
Flame Keeper is a dynamic, action rogue-lite that sees you restore the Eternal Flame, stolen by creatures of shadow. Fight through a rogue's gallery of monsters in diverse biomes using fiery combat skills. No sweat for a lump of coal like you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.59−70% | 157reviews | 72% | — | $21.4K |
| $11.99 | 19ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The coolest thing about Flame Keeper is all the different buffs you can purchase as you proceed through the game. It's fundamentally pretty simple and repetitive, but the constant "rolling" for new perks, buying upgrades and picking up various little benefits to alter the play style makes the game fun and addictive. You mostly just pick up runes and put them in a fire pit in the first two stages. To do this you need to sacrifice health. You can get health back by defeating enemies, breaking things in the environment and picking up regeneration benefits. On the third stage you have to defend the fire pit. This involves putting life energy into traps and killing enemies as they come. While it's kind of a "tower defense" game here it's so simple and shallow you don't really need to do much once you know how it works. At the end of each of the four worlds there is a boss fight and these are pretty well done. If you die at any point up to the boss or base defense game you have to start the whole level over. This sort of makes it a rogeulite, since you need to pick up specific abilities on the run to ensure survivability, but this game is super easy once you know how to play it. The only really frustrating thing is the "stamina" bar. Jumping eats stamina so if you jump too many times you will be locked in place. On some stages you might get trapped on a platform and die this way. Beyond that, the combat is fun and there's tons of stuff to buy as you unlock parts of the home base. You can upgrade your abilities, buy little "pin" perks, buy new weapons, etc. It's not incredibly complex but there's a ton of variety, and while this won't go down as a classic I had a lot of fun playing through it on both normal and hard difficulty. The achievements are really easy and you don't even need to finish the game to unlock them.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Turkish, Polish, Spanish - Spain, Hungarian, Japanese +1 more
| $3.59−70% |
| 6ratings |
| 74% |
| — |
| not modelled |
| $11.99 | — | — | — | not modelled |
| $3.99−66% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
meh 6/10
Flame Keeper n'est absolument pas un twin-stick shooter. Melee only, pas pour moi.
oyun baya hızlı eğlendirdi bence yeterli
Its alright
Simple fun.
Cool game
Super fun and low key attention gameplay
平平无奇,只能这么说
成就容易,基本都是累计数量的成就,花点时间即可获得。 缺点:游戏中鼠标准心颜色和画面颜色区别不明显,经常看不清鼠标准心在什么地方,导致攻击方向错误。 累计点燃30个篝火需要通关游戏,可以用同一关卡反复刷,教程关好像不计数。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 5 | 80% | Free | |
| $147.8K | 353 | 87% | $19.99 | |
| $3.8K | 20 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.4K | 108 | 39% | $9.99 | |
| $21.4K | 120 | 59% | $9.99 | |
| $21.4K | 60 | 38% | $9.99 | |
| $21.4K | 150 | 68% | $5.99 | |
| $21.4K | 344 | 73% | $2.49 | |
| $21.3K | 108 | 87% | $8.99 |