
Exorcise hordes of demons using gun-wielding nuns and angels in this survivors-like bullet heaven! Collect and keep angels with unique weapons, stats, and abilities to create god-like builds as you fend off waves of enemies! Do you have enough faith to survive?
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About
Flock of the Seraphim is a horde survival roguelite bullet heaven where you defend against hordes of enemies that grow in power over time, but so do you! Gain the strength to catch up to the threat's growing power by leveling up, gathering weapon-wielding holy allies, collecting loot, and repeat. Hell has risen and its up you and heaven's cutest soldiers to repel the demonic invasion!
Acquire unique angels with unique weapons and control a specialized squad of god warriors. Bows, Rifles, even RPGs? They use them! Each angel comes with a unique passive and stats that improve their fire rate, reload speed, damage, pierce, and health recovery. The currency earned fighting hordes of demons can be used to upgrade your holy power outside of the crusade and join the fight again with increased divine power!
Fast runs, 10 minutes to reach the boss. Longer runs at higher difficulty
Over 20 different angel weapon choices to unlock with customizable designs
You can keep your weapons (angels) after completing the run
Level up, gather loot, and gain more angels mid run to get stronger
Collect currency for strengthening meta upgrades and angels outside of the runs
"i just wanted to make a nun pray in the jack-o pose. the game sorta made itself after that." - Dev
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not a bad game for your buck. Discovered the game through Shorts that went a bit into the development process. I see so many of those but I never get to hear about the game releasing so I was excited to see this actually come out! Builds can get pretty same-y but the achivements are easy enough to get to make for an okay balance. It's also a bit rough around the edges, but I love supporting an indie dev who just wants to have fun making games.
very fun killing demons
é divertido, mas meu notebook não tem potencia pra rodar o jogo direito, então pedi reembolso
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| $5.2M | 15.4K | 92% | $14.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| $520.3K | 1.9K | 88% | $10.35 |
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 173 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Players by region
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