
Live the life of space captain Flinthook! Armed with your mighty hookshot, your uncanny slow-motion powers and your trusty blasma pistol, plunder and fight your way through an infinite variety of randomly-assembled spaceships for treasure, loot and fame!
Modeled estimate, not a reported figure. How we estimate →
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Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 843reviews | 74% | — | $266.8K |
| $14.99 | 300ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very solid fun and challenging game with great music and art!
can you update it so that you can kiss the knifemaster slice enemy ty
FLINTHOOK is a rock-solid, 2d rogue-like grapple-shooter ... thing. It has very clever game design, art direction-- practically the whole nine yards. Fun to hop in for 30 min to an hour and blast away. *** After 74+ hrs of play, I'm amending some of my older critique & adding some new stuff. Most of what I said, I'll back up. Still fun as heck, but equally as infuriating when you botch a run. The real gripe I have is not being able to change perk loadouts between ships. Were I given that chance, even once per set of missions, I'd be happier, but that's the biggest gripe. The second gripe is that there are (3) perks somewhere in the game (won't tell you where), that once you get them It TRULY begins to open up (IMO). I wish this happened sooner for me, but better late than never. -Third, minor gripe; I wish there were a warp feature inside ships. The game has a nasty habit of CROSSING THE RUBICON on most plays; giving you an obstacle room from HECK some where between that health you passed up earlier, and the boss. Once you made it through, It's Sophie's choice to figure out if it's worth getting shredded on spikes again on your way back to the health that you now need. *** All in all, there are going to be some cheap deaths, and pushover moments - that 's the nature of the randomized beast. These points don't cause me to dislike the game. FINAL VERDICT: It's a good game that turns great once you have the perk loadout you prefer. Until then, keep grinding, even if the bosses are slapping you around. It gets better along the way, ;p 8. 4 out of 1O stars
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese
| $14.99 |
| 69ratings |
| 88% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The art, music, and worldbuilding/lore are fantastic. The game gets very grindy, and is sometimes brutally unfair. I've never rage-quitted, but I have sighed and switched over to something else for a while. Still, Flinthook is unique enough that I think most platform gamers should give it a try.
cool
Definitely play Rogue Legacy 2 instead. That game is harder to beat, but it's so easy to "read the room" in that game whenever you enter a room that you can race forward without ever stopping. Dead Cells is the same way. Meanwhile with Flinthook, the traps REALLY blend into the environment, so you're going to be punished if you don't stop for a few seconds and locate all the hazards everytime you enter a new room, which really ruins your momentum. It's still beatable, and there's guaranteed healing items in every run, but it's not as fun as it could be.
I hope they make a sequel someday... the pixel art is soo good also music is awesome.. Spiderman roguelike, just need to get use to it.
I really dig the pixel art in this game, and the gameplay is super dynamic and fun to master., biuIt does get pretty difficult towards the end. I got distracted by other games, so I never finished it.
"Flinthook" allie action et plateforme avec des éléments de roguelike. En incarnant un pirate de l'espace armé d'un grappin, le joueur explore des vaisseaux générés aléatoirement, affrontant des ennemis variés et collectant des trésors. Les commandes sont fluides et réactives, offrant une expérience de jeu dynamique. Les graphismes pixel art charmants et la bande sonore énergique contribuent à créer une atmosphère unique. "Flinthook" est un choix idéal pour les amateurs de jeux de plateforme à la recherche d'un défi excitant possédant une grande réjouabilité.
Some of the most painful RNG Achievements ive ever done in any video game and thats saying something The rest however was fun as hell final campaign was a bit lazy but other then that, the game was very engaging and incredibly fun to learn the gameplay is fluid, animation is beautiful, the Character design is immaculate, the lore while a bit lackluster was very fun to read and the builds you can create are amazing a hidden gem this one 8.5/10 would recommend to anyone whos looking for a good challenge and a fun time if you want to go for 100% your gonna have to work for it
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Players by region
Where this game's players are, estimated from review languages.
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