
Start your new life! Build the farm of your dreams as you discover a world brimming with possibilities. Magic, romance, and adventure all await you in this nostalgic farming / life sim RPG!
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Every market we collect.
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About

Get ready to begin a brand-new life in a world that's brimming with possibilities!
Mistria, an idyllic village tucked between forest and sea, has offered you an overgrown but full-of-potential homestead in exchange for your assistance. Restore the town to its former glory after an earthquake wreaks havoc and strange magic begins to flow through the land.

In this spiritual successor to the Farm-Sim RPGs of the late 90s & onward, build the farm of your dreams as you discover magic, romance, and adventure!

Customize your character , home and farm to suit your style!
Farm, Fish, Mine & Craft your way to a revitalized town
Find your ideal match and start a family with one of 12 marriage candidates
Raise adorable animals & breed rare color variants
Unlock magic that will aid you during farming & adventuring
Enjoy the changing seasons with new quests, festivals, and even villager outfits!
Get to know 30+ villagers and follow their stories
Battle foes and discover treasures as you explore ancient ruins
And so much more!


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Reviews
Themes across 2751 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
某農場ゲーによく似たゲーム。 だがすべてが同じではなくこちらにも良いところはたくさんある まずキャラクター(プレイヤーNPCに限らず)がかわいい。きせかえも多く某の方は顔変更MODが出回るぐらいアメリカンな顔たちであるがこちらはときメモのようなキャラクター依頼のやる気も爆上がり! そして何より某と違うのはスローライフと見せかけたギチギチのタイムスケジュールゲーではないこと。 もちろん時限イベントや誕生日等いろいろあるが、こっちはちゃんとスローラーフ出来る。 どっちがいいとかどっちが悪いとかはなくお互いいいとこ悪いとこあるのでキャラデザで考えるのがいいと思う。
[b]THIS[/b] is the new gold standard for cozy games/farming sims. TLDR: if you like cosy games/farming sims, you'll like this, especially if you don't play games with mods. [h3]General thoughts[/h3] I bought this game on sale during the very end of its early access run, but didn't play until the 1.0 release. I've basically played it nonstop since 1.0. I suspected that I would like it, but I didn't expect it to be the best "farming sim" I've ever played. I put "farming sim" in quotations, because the fun is mostly [b]not[/b] in the farming, but everything else. The mines, the main story, the overall mechanics... Even though many things have been done before, many haven't. And even the mechanics that have been used in other games are refined to a very high degree. For being this type of game, the characters are actually interesting, and for the first time ever, I had a hard time deciding who to marry in a game (and I would call all options that were applicable to me [i]viable[/i], which has [i]never[/i] been the case before). Another first, it feels like, is the fact that the game has an actual [i]main story[/i], not just "make the town grow" or "complete the museum". Even though both of those things are in this game, I consider them side plots. So yes, this game has multiple large plots for you to follow, but it can still be as open ended as you want! Let's quickly compare it to "the big indie farming sim": Stardew Valley. I [b]vastly[/b] prefer this game. In fact, it's not even close. I played Stardew Valley earlier this year, got married, ended year 1 and that's it. That's how far I made it back when it was originally released, too. Even though it has some good points, it just feels a bit... shallow, to me. Outdated, at this point too (which is ironic, since it undoubtedly inspired [i]this[/i] game and so many others). And frankly, it didn't feel very fun, either. Fields of Mistria, though? For so many hours in the beginning, I found myself thinking "I'm having so much fun now!" It was a combination of the mechanics, the polish, the world building... Everything, really. It does everything that Stardew Valley and other farming sims do, but in my opinion, better. And let me be perfectly clear: I'm talking about the vanilla game. I don't play games with mods and don't factor that into how enjoyable a game is. And this game is very enjoyable to play vanilla, in the way the developers designed it. I've played quite a few farming sims, but this is the only one I can remember where I haven't completed everything that felt important enough (main story, museums, getting married, etc) during year one. [h3]The ugly[/h3] Of course, it isn't a perfect game. It almost feels like it, up until the point where you have completed the main story and are mostly grinding for the museum and Stillwell. I have 100% the Steam achievements (one of only 3 games I've ever done that for. I'm not an achievement completionist in general, but I felt most of the time that it was worth it for this game) and that was a [i]pain[/i]. The issues mostly stem from RNG, particularly artifacts not spawning. The game could greatly benefit from a hidden mechanic that makes it more likely for rare things to appear when you have completed 80%+ of a collection in the museum. I had to savescum for several real life hours or in other ways cheese the game to complete: [spoiler]the mist artifact set, the ritual artifact set, the fish trap artifact set, the honey set[/spoiler] [spoiler](didn't have legendary honey, and the fairy bees refused to spawn. Also had to sleep through most of summer year 3 just to reach fall, the [i]only[/i] time when you can get legendary bees! So if you don't know that you need those fairy bees during year 1 or 2, you're in trouble).[/spoiler] If I hadn't savescummed the mist artifact set, it would have taken at least an entire in-game season to complete it. Also, if you play long enough, there are no more group interactions at the inn during friday nights, which is a big shame. In general, the characters lose most of their charm, especially your spouse, when their lines keep being repeated. So, increasing the spawn rate of rare things would shorten the game and help save the illusion that the characters are actual characters and not just code repeating the same lines over and over. It would of course also make it [i]way[/i] less frustrating. Because now, when I've gotten the final achievement, I'm very beat. I wouldn't even bother to attempt with completing the museum on a new playthrough after this toil. It was fun at first, of course, but it was only pure stubbornness that brought me to the end. Additionally, in my opinion, Stillwell needed to appear much earlier in the game. [spoiler]Swap when Stillwell and Talifferro join, and it's much more reasonable. But even then, it feels too late to add a quest-heavy NPC so late in the game.[/spoiler] [h3]Pros and cons[/h3] [b]Pros[/b] -Beautiful art, great character designs (mostly) -A game world and setting that doesn't feel overused in the genre -Actually interesting characters that feel like they contribute to the town and game world (unless you play for too long) -Fun general gameplay loop -Has an actual main story and a few important side stories too -New mechanics and functions get added for a long time, helping the game feel fresh for 50+ hours -Nice sound effects and music -Unless you're a completionist, there's no need for any external wikis or similar. The game is really good at teaching you as you go -[i]So much customization[/i] for your house and farm -The best wedding ceremony-stuff in any farming sim I've played [b]Cons[/b] -The endgame is [i]very[/i] grindy, and not fun -Sudden lag spikes. They became fewer with more updates, though -Too few unique group meetings during Friday nights at the inn -The characters (especially your spouse) start feeling very shallow after playing more than one or two seasons after getting married -Fairy bees can block the museum completion for a long time if you don't know that they're the only way of getting legendary honey (something you might never figure out without using a wiki or you might discover it very late in the game) -Spawn rates, especially for artifacts -Stillwell -Personally, I'm not that big a fan of the "modern" customization options for the player character, or Valen's character design, since they don't really fit the overall fantasy theme [h3]Is it worth it?[/h3] The game itself, for any price (even full)? [b]Yes[/b] Completing everything, especially for all of the Steam achievements? [b]No[/b]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
perfeito. desinstalei a fazendinha concorrente.
Pastel Stardew Valley, love it!
I'm love this game so much! It's very similar to stardew valley but definitely leans more into the relationships and magic portion of the game. I love the concept of the kingdom and the backstory! The events are also to die for. Always something new to do! Never bored! Highly recommend <3
대화가 조금 더 섬세하고 그림이 좀 더 예쁘고 스토리라인이 있는, 전반적으로 난이도가 쉬운 스타듀밸리 ㅎㅎ 마을 주민들이 귀여워서 좋았다. 광산이 바닐라에도 엘리베이터가 있어서 스듀보다 체감 난이도가 훨씬 낮고, 낚시 또한 매커니즘 자체가 달라서 훨씬 쉬움. 모드가 없어도 만족스러움. 물론 정식 출시 이후로 각종 모드를 체험할 기대에 부풀어있는 상태! 다만 가장 최근 업데이트에서 갑자기 엔진을 교체했다는 소식이 들려온 이후 버그가 좀 늘어난 듯... ㅠㅠ 현재 2년차 동물 축제에서 갑자기 진행이 막혀서 강제로 휴식중 ㅠㅠ
I love this game so much!! I wish I could live in Mistria. I have played in early access, when it came out in 2024 and for the first 2 updates, then paused until the 1.0 release. It was worth the wait! There is a lot of content, and I still have some achievements to complete. I personally enjoyed taking my time with the game, no pressure to finish the mines, etc. I looove the villagers and their dialogues. The Fridays at the Inn are super cute, even though I would have liked being included in more of their dialogues, but I still enjoyed reading about their group activities. ✅ Pros - everything is very cute - villagers are wonderful to talk to - the farming is nice and easy - the mines have a good balance of fight and loot finding - the love interests are charming (and hot) - the home and farm deco is nice - we can jump - for our birthday, when we have enough hearts with the villagers, we receive a lot of gifts (mainly food, which is nice) and they wish us happy birthday! I love this very much, it warms my heart every time ❌ Cons - CAN'T SIT 😭 hopefully it gets patched in the future - the love interests have one main topic of discussion, and maybe 1-2 other topics, but I wish they would talk about other things too - the heart dates with some of the love interests are also focused almost entirely on their specific interest - for now there are cooking ingredients that can only be bought, which is a shame because I'd like to make my own chocolate or wine/the salt could be find in the sea, etc. - hopefully it will be possible in future updates - there are not many events at the moment, only one per season - I feel like the RNG is buggy sometimes; I have been searching for some objects for multiple seasons in-game now and still not found them It really is a cosy game! I didn't feel the pressure of grinding and I didn't feel the need to make checklists, like I did for SV, for example (a game I also like, but less "chill cosy" in my opinion). Hopefully, there will be some free updates and I wouldn't say no to a spin-off in the Capital, either as a DLC or as a standalone game!
I really enjoy the pacing of this game in comparison to it's competitor. The fact that the watering can is infinite from the jump and the FISHING! it's SO much easier! Not to mention tons of other things that make the game flow amazing. I'll definitely be reaching for this game for awhile!
Meh
Now this will be my sweet home for the rest of my life, thanks
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