
Flowers and Deities is a roguelite auto battler where you command a blood-soaked lizardman army through escalating arena battles, spending every drop of spilled blood to cast spells, summon creatures, and survive long enough to earn the favor of the Gods.
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About
Flowers and Deities is a roguelite auto battler set in a rainforest world ruled by bloodthirsty gods. Build your army, arrange your formation, and fight your way through deadly arenas. Sacrifice your soldiers, spill blood, and use it to cast spells and summon creatures.
Choose from 4 origins and faiths that define your playstyle from the first fight. Battle across multiple grand arenas against 15+ races and 125+ unique unit types. Face noble legions, barbarian tribes, underworld horrors, and alien visitors. Defeat them, and conscript them into your own ranks.
The build space is expansive: 12 tactical archetypes, 300+ magical items, 100+ divine blessings, and 50+ status effects. A flexible equipment and slot system lets you experiment freely, counter enemy weaknesses mid-run, and find combinations the gods never intended.
Blood is your most precious resource. Every unit lost - no matter yours or theirs - fills the pool. Spend it to turn the tide. Combat arena getting dry? Sacrifice your kin and claw out that victory with the power Gods bestow upon you.
4 origins and faiths - distinct starting builds that shape your entire run
125+ unique units across 15+ races - recruit enemies you defeat and grow your legion
Vast build space - 12 archetypes, 300+ items, 100+ blessings, 50+ status effects
Blood is resource - every death fuels your next move
6 grand arenas - escalating enemies including barbarian tribes, underworld horrors, alien visitors, and legendary beasts
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
昨天第一次玩,上手玩了一把铜墙铁壁流,有队伍拉满了双闪,有队伍拉满了伤害减免还有替伤,后排开盾支援弓猛猛射。 第一次玩感觉还不错,但是打到最后的半神试炼就发现不对了,当队伍固定时前两个半神一脚踢死,结果第三个半神竟然是个心灵控制飞艇,刚开局就莫名其妙士气全崩然后队伍全都被转化成敌方阵营开始自相残杀,只能认输了..... 要是半神试炼也能重置下队伍就好了,毕竟构筑了几小时阵容,到末尾发现自己队伍被克制无可奈何的时候很有挫败感。
玩了几天了才发现忘了给好评了,希望后续有那种自定义闯关,比如到达一定条件后解锁,跟现在自定义战斗类似,只不过是开局自选一些已经遇到过或者打过的单位然后从0开始打,然后根据选择的阵容强度给关卡加数值,比如低级关卡加大量敌人,这样能享受大狗嚼,以此类推,从买了一直打最高难度,每次玩大狗嚼遇不到大狗武士,玩别的就碰到大狗,都快成我的执念了,绷不住了哈哈哈哈哈哈哈
很好玩的,就是装备和部队的UI需要改善下,不是很好用,比如按品质筛选装备 选装备的时候我没法看自己队里缺啥装备,也没有高亮提醒,选了武器后发现队里这人拿不了这个武器就很蛋疼 加个自动施法吧,玩不死召唤流,我点了几十下召唤,脑子好累啊QAQ
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Hours played at review time, across 315 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
用脚给敌人填的数值,动不动对面就是100%多甚至200%的闪避,90%多的减伤。还有2秒放3个法术的后排。有什么平衡性吗????????
流程太长哩 一把下来天亮了 以及我怎么刚败北,创造之母就削弱了,好砍wwww
大爱!排兵布阵和构筑做得很好
是好游戏,但: 定价过贵 后期敌人过于逆天,难度曲线不合理
[h1]游戏简介[/h1] 《鲜花与众神》是一款牌组构筑类肉鸽类游戏,游戏里我们会变成一位神明的忠实信徒,跟随我们的信仰,率领我们的军队征战四方,只为取悦我们的神明。游戏里兵种众多,可以自由选取信仰和出生,构筑流派非常丰富 [h1]游戏体验[/h1] 游戏开局会给你4种兵种,然后给你匹配几个势均力敌的敌人,让你选取其中一个进行战斗,战斗胜利之后就可以获取一些奖励,再之后补充你需要的兵种和法术,购买强力的装备,再次投入战斗之中。 游戏在信仰这块拿捏的死死的,每个信仰都有不同的特性,比如开局的羽蛇神信仰就是专精的恢复特性,还能让士兵获得玉米化的效果,获得高额回血。前期把祝福叠起来,再配合祝福雨基本打架死不了人。 不过游戏难度提升有些大,打到后面敌人莫名其妙的又肉又有伤害还有回血,我前面都可以杀半神了后面就莫名其妙栽小兵身上了,兵种和装备的获取渠道也不是很稳定,游戏只有在特定的关卡战胜对面才能获得对面的俘虏,大多数时候你的总体战力是弱于对面的(我玩的时候几乎所有的战斗评价都是对面略强于我) 再说说游戏场面,到后面还是比较混乱的,双方的兵种数量都很多,两边加起来能有100多号人,再加上场地上的鲜血效果,释放技能的效果,骑兵的突进等等,场面还是比较有混战感的。 [h1]结语[/h1] 总的来说还是很不错的,喜欢类似题材的可以试一试。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
目前的版本UI有点不舒服,升级装备,上下装备都不是很舒服,并且没有图鉴看看单位 游戏难度,今天版本更新不需要打最高难度就能解锁单位后打普通难度体验还可以 最高难度就是个纯数值的游戏,对面经常70闪避率,装备词条不出命中率我的单位就50的命中率, 经常是无法战胜的局面,找装备词条真的得给搜寻机制吧老是随机给
希望能加个图鉴,多加点事件和npc互动
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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