
Find over 500 hidden objects across multiple levels, coloring them along the way. There is also an exciting mini-game in the game and puzzles on the treasure island.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[도전과제 정복 100%] 숨은 물건 찾기, 타임어택 힌트가 없엉 ㅠㅠ 1편은 타임어택 5분, 2편은 60분. 이것만 봐도 얼마나 방대해졌는지 알 수 있음. 물건을 찾을 때마다 코인을 주고 나중에 두더지(동물)잡기 미니게임을 할 때 필요함. 이게 은근 꿀잼! 보물지도조각을 모아서 보물을 찾자! 꼭! 보물지도를 보고 색상 참고하기!
This game became a pleasant challenge in a world of searching and hammering. Find them all, do it fast and smash them hard - thinking is optional, reflexes are not. 🪓10/10 🪓
이것저것 찾다가 보물까지 찾아버리는 숨은그림찾기 시리즈 2편. 중세를 배경으로, 맵을 가로로 이동해 가며 총 500개의 아이템을 찾기에 볼륨이 매우 풍성합니다. 미니게임으로 두더지 잡기도 있고 마지막에 보물지도 해독도 하네요. 도전과제 올클은 좀 빡빡하고 숙제 같은 느낌이 있어서, 릴랙스 게임이 맞나 하는 의문이 좀 들긴 합니다. [code] 스팀 큐레이터 : [url=store.steampowered.com/curator/44849820/]INSTALLING NOTHING[/url] [/code]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian, Japanese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Мила, захоплююча гра на пошук предметів під розслаблюючу музику. У процесі пошуку потрібних нам предметів світ розфарбовується яскравими кольорами. Графіка чудова. Не помітив надто складних хитрощів у приховуванні предметів, але доведеться докласти уваги. Пройшов трохи менше ніж за 2 години. Час пролетів непомітно. Можливо, колись переграю, щоб зібрати всі досягнення. Рекомендую для спокійного відпочинку. Відгук написано: 29.06.2026 Михайло Punkel Кенебас ▬▬▬▬▬▬▬▬Thank you for your attention. I hope you all understand. ᅠᅠᅠᅠᅠᅠᅠᅠᅠ Сторінка захищена авторськими правами. ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ█║▌│█│║▌║││█║║█ ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠЄ ліцензії та сертифікати. ᅠᅠᅠᅠᅠᅠᅠᅠ Будь-яке копіювання карається законом. ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠВсі права захищені © Punkel ᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠᅠ2002-2026 ©
I think this might be my favorite of the FIND ALL series! Not that it was a perfect hidden object game, but it had elements that made it feel unique compared to some of the others. [u]What I Loved:[/u] [list] [*] I loved the extra speed run achievements and the slots/whack-a-mole mini game. [*] I loved that you basically have unlimited gold to play the slots minigame once you beat the game. [*] I found it quite challenging to get the 50,000 points achievement on the mini-game, but it didn't actually take very long. [*] For the speed run achievements, I did a second playthrough and managed to get through it in 45 minutes even with a little bit of struggle finding items. For speedrun achievements, it didn't feel overly difficult to do as the object placement doesn't change, only the order in which you find the items. I liked that this was a feature mainly because I feel like it adds to the replay value of the game. [*] As always with this developer, the scene getting colored in as you finish various sections feels so rewarding. [/list] [u] What Was a Struggle / Could Be Better [/u] [list] [*] The ship scene which is the second to last bit with hidden objects. I REALLY wish I could have turned the motion of the ship off because it was making me a bit dizzy and nauseous. It's rare I get motion sick from a game, but this is one of the few that caused it for me. Something to beware of if you're sensitive. I paused the game at this point when it got to be too much and tried to look up if there was an option, but there is not. [*] There is no hint button. Not a big deal because it just makes the game longer, but I know a lot of people prefer having the option. (Pretty sure this is because of the speed run achievements - but it would have been nice to have the option to turn it on or off maybe.) [/list] What made this one of my favorites was definitely that it was different from the others. I like when a game surprises me and this one having the extra features was a surprise because I always go into these hidden object games blind. Of course, I might be the odd one out on this because I saw a lot of people complaining on the discussion boards about the things I enjoyed the most about it.
相较于前作大幅提升了交互性和可玩性,除去作为主体内容的找猫猫以外,引入解谜(转轮/找圣杯)、叙事、寻找地图、地鼠机等要素。 前300个找物略坐牢,物件细小极难辨认,与此同时正反馈却极高,几乎是找到一种类别就弹成就的奖励机制,以此促使玩家如杰瑞吃奶酪般地一路玩下去(尤其是登岛的后半段,异域风情有趣且亮眼,物体也不难找)。[spoiler]想获得绝世宝藏,实际上无须翻山越岭,仅需能熬过前两张大地图...[/spoiler] 成就难度适中,对全成就党友好。[strike]话虽如此在六十分钟找完还是需要一点点重新restart的勇气...[/strike] 总而言之,创新性地加入打地鼠和解谜类交互,实在打破我对于找猫猫填色这类游戏的刻板印象。原来还可以这样讲故事呀。
Намного более интересная серия по поиску Кисконек, чем соседние. Тут и графика лучше, и сложность повыше. Конкретно в этой части даже мини-игру впендюрили (не к месту, я считаю). Но серию советую.
Achievements are hard to get with this one. Overall a nice game tho. It has 5-6 maps to search on. Also a Wack-a-Mole and a puzzle, which is match color with the symbol on your map. I really liked the raccoons in this one, very cute the one on the roof. I couldn't find the hint system in this one tho but made it through.
From what I recall, this one was one of the first hidden object games from these devs that I ever played. It's been a long time, and I can't remember much, but this one is on the longer end, and apparently, I am missing some achievements, which means I might check it out again. I probably enjoyed this one too, but was too lazy to finish everything after noticing I had to redo stuff.
Polished and exactly what a hidden object game should be. I love the whack a mole mini game and the progressive nature of the Find All games from area to area. Each of the games improves on one another (the only con for this game in particular is that it could use a hint system, however, this is added in later games). 5.5/10
Players by region
Where this game's players are, estimated from review languages.
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