pixelado, quanto as obras da galeria. Além disso, esse jogo tem uma das melhores trilhas sonoras que eu já ouvi. Todas as músicas são extremamente competentes em ditar a emoção das cenas, lutas e diálogos. Acho que um ponto em que o jogo peca é não explorar mais a fundo as interações com os personagens e, principalmente, entre os personagens. Não me leve a mal, eles são ótimos! Mas é um tanto triste que todos estes personagens vivam juntos no monastério sem que vejamos muitas interações entre eles. Um jogo que garante diversão e ainda vai abençoar seus olhos e ouvidos artisticamente enquanto você joga. Facilmente um 9/10 que poderia ser um 10/10 se o mundo original tivesse sido expandido apenas um pouco.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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