
Start your new life! Build the farm of your dreams as you discover a world brimming with possibilities. Magic, romance, and adventure all await you in this nostalgic farming / life sim RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best UK #96, worst CA #100 · 2 markets collected
About

Get ready to begin a brand-new life in a world that's brimming with possibilities!
Mistria, an idyllic village tucked between forest and sea, has offered you an overgrown but full-of-potential homestead in exchange for your assistance. Restore the town to its former glory after an earthquake wreaks havoc and strange magic begins to flow through the land.
In this spiritual successor to the Farm-Sim RPGs of the late 90s & onward, build the farm of your dreams as you discover magic, romance, and adventure!

Customize your character , home and farm to suit your style!
Farm, Fish, Mine & Craft your way to a revitalized town
Find your ideal match and start a family with one of 12 marriage candidates
Raise adorable animals & breed rare color variants
Unlock magic that will aid you during farming & adventuring
Enjoy the changing seasons with new quests, festivals, and even villager outfits!
Get to know 30+ villagers and follow their stories
Battle foes and discover treasures as you explore ancient ruins
And so much more!


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Engagement
Reviews
Themes across 2621 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I finally folded and played this game after the 1.0 release, after everyone was glazing the ♥♥♥♥ out of it. I really wanted to LOVE this game, but i just can't. pros: - very beautiful pastel 90s anime artstyle - the characters all look pretty nice - gameplay is smooth and responsive - the mines are fun - animals are cute - breeding system is cool - fridays at the tavern are fun and different neutrals: - the dragons: they're super cool but just didn't do all that much - a LOT of quality of life features: i would even say too many, you don't have worry about closing times or if there even is a salesperson. you can do everything yourself which felt pretty boring and made me less interested in the characters cuz i didn't feel like i had to get to know them due to me not even having to turn into them or anything of the sort. - saturday market; this is one of the selling points of the game and i honestly don't get the hype. i never really found myself really looking forward to it or anything like that. like t's a cool addition but didn't really make much of a difference to me. cons: - characters are very unbalanced, you can definitely tell who the favorites are. f.e. you need to have 8 hearts with two of the romanceables to be able to progress the story, which was kinda unnecessary. - the lack of content: compared to other games in this genre, this game has almost nothing. the map is too small and samey looking. there's no real special location you can go to and what you see is pretty much you get, with the exception of a few small areas unlocking as you progress a lil. - gameplay after mines storyline: after completing the mines storyline i didn't see much reason to continue playing, renowning the town wasn't nearly as fun and very often felt like a chore because it always followed the same pattern of seeing short cutscene, getting a fetch quest, turning it in and repeat. Ofc, there's the option to complete the museum, however the musuem isn't even worth looking at and so what's the point? There just wasn't anything to look forward to! - only four festivals throughout the whole year: there's one singular festival a season and it's nothing special, underwhelming and unoriginal. you'd see the similarities right away if you've played stardew or most other games in this genre. - the world feels awfully empty - too similar to stardew; this is basically modded stardew but on very easy mode with pastel visuals. in my opinion, this game is way too easy to the point it's boring and copies a lot from stardew. i've played countless other games in this genre and they usually felt different enough. Coral Island had the authentic feel and the merfolk as well as a very diverse cast and a huge map and even though it felt similar to stardew, it was different enough. when it comes to FoM though, there's really only the dragons which weren't even that well implemented in the story. Also, you couldn't even get to know them cuz they don't even have cutscenes. So at the end of the day, this game does nothing different but be extremely cozy meaning there's no real difficulty whatsoever. To me, that's boring but I can definitely see why people like it and I'm happy for everyone who does.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Twice now i've gotten softlocked inside chest inventory and had to reload the entire game to fix it and replay the entire day. Leaving this on a negative review so it's noticed and adressed in a coming patch, not fun to encounter this twice within 4 hours of playing only... Otherwise the game itself seemed great, nothing to complain about and didn't encounter any other bug so far, but not playing again untill that specific bug is adressed.
I've play a number of farming sims. Have a thousand+ hours in SDV and several hundred in Coral Island. Have been looking forward to the 1.0 release of this game as when I first bought it in EA I was done with content by Summer 15. By content I mean story. The story in this game is attached to the mine. There is also some kind of attached to town progression. My issue is that content is lacking. Severely. Sure there are a million fish, forage items, bugs, whatever to collect for the museum. Or a bunch of recipes. But the game ended for me around Winter 1. I was 55 town level when I finished the mine. I grinded renown up to 75 but its basically hollow. Even worse, I couldn't find any mods with actual content. This is what made SDV alive for so long. New characters, towns, objectives, etc. This game just comes with your farm, the town, and 4 other screens. Yep, just 4. And of course 100 levels of mines. Not even an infinite mine with some new stuff when you complete it(a la skull cavern). There are some QoL things that are also a wonder to me. Like tools hitting a 6x6 area. And it wasn't even reliable. Sometimes I'd have 3 squares left of my position and 2 right, other times it'd be reversed. Or the fact that your animals eat your crops. This is a "bonus" for breeding special colors or some nonsense, but players have reported they'll even warp outside a fence to do so. And there's no way to disable it. I can't recommend the game as it is unless you want to buy a short farm sim with good bones. It needs meat on those bones. I don't know how easy it is to create mods for this game, though. Devs who make farm sims should honestly make that their #1 priority when building it. The community will do the work for you if the game has good systems built in already. Check back in another 2 years to see if this has evolved into something that can be enjoyed long term.
여기 괜찮지? 마을 발전하니까 좋다 ^^ 하아...하아...그래! 근데 아델린... 하아.. 너희도 좀 도와주면 안돼...?
Вроде бы и затягивает, но как-то не сразу. И не уверен, что надолго. И самое главное - какого чёрта пиксельный симулятор жизни на ферме подтормаживает даже на стим деке? Что с оптимизацией, друзья?
After 54 hours of gameplay, I can say that after a certain point it becomes monotonous and is no longer fun. You just do the same thing all the time. The game is unnecessarily stretched out. It could easily be shortened. The automation tools don't help with this, as they only come late in the game. They could give you those tools—and the expansion options—much earlier.
do it. play it. give in to whimsy. you're needed in the mines.
I love this game as it really has thought and effort put into what they designed, but..i simply cannot recommend it right now because they lock so many things behind huge time sinks that frankly most people will leave the game well before they ever see (marriage is the most confusing one). I hope this changes in the future because this so far has a lot of potential. Edit: i forgot to point out that it also destroys any thought of replayability in my mind because i did it all once but i could never get myself to do it again.
Chill game but kinda queer
super addicting! lots of content to keep you entertained for hours
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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