
Start your new life! Build the farm of your dreams as you discover a world brimming with possibilities. Magic, romance, and adventure all await you in this nostalgic farming / life sim RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best UK #96, worst CA #100 · 2 markets collected
About

Get ready to begin a brand-new life in a world that's brimming with possibilities!
Mistria, an idyllic village tucked between forest and sea, has offered you an overgrown but full-of-potential homestead in exchange for your assistance. Restore the town to its former glory after an earthquake wreaks havoc and strange magic begins to flow through the land.
In this spiritual successor to the Farm-Sim RPGs of the late 90s & onward, build the farm of your dreams as you discover magic, romance, and adventure!

Customize your character , home and farm to suit your style!
Farm, Fish, Mine & Craft your way to a revitalized town
Find your ideal match and start a family with one of 12 marriage candidates
Raise adorable animals & breed rare color variants
Unlock magic that will aid you during farming & adventuring
Enjoy the changing seasons with new quests, festivals, and even villager outfits!
Get to know 30+ villagers and follow their stories
Battle foes and discover treasures as you explore ancient ruins
And so much more!


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Engagement
Reviews
Themes across 2661 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Avid cozy gamer here that occasionally suffers from cozy-game burnout, which I'm sure I'm not the first person to create that term. In my opinion, Fields of Mistria is an absolutely adorable joy. The characters are well-written and interactions are surprisingly enjoyable. Friday nights at the Inn are great, don't miss those. The "progress" pacing feels just right when it comes to task management, resource gathering, income generation, and town impact. Put another way, I feel in control of my own progress. Wholesome game that's genuinely cozy and fun and I highly recommend.
Great game, great art style, great soundtrack. Only problem though, why did they have to make it W.O.K.E? Completely ruined the atmosphere for me. As soon as I opened the game the character customization I was met by the "They/Them" pronouns and whatever other ♥♥♥♥ that there is. Ruined my experience.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super addicting! lots of content to keep you entertained for hours
it good
Fields of Mistria is a cozy farming simulator, simillar to Stardew Valley in essense. In actuallity, it's also different in a good way in my opinion. It has magic, better systems that actually make the game feel cozy and relaxing unlike Stardew Valley which makes itself pretty much anxious to play without mods. Fields of Mistria has a pretty decent customization which can be further unlocked by doing quests and other stuff. Overall, I would highly recommend giving this game a try, you won't regret it. And personal opinion: this game is SO MUCH better than Stardew Valley in so many aspects.
Después de 100 horas, he terminado la historia principal, me he casado, he tenido un hijo y he construido una granja próspera. Considero que es un gran juego y que aporta cosas interesantes al género de los simuladores agrícolas. Por ejemplo, la mayoría de los crafteos detectan automáticamente los materiales que tienes almacenados en tus cofres, lo que supone un enorme cambio en la calidad de vida y evita tener que llevar constantemente todos los recursos encima. El arte es precioso y, sin duda, uno de sus puntos más fuertes son los NPC y todo lo que los rodea: sus diálogos, rutinas, misiones, citas, eventos de relación y muchas cosas más. Entiendo que se le compare constantemente con Stardew Valley, pero es inevitable, ya que SV es uno de los referentes —si no el mayor— de su género. Y, si bien Fields of Mistria no lo supera en términos generales, sí consigue acercarse bastante e incluso superarlo en algunos aspectos. Si eres fan del género, te recomiendo ampliamente probar este juego. Si eres fan de los simuladores de citas, también te recomiendo ampliamente probarlo. Sin embargo, si lo que buscas es una experiencia más refinada que Stardew Valley, probablemente este no sea el juego para ti. La gestión de la granja no es algo secundario, pero sí se nota que el juego pone un mayor énfasis en construir relaciones con los aldeanos. Esto contrasta bastante con Stardew Valley, donde puedes ignorar por completo a los NPC y centrarte casi exclusivamente en tu granja sin que eso afecte demasiado a tu experiencia. También hay que tener en cuenta que Fields of Mistria todavía es un juego relativamente nuevo y, aun así, se le compara constantemente con Stardew Valley, un título que lleva alrededor de diez años recibiendo actualizaciones y contenido. Que Fields of Mistria sea capaz de mantenerse a la altura de esas comparaciones, e incluso destacar por encima de él en ciertos aspectos, dice mucho de la calidad del juego.
It's like Stardew Valley, but different and improved. 40+ hours into the game and I know that I'm nowhere near the "end game" content. :) Makes the $14 price tag well worth it. Why is it better than Stardew? - You don't have to wait for vendors to be home to purchase from their shops. - Fishing is waaay more accessible (think like Animal Crossing) - Mines progression feels more impactful to the story - Minimap shows where NPCs are currently at. - NPC info gives details about liked/loved gifts. Stardew built the cozy farming sim genre, Fields of Mistria perfected it.
某農場ゲーによく似たゲーム。 だがすべてが同じではなくこちらにも良いところはたくさんある まずキャラクター(プレイヤーNPCに限らず)がかわいい。きせかえも多く某の方は顔変更MODが出回るぐらいアメリカンな顔たちであるがこちらはときメモのようなキャラクター依頼のやる気も爆上がり! そして何より某と違うのはスローライフと見せかけたギチギチのタイムスケジュールゲーではないこと。 もちろん時限イベントや誕生日等いろいろあるが、こっちはちゃんとスローラーフ出来る。 どっちがいいとかどっちが悪いとかはなくお互いいいとこ悪いとこあるのでキャラデザで考えるのがいいと思う。
I highly recommend this game, if you are big fans of Harvest Moon and Rune Factory. It has rich npc dialogue and ease of play that doesn't feel grindy and empty like some other farming sims. It made me have difficulty playing other games of similar genre because Mistria made me feel comfortable and have high expectations for other . farming sim games. It's like a BG3 of farming sims.
A much better version of Stardew Valley (which I enjoyed too and played for over 80h). But don't get me wrong, it's not a clone, it's a revamp with lots of new great ideas and an interesting world. [i]Note: Steam under-tracked how much I've played due to a combination of offline mode and a sleep mode bug. It's currently over 50h and I keep playing.[/i] What makes Fields of Mistria a better life-sim/farming game for me: - The art is more polished, from color palette to pixel art, to character art; - Characters are interesting, likable, and make you want to engage with them — not a bunch of countryside weirdos like in Stardew; It has a slight fantasy vibe with a bit of magic, and because of that, cave monsters don't feel alien to the world; - Lots of quality-of-life mechanics, like watering several tiles at once and many more, cutting some chores down to a minimum, which is enjoyable; - Crafting, cooking, etc. don't require cluttering your house with different machinery, and you have access to materials stored in a chest from anywhere; - Stamina drain isn't so punishing in the early game. You can still do a lot, and easily replenish it with food or at a bathhouse; - Quests don't have time pressure. The only thing I don't like in both games is short days. It forces you to focus on one main activity per day. I'd like to have no time limit on arranging my garden and decorating my house. Sometimes I want time to stall and play it as a sandbox.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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