
For Honor is a groundbreaking team-based PvP melee fighting game where Knights, Samurai, Vikings, Wu Lin, and more clash in endless battles. Pick unique heroes and master intense 4v4, 2v2, or 1v1 battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.57/day in the week to Jul 24 → 39.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2568 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I genuinely loved this game but i've just been informed by the overlords at ubisoft that im a part of the cheating problem by using linux and will never be able to play the game again. i was genuinely excited for the next battlepass and the new knight hero but i guess they dont want my money. ubisoft i sincerly hope you choke and die on the flaccid ♥♥♥♥ of your own greed.
I was told via the Steam page that this game would work on SteamOS and now it doesn't. Thanks for nothing, Ubisoft.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #56, worst US #99 · 7 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ubisoft still at it, revoking access to buyers after purchase on Steam Deck.
Have you ever wanted to know what it's like to have your blood pressure so high that a doctor would question your ability to still be alive? Have you ever thought about wanting to hate everyone in the entire world, so strung up on rage that you impersonate a bottle rocket the moment someone asks if you're okay? Would you want to be more emotional than a woman after being told "You're overreacting" to some utter ♥♥♥♥♥♥♥♥ that is actually disrespectful as ♥♥♥♥? Then my boy... I have the game for you. Play this game. Play the PvP. It's so unbalanced and niche and toxic and high cortisol that your heart health will be worse than your doctor tells you it would be if you ate 3 pounds of bacon a day everyday. Have you not wanted to hate the world, yourself, and life as a whole? Play bots. Play the story. PvE. Low cortisol. It's fun, until you release the bots at level 1 are too easy. How do you get more difficult bots? Well I'll tell you, sonny... You play the PvP. You'll tell yourself you won't do PvP. You will not, for a long time. But then, something will hit you after 1v4ing level 1 bots for months on end; You want a little more challenge. So you go to PvP. Just a couple games, you tell yourself. You'll do ten or so games to boost your MMR, that way you can fight level 2 bots in bot gamemodes. But you never get there. Because you got your ass whooped by monkeyspunkbarrel420 who used Shaolin and proceeded to send your ass through the wall, through the floor, off a ledge, parried every light attack, kicked you in the ♥♥♥♥ and then forcefed you ♥♥♥♥ like they have a feeder kink and then your MMR never raised. Then you'll realize... The level 1 bots are Kenough. You like whooping ass. You enjoy your executions. You keep playing bots. Your cortisol lowers. But then you think to yourself. You won't get another shaolin player in pvp to do that to you. And you're right, kinda. You'll meet a raider. And they'll teach you the meaning of hate with light attacks that don't even register on screen before they hit. 12/10 I have over 1000 hours on this game on console and I still play on PC. It's a toxic, abusive relationship. But bots are low cortisol, and my heart doesn't have palpations. For the Knights.
TRASH FOR REMOVING LINUX
Cool game with a fun multiplayer combat system. Or at least it would be, if Ubisoft hadn't decided to intentionally pull support for Linux in 2026. The game ran fine, now it's blocked.
Best game I've ever hated. If you buy this game, you are signing up for the most toxic relationship of your life. There is nothing else like it on the market. The 3-directional combat system is unmatched. When you're in the zone, parrying light attacks, deflecting, and winning a 1v3 gank, it’s the biggest dopamine hit in gaming. The drip is incredible, and the executions feel heavy and brutal. But man, the lows are devastating. You will get light-spammed. You will get ran over by a four-stack of whatever broken hero Ubisoft buffed this month. You will watch your teammates stand on the opposite side of the map doing absolutely nothing while you get executed. The learning curve isn't a curve, it’s a brick wall, and the community is sweating through their shirts 24/7. 10/10 game, I hate it so much.
over 100 reps just to hate every second of it. This game is like a nasty ass smell that you kinda like so you keep coming back to it. I'd rather scrape my nuts across a football field covered in broken glass if it meant I never had the displeasure of learning what this game was.
I don't see how anyone could ever possibly hate this game, it's a nice chill pvp sim. Definitely recommend grabbing it while you can
WOW. No more For Honor for me as a Linux player. And I'm not going back to console where I have to pay for the privilege of using the internet that I also pay for. RIP. Needed a reason to stop playing this game anyhow. Can't play this game online unless you live and breath it so I've been PVE for years (which still requires online and anti cheat, duh). Practically non existent single player content besides forcing PVE in multiplayer where the cpu difficulty never adjust to your skill level despite having 3 different bot difficulty levels to choose from in private matches.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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