
FINAL FANTASY XII THE ZODIAC AGE - This revered classic returns, now fully remastered for the first time for PC, featuring all new and enhanced gameplay.
Most likely between $1.8M and $5.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 89% | approximately $3M |
| Nintendo | $14.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
毎回音量100%で始まるの非常に不快。 かといってゲーム内で音量下げてもムービーで爆音。 システム開発初心者ですかね?
シナリオがひどく感じました。 簡潔に書くと美談っぽくなっているが、ラスボスが正しくて、主人公たちは一時の平和のために自己中心的な戦いをするというものです。主人公が空気という部分もひどいですが、主題のほうがやばすぎて萎えました。真面目に分かりづらいシナリオを考え、時系列や心情を追い、考察したのが馬鹿らしくなりました。また、舞台設定はいいですが、実際のシナリオにその良さがたいして絡んできません。探索していて民族の違いとか雰囲気を感じれるぐらいです。 バトルは賛否ありそうですが、自分にはつまらなく感じました。 分かりやすく言うとビヘイビアツリーみたいな形ですが、プログラムもどきレベルにしかなっていなく、いろいろできるぜ!!……っていうよりも、中途半端な不自由さしか感じませんでした。構想自体は好きですが、このレベルの完成度の状態ならば、普通にコマンドシステムのほうが楽しめました。 JRPG作品で大事なシナリオとバトルがつまらなく感じたので、自分には何が楽しいんだこれ状態でした。主目的でない探索部分が一番楽しめたぐらいでした。
Keeps crashing when i try to load any save. sad that companies can leave products in a broken state. should be able to get a refund for this.
Esta no Top 3 dos jogos da minha vida por ser uma completa perfeição quando se fala em como deve ser um RPG, nunca vai existir um FF capaz de superar esse.... ainda mais que os FF que tão lançando hj em dia é tudo sojado, sem estratégia, virou hack slash kkkk franquia acabou no 12 mesmo
おススメ度:★★★☆☆(3/5) 無味無臭のRPG FFの没落はここから始まったんでしょうね… 私は訳20年にわたり合計4周しました。 今回4周目をした理由は3回クリアしたのにストーリーはおろか ラスボスも覚えていなかったからでした。 そしてあらためてクリアした感想は まあ…この内容じゃあ覚えてないのも仕方ないよね…でした。 ・全般的に主体性のない展開 いつもだれかに行先を促されてなんとなく流されて向かうみたいな感じ。 ヴァンが空気でバルフレアが主人公なんて揶揄されますが それどころではありません。全員空気です。 ・終盤の超駆け足具合 予算逼迫で無理やりまとめたのを感じる終盤 単純な構造のコピペダンジョン連発 ずっと流されてお使いしてたのに急にラストダンジョン突入 ・急に戦うことになってすぐ終わるラスボス戦 ていうか結局ラスボスおまえかーーーいっていう 何とか忘れないように今回のプレイを記憶に刻みたいと思います。 ただ、ゲームシステムは本当にいいです。 わかりやすいUI、JRPGの最高到達点ともいえるガンビット このシステムを踏襲したJRPGなら手放しに遊びたい。 そしてエンディングでしか聞けない素晴らしいメインテーマ。 そういう意味で一度遊ぶ価値のあるタイトルだと思います。 エンディングの尺は予想外に長いので 予想以上にカタルシスはあると思いますよ。
起動しなくなるから買ってはいけない。
FF12 is a sleeper in the FF series that I don't feel like is appreciated enough. Playing the games in order, I found myself enjoying the gameplay of FF12 more than any of the prior games. FF12 took a more exploratory approach to gameplay than all the prior games, opting to turn their ATB system into a more MMO like one where you can move in the environment while fighting. Although I also enjoyed gameplay when it cut out to a static battle, this new system really added some spice into the game while also remaining loyal to most of the old combat mechanics. A lot of the same spells, items, abilities return in some way or another, and the ability to move added new ways to use old strategies. FF12 also has both leveling and the license board, which is kind of like the sphere grid in FF10. The license board for each character basically determined their class, and swapping classes is pretty simple. This kept gameplay refreshing as you unlocked new abilities/weapons/equipment in the boards and then equipped it to grow stronger. It really felt like I was given a lot of freedom to play the way I wanted to. On the topic of freedom, the actual world itself also gives an insane amount of freedom. Similar to how the gameplay is more MMO like, the world is also more MMO like. Most FF games start pretty linear, but open up over time as you unlock things like boats and aircrafts. However, FF12 starts off quite open from the start. Although there are story areas that the game pushes you to and some places cannot be accessed so early on, the map is honestly largely open right from the start. You can pretty much begin exploring and doing side content right away, and I did quite a bit. Speaking of side content, FF12 honestly promotes you to do it with hunts, which are basically like quests to fight bosses. Some of these bosses get quite hard if you are doing them underleveled, but level up a bit + get more equipment and most are manageable. With the addition of hunts, FF12 probably has more bosses than two prior games combined. There are so many bosses and mini-bosses, and that really kept the game fresh. Now onto my only real gripe of the game... the story. FF12 tries to craft this grand political intrigue adventure, like a Star Wars type of story. The story was honestly much larger than prior games, and I appreciated their attempts. However, I just found myself thinking the story was the weakest part. It really felt like things weren't really fully thought out and a lot of parts of it were a mess/felt very random. Good thing is, the gameplay was fun enough that I often just found myself enjoying the experience and not needing to worry about the story. Though the story is a mess, I did enjoy the characters, especially ones like Balthier. Most of the characters grew on me over time, with Vann and Penelo honestly being the two that stood out the least to me. Overall, I think FF12 is a very solid exploratory entry in the FF series with very fun gameplay, but a bit messy of a story. I would recommend anyone who is a fan of FF series to give this one a go.
The game is different from what I normally play and it's my first step in the Final Fantasy franchise, but it's a game that really catch my heart, it feels like I'm back to early 2000s. A lot of players have trouble launching the game, and it's really disappointing that this is still happening in 2026. After reading discussions on the Steam Community and Reddit, and with a little help from ChatGPT, I found a solution. You can access this repository and click **"Standalone Version"** to download the `.zip` file. Extract it, then copy **`dinput8.dll`** and the **`config`** folder into the game's **`x64`** directory. This fixes the crash issue without requiring you to install any mod managers or other modding tools. It's a simple standalone solution that only replaces the game's memory allocator, so you can get the game running without setting up a full modding environment. Repository: https://gitlab.com/ffgriever/ff12-tkmalloc/-/releases
The top review says "Great game so far", he ended up playing only 10 hours, that should say enough. I really wanted to like this game, and always thought 'i hope it will get better', i forced myself through the game. i only ended up feeling regret, and felt like this game was a genuine waste of time, that i will never get back. People who say this game is underrated are on some pharmaceutical grade cope. the world building is cool, but severely falls of in 'quality' after the first quarter of the game. and there is no real story to serve it either, a lot is left open in the end too, lots of stuff that doesn't get resolved, the 'protagonist' is just there along for the ride, but doesn't have any real agency or impact whatsoever. the combat can be fully automated like an idle game, the combat is boring as ♥♥♥♥, the only good think about the combat is that you can skip it with the 4x speed toggle. certainly the beginning of the end for FF.
ひどい。20分ゲームしたが10回以上は白画面でフリーズ。フルスクリーンにすると勝手に倍速モードになる。まじごみ。こんなもんうるなよ。