
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 43.14/day in the week to Sep 19 → 73/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 53Kreviews | 87% | #73 | $8.3M |
| $9.99−75% | — | — | #2 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game! Though I suggest playing the original first. This is actually the start of a new continuity and you wont get the most out of the the trilogy if you haven't played the original because you wont understand how it diverges.
So far it feels like a more fleshed out version of the original.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 17.4K | 86% | $19.99 | |
| $8.3M | 15.2K | 91% | $24.99 | |
| $8.3M | 17.9K | 94% | $19.99 | |
| $8.3M | 14.7K | 81% | $24.99 | |
| $8.3M | 10.7K | 74% | $13.99 | |
| $8.3M | 23.3K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 9.1K | 89% | $17.49 | |
| $8M | 25.5K | 76% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $1.3M | 765 | 93% | $59.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #26, worst PL #93 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 37.89/day in the week to Aug 4 → 46/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
is cool
色鬼参军之作,喜欢我日厂又臭又长的跑图么?不过说实话看到建模一切都原谅了。。。云片万岁
I like the synergy system, but I hope the sequel has pacing and combat a bit closer to the intermission. I love the characters and see how they are fan favorites.
This was my 2nd FF experience. I previously had played 4 and enjoyed it. What drew me into this game was the controversy surrounding the remake trilogy and so I wanted to try it out for myself and give my thoughts. Setting and Visuals- 10/10 the story starts off in Midgar and follows the original all the way through until they escape. I hadn’t played the original at the time of playing this but it really grips you from the opening sequence into the conflict of the story. Another standout is the climb to the upper plate when in the original it was a footnote. Graphics and Performance- 8.5/10 I’m not one that needs high end graphics. I will say the main characters all look really good in this game. They got it right. The performance was really good and didn’t notice and dips in frame rate. The reason this score is lower is some of the NPC models are bland and you can notice the particle effects for some of the backgrounds. Combat- 10/10 the combat was one of my favorite parts of this game. Boss fights are especially fun. It’s a mix of the ATB turn passed system mucked with hack and slash dodge and parry mechanics. It feels rewarding. Enemy variety felt good. What’s crazy is that rebirth adds more depth to this combat system. Story 10/10 this probably the most controversial part of the game but I really enjoyed the story. I know remakes aren’t popular but I can tell they respect the original but also want to tell the own story. I found Cloud and Barrett to be interesting characters. I think the additions added to the characters and their development. It didn’t feel bloated to me like some say. Music/Audio 10/10 I don’t feel like I need to say much about this. All great musical masterpieces and some new. I really liked the song Hollow and the audio was good in fights Progression/Mechanics 8/10 I think all of the progression and the mechanics to progress are really good but hows its displayed is where it comes up short is how it’s displayed. I spent a lot of time in menus and sometimes wished there was preloadouts for materia selection. Upgrading the weapons was good and weapon switch out worked but could have been quicker with pre loadouts in certain fights. Also leveling materia up felt grindy. Difficulty/NG+ 9/10 the difficulty felt about right for me. I would say with the amount of content there were about 2 play through of this game. I did appreciate chapter select when it came to the achievements. The virtual gauntlet fights did feel pretty difficult and hard mode is essentially new game plus with all of your stuff from the previously playthrough. DLC- 9/10 DLC was really good and introduced a couple of characters and with fun new mechanics. It was a bit grindy at the end because the dlc is relatively short and your materia/character is low level for taking on end game content. Achievements 8/10 I clocked in at about 100 hours to get all the achievements. The grindy ones were the boss gauntlets and trying to get your character strong enough with the materia. Final Score/Conclusion 9/10 overall this game is a solid 9 for me. If the game is on sale it is a definite buy. I thoroughly enjoyed the game and found the story, combat, and music very engaging. Some slight complaints were with the progression, which I’ve heard rebirth corrects a lot of the issues with remake. I think this has the potential to be one of the greatest remake trilogy’s of all time. This game sold me on FF as franchise and as a fan to play all of the other entries. Im looking forward to playing rebirth and revelation along with the original and crisis core
Great story, HORRIBLE combat system. Enemies don't hit that hard, but once you're hit, you're literally helpless until they've finished their barrage of attacks, which ends up taking half your health away. There are block and dodge actions, but you cannot use them once you're already hit, so it's sooo broken. To make matters worse, a lot of boss attacks are essentially unavoidable. Even if you're out of the visualized hit box, you still get hit, and it HURTS. Lastly, the characters you are not controlling in combat are useless. They only perform basic attacks and don't move out of the way of enemy attacks. It's mindblowing how games decades older than this had options that allowed you to set the behavior of these characters (i.e. focus on combat, healing, defense, etc.) yet they couldn't be bothered to add this feature here. Instead you're expected to control your character while simultaneously performing abilities with the rest of your party. Just absolutely horrible combat. Quite possibly the worst I've seen in modern gaming. I strongly recommend switching it to easy mode just to enjoy the story.
PC端优化就是一坨屎,画面设置几乎没有可调节选项,控制器连PS5手柄都不支持,按键图标全变成数字,自定义控制键位里面很多选项都是共用一个键,闪避和取消都只能绑定一个键,一改两个一起改,有主机的不玩mod就不要买PC版,买主机版体验好一万倍
good
好玩,克劳德好好看
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.