
Rogue together! OrbWars is a fast paced, action oriented party game featuring easy to learn high intensity gameplay. Featuring seamless local and online multiplayer, gather your friends and lead the charge against dungeons filled with traps and foes as up to 4 players!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 20reviews | 100% | — | $3.8K |
| $10.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Macht echt Laune :) Ist definitiv schwerer als es aussieht. An manchen Stellen hab ich schon krass gestruggled Tolles Game für eine Lanparty!
This is a really nice game to enjoy with your friends. I've played the Demo few months back and played it once again since the early access release, each time with a diffrent group of friends. We always had a laugh and I was really surprised about the amount of content that has been added since the Demo. Without trying to spoiler too much but the boss fights were genuinely creative and the fairly hard which I didn't expect. Looking forward to see more.
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Languages: English, German
Hours played at review time, across 20 reviews with recorded playtime.
OrbWars ist ein tolles Indie-Game und ich kann es empfehlen. Solo ist es stellenweise echt knackig schwer, aber nie unfair. Mit den 2 Welten kann man denke ich schon einige Stunden verbringen und dann ist da ja auch noch der Multiplayer. :) Ich habe es auf dem SteamDeck gespielt und es läuft einwandfrei. Ich freue mich auf jeden Fall schon auf weitere Inhalte. Es ist den Preis absolut wert. [b]Pro:[/b] - Gegnerdesign - Gameplay - Schwierigkeitsgrad (solo hoch) - Umfang (Preis-Leistung) - Coole Bosskämpfe - Koop sowie VS Multiplayer [b]Neutral:[/b] - Bisher sind mir persönlich trotz EarlyAccess noch keine Bugs begegnet - Läuft fehlerfrei auf dem SteamDeck (Controller Layout von Maus & Tastatur auf Controller mit präziser Kamerasteuerung umstellen und das Spiel einmal neu starten) [b]Contra:[/b] - Bisher nichts (Sollte mir noch etwas auffallen, dann aktualisiere ich die Rezension)
Super Nice. Top-Down View Indie-Game mit Rollenspielanteile. Ihr steuert in einer storybasierten Kinderzimmerwelt, einen von vier Orbwarrior. Diese unterscheiden sich nur im Aussehen. - Fähigkeiten entwickeln sich im Spieleverlauf durch aufgesammelte Items, die aber immer wieder in einer Art Skill-Tree gewechselt werden können. - Kämpfe können in Solo oder Coop bis zu 4 Spieler gespielt werden, also auch zu zweit oder dritt. - Es gibt einen Storymodus und einen PVP-Modus auch bis zu vier Spieler, der PVP wird nochmal unterteilt in "Jeder gegen Jeden", eine Art "Capture the Flag" und einen Team-Fight Modus. - Alle Multiplayer-Modi sind offline und online spielbar - Nach dem letzten Update gibt es nun auch Skins die über die Spielwelt verteilt sind und mit In-Game Währung einzulösen sind. - Es gibt keine Echtgeldkäufe Es ist eine klare Empfehlung.
OrbWars is a fun game, best played local or online with some friends. I've mostly played the campaign but doing some versus in between has been really fun as well! There have already been lots of gameplay improvements, since I've played the game the first time so I think it's safe to say that the dev's care and try to publish a really cool game! Now they've added achievements and collectibles so I guess it's time for another playthrough!
A great game with a lovingly designed world. The campaign is sometimes more challenging than expected. The price is fair for the amount of time it takes to play. I look forward to many more worlds. Here are a few suggestions I would like to see: - Maybe adding more checkpoints in larger levels - doing everything from scratch is pretty frustrating - In larger levels a mini map would also be very useful - Maybe a better hit feedback like visually and/or controller vibration - The hit boxes seem a bit random to me, i consider a hit detection bug: The pawns are jumping threw the orb throw (kind of dmg immune) Keep up the good work.
First Miniboss is very tough, but is very fun to play
Fun little game greatly polished for a first time project of a small indie team I´ve never encountered any bug of any sort. Now you´re able to get your orbs back if you collect them from the ground which helps a lot with the flow of the game. Test it with your kids!
Have been playing with my brother for a couple hours and we had a good time. Biggest pro is the gameplay, especially when you are playing local with people.
It's alright. The game works. The netcode also works. Writing this review some weeks after playing the game, I can't actually recall anything particularly good or bad about it apart of the friend getting stuck on a level section that required precise dashes between a handful of falling platforms.
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Players by region
Where this game's players are, estimated from review languages.
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