
Your heroes never stop fighting. Build an unstoppable team in a fantasy idle RPG with AFK progression and offline rewards. Collect heroes and powerful gear, master formations, defeat epic bosses, and return to bigger rewards and endless incremental growth.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Firestone is an idle RPG about building a five-hero formation and pushing it through endless waves of enemies and epic bosses.
Choose heroes whose abilities and resources work together. Equip them, refine your formation, break through the next wall, and turn yesterday’s impossible boss into today’s effortless victory.
Battles continue while you are away, with gold, loot, and progress waiting when you return. When you are at the keyboard, use abilities, accelerate combat, and decide which upgrades will carry your army farther.

Collect heroes with distinct abilities, combat roles, and resources. Experiment with formations, combine their strengths, and create an auto battler team capable of defeating increasingly powerful enemies.
Level up heroes, equip and enchant gear, enhance jewels, develop talents, and unlock permanent upgrades. Every improvement makes your formation stronger and prepares it for the next boss.
A wall today becomes tomorrow’s easy victory.
Travel through a colorful fantasy world of dangerous forests, frozen lands, pirate territories, ancient ruins, and hostile strongholds.
Advance across the campaign map, clear stages, defeat powerful bosses, and unlock new regions, activities, and progression systems as your army grows.

Firestone is an incremental RPG built around satisfying long-term progression. Research permanent upgrades, enchant equipment, command war machines, complete missions and expeditions, discover ancient artifacts, and unlock deeper layers of power.
New systems open gradually as you advance, giving you time to understand each one before adding the next to your strategy.
Your offline progress keeps rewards coming, but your choices decide how far your army can push. Choose which heroes to invest in, how to build your formation, and which upgrades will overcome the next challenge.
Collect and upgrade Guardians, powerful companions that support your heroes and add new bonuses to your army. Each Guardian brings another long-term goal and another way to strengthen your formation.
★ PLAY YOUR WAYLet your heroes battle automatically while you work, relax, or step away. Return to accumulated rewards, upgrade your heroes and systems, and watch your team destroy enemies that once blocked your progress.
When you want to play more actively, use abilities, click to accelerate combat, optimize your formation, manage resources, and choose the upgrades that will carry you farther.
Whether you prefer idle games, clicker games, AFK progression, or deep incremental systems, Firestone lets you play at your own pace.
Play solo or join a guild and progress alongside other players. Take part in guild expeditions, join a fellowship, unlock shared bonuses, and pursue more rewards without losing control of your personal journey.
Firestone’s online RPG features add cooperation and shared goals while allowing you to progress on your own schedule.
Regular updates bring new heroes, progression systems, seasonal events, balance improvements, and quality-of-life features. With 15+ interconnected systems, there is always another goal waiting ahead.
For players searching for: idle games, AFK RPG, idle RPG, incremental RPG, clicker games, clicker RPG, auto battler RPG, hero collector games, hero collector RPG, AFK games, AFK battler, AFK grind game, passive RPG, casual RPG, chill RPG, fantasy idle RPG, fantasy incremental game, offline idle games, idle team builder, idle combat game, idle fantasy game, idle hero upgrade game, resource idle game, time-friendly RPG, long-term progression game, guild idle game, browser idle RPG, mobile idle RPG, relaxing progression game, zero-pressure RPG, low-effort idle game, casual progression game, auto-battle RPG, AFK team RPG, incremental battler, idle strategy game, F2P, Free to play.
Collect your heroes. Build your formation. Defeat the next boss. Return stronger.
How far can your army go?
Join the community on Discord.
Genres
Stats
Engagement
Reviews
Themes across 188 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
multiple merges happening without any introduction of catch-up mechanics for the players from newer servers. not very respectful to long-term players, very disappointed. don't play if you plan to play for longer and aim for any leaderboards.
no i don't think so
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, German*, Spanish - Spain*, Greek*, Portuguese - Brazil*, Russian*, Simplified Chinese*, French*, Japanese*, Korean*, Polish*, Traditional Chinese* +13 more
Hours played at review time, across 189 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich bin froh, dass es endlich vorbei ist. 2800 Stunden und mir kommt inzwischen jede einzelne davon verschenkt vor. Was ich mit der Zeit alles hätte tun können. Die fachtheoretische Erzieherausbildung dauert zum Beispiel nur 2080 Stunden. Ich hätte auch ein Buch schreiben können. Eine Fremdsprache lernen. Wandern. In dieser Zeit wäre ich verdammt weit gekommen. Bei 8000 Schritten pro Stunde wäre ich 22.400 Kilometer weit gewandert. Was das für die Figur tut! Aber nein. Stattdessen habe ich diesen Rotz laufen lassen. Ja, es ist ein Idler. Ein Idler tut, was Idler nun mal tun. Mein großes Problem ist, dass dieses Spiel seinen Nutzern das Geld aus der Tasche ziehen möchte, wo es nur geht. FOMO-Mechaniken, niedliche Viecher, Kurzzeitangebote, schlag jetzt zu, sonst ist es weg, das ganze Gedöhns. Die Items, die man für absurd hohe Preise erhält, sind das Geld nicht wert. 5000 Irgendwasse, 4 Kisten mit Plunder, der eh entzaubert wird, weil die Itemmechanik ne Slotmaschine ist, noch mehr Währungseinheiten. Nee. Apropos Slotmaschine: DAs Spiel hat gleich mehrere Glücksspielmechaniken mit Randompreisen. Zahlen, zahlen, zahlen. Gameplay? Schau alle paar Stunden rein, schick deine Einhiten los, verschwende Zeit, weil manche Timer zu kurz sind, um direkt wieder auszuschalten und Glück. Massig davon. Ich habe auch nur so viel Zeit verschwendet, weil ich keins davon hatte oder REIN ZUFÄLLIG immer Aufwertungstokens für die Items bekommen habe, für die ich noch das lila Upgrade gebraucht hätte und die dann natürlich zwecklos in meiner Tasche verstaubt sind. Das hier hat sich wie Arbeit angefühlt. Schlechte, nervige Arbeit. DIe Sorte von Arbeit, wo du früh die Tür aufmachst, deinen Kollegen siehst und dir gleich denkst "Ohhhh nee, die Visage will ich als Surfbrett benutzen und die Treppe runtergleiten". Wer noch nicht angefangen hat, sollte tunlichst die Finger davon lassen. Mich hat das erste Achievement angefixt und dann wollte ich meinen Schnitt halten. Ich hoffe, die adden keine weiteren. Das war Idletortur vom Feinsten mit Figuren, die beim rennen aussahen wie Kleinkinder, die um die Wette laufen. (Wenn ich die Erzieherausbildung gemacht hätte, wüsste ich, dass Kleinkinder in diesem Alter noch kein Wettbewerbsgefühl entwickelt haben. Aber ich habe sie ja nicht gemacht, weil ich sinnvolle Lebenszeit in dieses Spiel investiert habe. Möglicherweise hab ich sie doch gemacht. Das verrate ich nicht.) Hände weg, sonst werden sie schmutzig.
typical microtransactiongame trying to get you spend money. nothing new with a like a billion other games like this
Trash game. Combat is super boring because the party members all attack the same target and then you have to wait 2-5 seconds for them to attack a new target just because the AI is dumb as a sack of rocks, feels super unsatisfying, super long animations that are wasted because the target dies and woops, there goes your ability cooldown wasted
Scammer game - Only out for your money - merges your server with higher servers so all the money you have invested becomes useless its total scam
This is an 'Idle Clicker' that very quickly loses the 'clicker' connotation, which is actually a massive QOL feature once unlocked, and is only 'idle' in the sense that your incremental progress continues while offline or idle. The events and objectives in the game are not, however, attainable if you merely idle. You can take that as you will, because if you're looking for something that allows you to constantly interact with the game, it gives you that, but hardly has the 'idle' appeal in that regard. If you want to maximize your gameplay as a free to play player, you'll be living off of timers and alarms; if that doesn't sound appealing to you, you'll have to spend excessive money to stay remotely competitive. As many other reviews have stated, this game is heavily pay to win, and it doesn't stop. There is no point where you can spend enough to coast, there is no end in sight for heavily pay to win events, and there are packs for nearly every facet of the game. In regards to staying competitive, the social design of this game does not encourage or reward loyalty, camaraderie, or communication with people you're supposed to be aligned with. The likelihood of waking up to being replaced in your social groups or people leaving is always prevalent, and can be detrimental to your personal progress in the game. If you're someone that loves the community aspect of games, THIS GAME IS NOT FOR YOU. There are social aspects of this game, Chaos Rift in particular, where your rewards as a guild are distributed to your guild master, and one must pray that the rewards are distributed fairly among the contributing members; however, speaking with any member of the player base, you'll find countless stories of seemingly trustworthy leaders scamming their members out of rewards for a quick gain. As the developers 'don't get involved with social aspects of the game' there is no support to prevent these actions from continuing. Can you enjoy this game without spending money and needing to be competitive? Sure. You can set personal goals, and will reach them eventually. You will, however, have to combat a constantly dying player base on your server, as many folks reroll on new ones as they open and will have to navigate the daily frustrations of the horrible social design of this game if you want to make any meaningful progress. I would like to shoutout the moderation team; Sephi, in particular, is a gem.
Quitting at Patch 9.0.8 I cant sort the leaderboard by country anymore I wanted to be at least at top 5 in my country -- but i cant see that now so this is it.. Fun game, Thanks!
pay to win, simply not worth it
740小时,玩了四年,全成就!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 133 | 60% | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $92.1K | 325 | 68% | $5.99 | |
| $0 | 62.2K | 90% | Free | |
| $0 | 9 | 67% | Free |