
Nine floors down to the exit of Hotel Liminal. Some are exactly as they should be. Some hide an anomaly. Everything depends on spotting the difference, and one mistake sends you back to the top.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0.14/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.59−60% | 221reviews | 76% | — | $11.7K |
| $5.99 | 55ratings | 67% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Boring, tedious, slow, repetitive, and anomalies are not fun. I can see why this company stopped making games
Love the quiet, unsettling ambience of this title. It takes a couple of hours to really lock down what the hallway is supposed to look like, and after awhile you can get into a comfortable rhythm with it. While horror themed, I would really characterize this more as a cozy game for fans of horror? In either case I've already dumped about 12 hours into it and intend to keep playing until I find all of the new recently added anomalies. Potential spoilers: That said, I do feel there is a lot more the developers could do with this game. There are presently 38 anomalies and that could easily be expanded to twice as many. There is some imbalance in the way anomalies are distributed through each play through. Certain areas never have any changes whatsoever, while other areas show frequent alterations. The flower pot area alone has three anomalies but the electrical box has none? More could be done with certain doors, the ceiling lights, the carpet, signage, the window, etc. Another opportunity for game expansion would be to do other hallways on the 9th floor of the hotel, or difficulty levels for the same hall. A black and white mode? A blood red mode? And so on. There's just so much potential here! I do enjoy the new additions such as the leaderboard and the new anomalies they have added. I do think the NRG is still a bit weak. While there is a little more variety in how often you'll see certain anomalies, others rarely ever show up, which could make it difficult for anyone trying to find all 38 anomalies. So, while not a perfect game, it is an absolute delight to play.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil +9 more
| $5.99 |
| 38ratings |
| 64% |
| — |
| not modelled |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There were moments i was 100% sure something changed and i was wrong lol
szybka i monotonna gra niewarta swojej ceny
It's a very short game but the concept was neat. Speedrunning achievements are hit or miss due to RNG making each attempt wildly different.
很难,半天找不到异常在哪
You really have to pay attention or you’ll miss stuff constantly
어.. 게임이 너무 좀 밋밋하고 틀린그림 찾기 하는 것 같네요.. 좀 더 자극적인걸 추가해주세요
Simple and clean, easy anomaly game that's still enjoyable
Jeu d'anomalie classique, pas de nouveautés exceptionnel avec ce qui existe déjà. Les anomalies sont faciles et certaines quand même traitre. J'ai jouer à la démo et sauf erreur de ma part je n'ai pas vue de réel nouveautés. L'ambiance sonore du jeu est assez monotone. Les seule chose que l'on entend c'est le ding de l'ascenseur. Sinon pour 3,99€ je le recommanderais oui si on cherche un petit jeu cool chill. En sachant que pour ma part le run des 9 étages je l'ai faite en 35minutes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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|---|---|---|---|---|
| $11.7K | 50 | 84% | $14.99 | |
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| $11.7K | 172 | 95% | $3.99 | |
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| $11.7K | 97 | 86% | $4.99 |