
Step into the dugout and experience the future of football management.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.86/day in the week to Aug 14 → 33.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
New foundations set the stage for you to define your football destiny. Made with the Unity engine, FM26 is the legacy, redefined and where storytelling evolves. A reimagined interface and more immersive match day experience brings you closer to the action and combine to elevate every match-defining moment. Transform your squad with advanced transfer tools and craft your footballing philosophy like never before with new innovations that deliver unrivalled game-changing tactical realism.
Victory in football’s biggest international tournament is within your reach. Explore new tools for managing national teams alongside a competition-specific start date for FIFA World Cup 2026™, now officially licensed with authentic broadcast graphics, tournament branding, match balls and kits.
Savour the richest Match Day experience in series history, bringing new levels of depth and drama to every match with enhanced player movement and greater on-pitch detail. Feel the adrenaline of a weaving run, inch-perfect through ball and unforgettable, last-gasp title winner with more personality thanks to fresh motion capture and volumetric animations.
Compete at the pinnacle of English football as the Premier League debuts with fully-licensed club badges, kits and official player photos. Authenticity reaches new heights as you pursue the biggest prize in domestic football with the full broadcast experience from the best seat in the house.
Exercise unparalleled control over how your team plays across every area of the pitch with the introduction of distinct In and Out of Possession formations. Redefined player roles and a dynamic visualiser that shows how your team shapes up in different scenarios levels up your pre-match prep game in, game out.
An overhauled UI primed for the modern manager offers a cleaner look-and-feel, with the new Portal bringing together every aspect of your footballing world. Tailor your game to your priorities with the introduction of quick link Bookmarks and learn more about the beautiful game with an overhauled Search and new FMPedia glossary.
Explore a new world of possibilities as the women’s game debuts, seamlessly integrated into FM as one footballing world. With 14 playable leagues from 11 nations, including the Women’s Super League and National Women’s Soccer League, there are fresh challenges and new talents to discover in each career.
Harness the power of TransferRoom™ to smartly shape your title-winning squads season after season. Broadcast your recruitment priorities with Requirements and gain direct insight into your rivals’ needs with Pitch Opportunities, giving you more targeted control over every signing and sale.
Express more of your personality and style in every career with a revamped manager creation experience. Craft your look with an enhanced character creator before developing a career backstory that’s unique to you and uniquely influential on your life in the dugout.
In FM26, football belongs to you and your vision. It’s your time to change the game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love it
sprzedaja hamy gre nieskonczona z bledami szkoda szczempic ryja
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #40, worst FR #77 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Greek, Japanese, Korean, Norwegian, Polish +7 more
| $29.99−50% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fan off the game. But keeps chrashing for me now - doing every fix tips.. nothing works. have to re-install all over all the time.
Impatto iniziale devastante, ma dopo qualche ora ci si abitua. Tattica molto migliorata (fase di non possesso è essenziale per provare molte scelte tattiche) e anche la grafica che ha raggiunto un buon livello
I wish I could give this a mixed review, in some ways it improves significantly from the previous formula of FM games and in other ways it is such a massive step back. Like many other people have said the new match engine is nice, being able to download mods to get proper stadiums like: The Emirates, Old Trafford and more is very nice and definitely adds to the immersion. The new OOP tactics are also nice although I feel like you could already achieve similar results with more specific individual player instructions on previous FM's. Another nice change is with Unity processing and sim speeds are significantly faster I have a MASSIVE database and I can get through the days between matches very quickly which I like. The new match engine improves the visuals significantly the new animations are a joy to watch, its so satisfying watching your tekky wingers beat their man with the new dribbling animations. That's about all the positives I've discovered, but to be honest these 3 things are significant enough for me to not go back to FM24 because I've gotten bored of that style as I've been playing FM since 2020. As many others have stated the UI is ♥♥♥♥♥♥♥ atrocious, its so cumbersome to click through, theres so many BASIC things missing from the game such as Individual training not showing what specific stats they improve. No match day heat maps or other nice stats. The opposition report analysis is not as in depth as it use to be. The editor is also a straight up downgrade from previous editors and it's a joke they raised the price for an inferior product. The constant barrage of pop-ups does my head into I would rather they go back to the old Screens layout instead of pop-ups galore, you can tell they really tried to Consoleify the game and indoing so they've alienated both PC and Console fanbases. By trying to satisfy everyone they've ended up creating a UI that pleases nobody. Like any FM game the match engine has its own fair share of problems but my biggest gripe is players just straight up ignoring team instructions and individual instructions. I have discourage long shots for the team and I also discourage my Fullbacks from taking shots and encourage them to look for riskier passes and even then they still continue to cut inside and shoot instead of laying it off to someone better. I've scored so many goals with FBs in this game more than any other FM I've played.
Quite possibly the worst own goal in sports franchise history. Even if we ignore the bugs (which, months after release, are still plentiful), the design of the UI is ASTONISHINGLY bad. This isn't a case of someone getting over-ambitious but failing to execute (granted, the execution is also terrible, but that's another point entirely). The design decisions related to the interface, which is where 90% of the game is played, were simply bad decisions. The match engine looks nice (but not enough to justify all the delays and other issues) but the rest of the game is, by far, the worst FM ever made. I frankly don't understand how jobs weren't lost over this. It's that bad. Hopefully for FM27, if it even gets made, they go back to the old FM24 style of interface because the new one is simply unworkable. Making it even worse, the actual interface feels a bit sluggish when it comes to performance even on a NASA supercomputer.
Addictive
bug manager 26
FM26这代,真是让人又爱又恨,口碑两极分化到极点。 先说亮点,最炸裂的是首次引入持球和无球两套独立阵型,战术自由度直接拉满,进攻防守两套打法,玩好了能封神。加上换Unity引擎后画质飞跃,光影、球员动作都像换了个游戏,再配上英超官方授权,代入感确实强。新增的女子足球联赛也算是个新鲜玩意儿。 但槽点同样致命。UI彻底推倒重来,操作效率低到发指,老玩家找个功能都得层层点,直接懵逼。更气人的是之前还砍掉了国家队主教练内容,数据库还被吐槽偷懒。 总结:新人入手完全没问题,给差评多半是老玩家,他们花钱当测试员,给新人朋友们测试好了。
I was really excited to give this game a try. I was looking forward to creating my own team from scratch, way down in the English national league (below EFL2), and building up this ragtag band of nobodies to superstardom. Instead, after just 45 minutes, I'm doing something I almost NEVER do on Steam: I'm asking for a full refund. I got into the game before realizing you can't create a club on your own. But they have PAID DLC (for actual money) that lets you customize stuff. And now, I'm not even sure if I needed it to begin with, as you actually need to use some "pre-game editor", and I'm not even sure if that's included in the base game or what I paid for. Who cares, right? So, I go through all of this technical nonsense just to find and install and run the editor, and ... drumroll please ... Bupkis. You edit the team, you put in all of this effort, and then you go back to start a new career, and it doesn't show up anywhere in the game. I'm not sure how many times I've ever actually requested refunds on games, but it's rare. I literally own games I played for 7 minutes and never touched again, and I don't ask for a refund because hey, you win some and you lose some. I bought the game. It was my decision. If it stinks, hey, whatever, it stinks. But this is a game I couldn't even start to play, because you jump through all of these hoops just to realize you can't create a new team from scratch. Even EA26 lets you do that. But Football Manager? A game that SHOULD LET YOU DO THAT?! Nope. Not happening. Will I ever buy another Football Manager game again? Maybe ... if they advertise in big bold letters that you can create your own team from scratch, sure. If it's done in an actual, modern, intuitive way that doesn't involve doomscrolling through folders or opening a decrepit ancient game file editor straight out of 1997. But if it's not a core feature of the game and it isn't intuitive from inside the actual game itself? Nope. This franchise is dead to me before it even had a chance.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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