
Step into the dugout and experience the future of football management.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.86/day in the week to Aug 14 → 33.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
New foundations set the stage for you to define your football destiny. Made with the Unity engine, FM26 is the legacy, redefined and where storytelling evolves. A reimagined interface and more immersive match day experience brings you closer to the action and combine to elevate every match-defining moment. Transform your squad with advanced transfer tools and craft your footballing philosophy like never before with new innovations that deliver unrivalled game-changing tactical realism.
Victory in football’s biggest international tournament is within your reach. Explore new tools for managing national teams alongside a competition-specific start date for FIFA World Cup 2026™, now officially licensed with authentic broadcast graphics, tournament branding, match balls and kits.
Savour the richest Match Day experience in series history, bringing new levels of depth and drama to every match with enhanced player movement and greater on-pitch detail. Feel the adrenaline of a weaving run, inch-perfect through ball and unforgettable, last-gasp title winner with more personality thanks to fresh motion capture and volumetric animations.
Compete at the pinnacle of English football as the Premier League debuts with fully-licensed club badges, kits and official player photos. Authenticity reaches new heights as you pursue the biggest prize in domestic football with the full broadcast experience from the best seat in the house.
Exercise unparalleled control over how your team plays across every area of the pitch with the introduction of distinct In and Out of Possession formations. Redefined player roles and a dynamic visualiser that shows how your team shapes up in different scenarios levels up your pre-match prep game in, game out.
An overhauled UI primed for the modern manager offers a cleaner look-and-feel, with the new Portal bringing together every aspect of your footballing world. Tailor your game to your priorities with the introduction of quick link Bookmarks and learn more about the beautiful game with an overhauled Search and new FMPedia glossary.
Explore a new world of possibilities as the women’s game debuts, seamlessly integrated into FM as one footballing world. With 14 playable leagues from 11 nations, including the Women’s Super League and National Women’s Soccer League, there are fresh challenges and new talents to discover in each career.
Harness the power of TransferRoom™ to smartly shape your title-winning squads season after season. Broadcast your recruitment priorities with Requirements and gain direct insight into your rivals’ needs with Pitch Opportunities, giving you more targeted control over every signing and sale.
Express more of your personality and style in every career with a revamped manager creation experience. Craft your look with an enhanced character creator before developing a career backstory that’s unique to you and uniquely influential on your life in the dugout.
In FM26, football belongs to you and your vision. It’s your time to change the game.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2334 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
too many bugs and the game gets repetitive very quickly
DREADFUL
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #40, worst FR #77 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Greek, Japanese, Korean, Norwegian, Polish +7 more
| $29.99−50% |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not recommended - even at 50% off I bought FM26 around nine months after release at a 50% discount. This review is based on roughly 25 hours of play and one full season. For context, I used to buy Football Manager roughly every two years, but I had not played or bought one since FM21 in 2022. I was expecting some adjustment after a few years away, but FM26 feels less like a modernised version of the game and more like a frustrating redesign that gets in the way of things I used to enjoy. TL;DR: I would not recommend buying this unless you really cannot wait. At the very least, wait until the end of August for a deeper sale. The biggest issue is the UI. I know this has been widely discussed, but it really does affect the experience. Setting up training feels awkward and unintuitive, and it feels like a significant step backwards from the last version I played. Keeping track of player development and adjusting training used to be one of the parts of FM that kept me invested. In FM26, I have very little desire to engage with it. This also affects youth development. I could not clearly tell what tactics my youth team were using, or how to make sure they were aligned with the first team. Youth training also seems to have been removed or hidden in a way I could not figure out. To be clear, some of these things may be possible and I may simply not have found them, but that is part of the problem. If basic squad development systems are so unintuitive that a returning player cannot work them out after a full season, the design has failed. Cup draws are another strange downgrade. I often skipped through the full draw presentation in older games, but it at least made it obvious that something important was happening. Now it is effectively just another email, and like most emails in real life, I barely notice it. The result is that I often just move from match to match without really feeling aware of what competition I am playing in. There are also various UI bugs and annoyances. In press conferences, I have had questions appear behind the reporter cards, making them impossible to read. The “manager beef” emails are another example of poor interface design: the email summary box often is not large enough to show what was actually said, so you have to click into the article card just to see the relevant comment. That is a common theme across the game: too many clicks to do things that used to feel much quicker. There are smaller frustrations too. When a match is loading, the league table appears, but the two teams playing are not highlighted. By the time I have found both teams, the screen is usually gone. I also have replay settings enabled for disallowed offside goals, but I have not seen a single replay of one I have also had the match engine get stuck in a loop, repeatedly replaying the same minute of a match again and again. The in-game editor is now £7.49, compared with £3.99 for FM21. I have not bought it for FM26, so I cannot comment on whether it has changed meaningfully, but as a returning player that price rise feels unreasonable. There are positives. Loading and processing times feel snappier to me, although I have no hard evidence for that. But faster processing does not make up for the game being less enjoyable to navigate and less satisfying to manage. A common defence seems to be that the UI has been made more console-friendly. I am not convinced. Plenty of views and screens do not even fit properly on my PC monitor, so I do not think “designed for console” explains it. To me, it just feels poorly designed and poorly quality-controlled. Overall, FM26 has made too many of the satisfying parts of Football Manager harder to access, harder to understand, or less engaging. I am sure there is still a good football management game buried underneath, but the interface constantly gets in the way of it. I would wait for the next iteration, or at least a much deeper discount.
26年7月時点でのレビュー ・評判ほど悪くない。24より26のがプレイヤー数の多い現実を見るべき。 ・普通に面白い ・クラッシュとかのレベルでのバグはない ・UIも慣れる 24からそうだがまずIGEは必須で買うべきでゲームが始まった時点でサウジ4チームのオーナー種類を積極的支援型→なし に変更すること。 こうしないと金で環境を壊してくる。 私の場合アーセナルのライスがサウジにいくとか現実ありえないことが起きたりしたので対策している。 特に契約解除金の設定されている選手がみんなサウジにもっていかれる。
ich finde dieses Spiel unübersichtlich, mir gefällt der ganze Aufbau nicht. Bei den alten Spielen konnte man seine Tabellen viel besser selbst kreieren. Nein, mit FM 2026 kann ich mich nicht anfreunden. Wird wohl mein letztes Spiel von SEGA sein. Schade, nachdem von EA-Sports die Manager Reihe eingestellt wurde, fand ich Fußball Manger von SEGA und war happy. Habe ab 2019 bis 2024 alle Spiele. Freute mich auf 2026 und wurde endtäuscht.
连续遇到卡ca的bug,垃圾
Garbage
bad
一堆bug
zjebista juz mnie ch.. strzela
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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