
FlatOut 4: Total Insanity™, where reckless driving has never been this much fun. FlatOut 4: Total Insanity™ blends everything everyone has ever loved about FlatOut into one offering. Gamers will also be introduced to all new and exciting features, game modes, and vehicles which will soon become personal favorites.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 2.3Kreviews | 53% | — | $283.3K |
| $1.57−65% | 2.7Kratings | 67% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
????
stupid fun, i miss this era of just bonkers racing
Гонка
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Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gg
MEGA AWESOME PARTY FUN!
https://www.youtube.com/watch?v=z-JRdRXiNv4
I’d generally say that the game already comes pretty close to FlatOut 1 and 2. However, there are a few things that really get annoying over time. For one, the game’s physics can be quite poor in places. I don’t even mean the driving physics, but rather how the car sometimes completely flips over, spins out, or flies off the track from the slightest bumps in the road. Obstacles or debris on the track also caused frustration in the earlier games now and then, but here it’s honestly ridiculous. Personally, I don’t think the general driving physics are as bad as some people claim—especially since you can tweak them in the settings. I also think it’s GOOD that there’s NO rewind function, like you often see in comparable modern games. All in all, I’d say that the game (as of April 21, 2026) is okay for what it is. It’s worth picking up if you’ve already had your fill of F1, 2, and UC—and especially if it’s on sale.
https://www.youtube.com/watch?v=0aOMb3g4k2M [h1] Flatout 4: Total Insanity is a pretty fun arcade racer! [/h1] It has been awhile since I last have played the Flatout series, but I love destruction/driving games where you can go crazy smashing into everything with extreme aggression. Flatout 4 is actually the only game in the series I have never really played, and so therefore I felt it was time to finish it and check it out for myself. As for my impression so far I like the tracks and the soundtrack. The cars are also very fun and with very responsive and arcady controls, which feels very refreshing from the normal racing sims I would play ^^ https://store.steampowered.com/app/402130/FlatOut_4_Total_Insanity/ [h1] So is Flatout 4 Total Insanity worth it? [/h1] Personally I think so. There are 3 different racing leagues in the game and I have just started on the Derby mode for it. The game´s controls are one of the things I praise this game for, since it is very responsive and very arcady. In my opinion this game feels like a return to what Flatout as a series was about, and I look forward to finish it. https://www.youtube.com/watch?v=vuqmu-MpL5U
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jogo ruim pra miseria, os carros não tem peso, so capota os carros, um relevo de 0,1cm ja faz o carro virar beyblade, pelo menos o jogo tem graficos bons
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $283.2K | 1.3K | 95% | $10.99 | |
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| $283.6K | 2.8K | 85% | $4.99 |