
Politics, religion, war. They are nothing without a legacy that can stand the test of time. Lead any nation, and turn it into a mighty kingdom in one of the most compelling grand strategy games ever created.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.99−35% | 346reviews | 83% | — | $376.8K |
| $25.99−35% | 14ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hold on. Why is Lithuania one of the unplayable factions? Just updated my review from negative to positive. Lithuania is playable just need Rajas and Tribes DLC.
Authority is a big difference from the previous game. The small->Big->small cycle is interesting. Also they made skirmishers less cowardly, adding a unit no longer ruins skirmisher heavy groups.
Ich liebe es! Es macht mir so viel Spaß! Tolles neues DLC! Herzlichen Dank liebe Entwickler! Ich liebe euch alle @Devs! Alles Liebe und Gute! =))))))))))))))))))))))))))))))))))))
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, German
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hi y'all. I love the game, but game is not optimized. I get fps drop when I click different map modes and change menus. When I click end turn, game goes berserk, it wants to melt my laptop. I think they wanted to speed up the turns as much as possible and they don't care for you pc temps. If I had the option to wait a bit longer but have normal temps I could play the game. I played FoG2 Empires and it had no such problems. Game UI doesn't cause lag when you click on it, and when you press end turn, it just does it's thing not sending my cpu and gpu temps into 90c And before I get comments check your vents or buy cooling bad, I play other games, much more demanding and they work fine. Devs, pls do something about optimization and I will be more than happy to change my review cuz I love the game. I am using lenovo legion 5 laptop amd edition 2020.
The game is nice so far, especially if combined with Field of Glory II: Medieval. Two further adaptations would increase immersion a lot imo: 1. please make sieges being playable as well in field of glory II: medieval just like open battles so that those important battles are not subject to ai dice rolling 2. please allow individual selection of desired buildings. Right now it's just weird to wait hours and hours to be able to finally build a gold mine in a region where gold is listed as natural resource etc. A king with high authority should be able to order this without too much of a talk. I understand the point of locals having their own preferences but rulers should be able to override this due to their authority. Right now, using authority you may select from a larger bundle of available buildings but why not enabling any building, eg at a very high cost (authority or gold or sth) and then let the player develop his provinces as any other game would do. It is simply annoying to be not able to build desired buildings. Thank you. Also, by being able to select a building you would finally find a proper building browser where every interconnected buildings would show up. That would be a dream come true. I will comment on the DLCs improvements once I played it. So far I can recommend any upgrade to the game. As it is very chilling and immersive, if combined with fog II: medieval. Keep up the good work!
This game, as well as Field of Glory 2 Medieval, are the greatest medieval strategy games around at the moment.
Juego increible, fascinante. Te engancha desde el principio. Riete de Europa Universalis V. Este juego se mea encima de Europa Universalis V.
Acostumbrado a jugar a juegos de paradox no ha superado mis expectativas.
Interesting game, but maybe a bit too focused on buildings. I hope the upcoming Burghers DLC remedies the issue by making them have a downside.
Chato, feio e bagunçado. Há jogos de Grand Strategy melhores, nos mesmos períodos históricos.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $376.9K | 656 | 93% | $15.99 | |
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