
Fend off hordes of enemies in this arcade tower defense roguelite with autobattler elements. Build up a team of powerful synergies and become unstoppable.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
あとはレベルを上げる実績のみとなったのでレビュー。 とても面白くプレイさせていただきました。 タワーディフェンス+ヴァンサバ的なものでしょうか。 基本的には周囲から来る敵を自動で迎撃させ、それらのユニットをレベルを上げながらどの属性を伸ばしていくかを練るゲームです。 1ゲーム20分敵の猛攻から耐えられればOKなので短い時間で区切りよく遊べました。(任意で倍速にもできるよ) どんな方向性でユニットを選別していってもそれなりに20分耐えられる易しめの難易度なのがいいです。 ゲーム内容は英語ですが比較的簡単な単語でできているのでなんとかなりました。 不明だったものをあげると Penはペネトレイト(アーマー貫通)でしょうか?アーマー的な敵の要素を一々確認している余裕もないのでよくわからなかったです。 あとはTauntが不明でしたが一般的には挑発とかの訳になるのでTauntを得ると敵がそのユニットに向かってくるのかな、とか思いました。 値段も安いので気になった方は手にとってみてください。
Dirt cheap game if you're looking for something pretty easygoing, blending minor rougelite and tower defense elements together in a neat little package. Buy defense/support towers that can attack and assist in a variety of ways, while also comboing types of units together for better attributes (like stronger burns, longer tower ranges, wider AoEs, etc.), to make a tower line that can help you survive a constant assault from colorful little blob things. A game is only really slated to last 20 minutes each, so it's quick to pick up and close out on each run. Only issues I'd say are some slight dips in performance near the 20-minute, and especially past, when enemies really stack up, and an inability to save a run for later if you can't commit to the full survival run. Great value and a neat game!
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun tower defense game. Still lacking some features but it's fun enough for what it costs.
OK game. Basically a tower defense version of SNKRX. While I did mildly enjoy it, it is not nearly as fun and engaging as SNKRX. It also lacks all the good music. Gameplay is kinda clunky too. Mid- to late- game there's so many effects on the screen that it becomes difficult or directly impossible to click on your towers. I strongly recommend SNKRX over this! If you beat it and want more, then you can consider FLERP.
uhhh prolly like flerp
I have five hours on this game and only have like 5 achievements, this game is super fast paced and difficult, but in a good way, this game is ♥♥♥♥♥♥♥ awesome and it feels so good to get past your previous best time, it has really engaging game play that will always have you panicking, it's ♥♥♥♥♥♥♥ great and it's cheap. If your thinking of buying it JUST DO IT ALREADY!!!
methanphetamine
I flerped all over the place
Played on Steam Deck. Pretty good, but outclassed in every way by SNKRX.
[h2] FLERP – помесь tower-defence и автобаттлера [/h2] Короткая игра, которая очень сильно напоминает SNKRX как в визуальном, так и в геймплейном плане (однако тут у нас tower-defence, а не арена-шутер). Ставим башенки, пытаемся выбрать самые сильные и пытаемся сочетать выставленные башенки между собой, чтобы продержаться как можно дольше. В игре есть немного мета-прогрессии и система NG+, после каждого нового этапа лимит на доступные башни увеличивается на 1, что позволяет творить на экране ещё больший хаос. После определённого этапа забега (для моего устройства это 25 минут) на экране происходит настолько хаотичное месиво, что одна секунда игрового таймера становится равной 3 реальным секундам, происходящее превращается в слайд-шоу. В целом игра оправдала мои ожидания, я смог приятно провести пару вечеров. Визуальный стиль приятный, удовольствие от уничтожения толп противников присутствует, а что ещё нужно?
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