
A side-scrolling, non-turn-based card battle game. Level up, collect gear, and challenge stages and bosses with a unique card-clash combat system. Designed for the '80s generation who are tired of modern generic titles. No AFK, no easy wins. New-gen players, choose wisely.
Modeled estimate, not a reported figure. How we estimate →
About
Fickle Card Legend is a quirky RPG that combines card mechanics with side-scrolling combat. Unlike traditional turn-based card games, battles unfold in real time, delivering fast-paced and intuitive action.
In each arena, your cards transform directly into characters who charge and clash. Timing and positioning are crucial—summon fighters, unleash skills, and control the pace of battle to defeat your enemies.
Choose from three classic RPG paths—Warrior, Mage, or Taoist—and unlock powerful skills as you level up. Collect gear, enhance your deck, and build your own combat style to take on tougher challenges.
The game keeps the satisfying sense of progression found in classic MMOs but removes the downsides:
No pay-to-win — everything can be earned through play.
No boss stealing — all rewards belong to you.
No hostile player killing — enjoy a safe and uninterrupted adventure.
Travel through diverse stages, face formidable bosses, and experience a full progression system—all in a single-player environment without the grind of online games.
This is a lighthearted and offbeat fantasy adventure, where the growth of your deck and character determines how far you can go.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese**languages with full audio support
Engagement
Reviews
没有出彩之处,职业也没有各自的特色,道士和法师一样耗蓝!还得带足够的符纸,操作起来没有法师简单。整个游戏感觉也就马马虎虎。没有辅助自动补血补篮,全手动,操作起来太麻烦了!
就2个字 垃圾。 劝君别买
战法道都55毕业套,虐了阿修罗,该有的都有了,妥妥的干巴了我好几天,很上头。用道士开的慌,很无脑。宝宝往前顶,自己后面躺尸刷抖音。打完去捡东西。建议取消经验卷轴,严重影响游戏体验。害我满级后打怪太轻松了。一下子该有的都有了。没啥激情了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 166 reviews with recorded playtime.
别买 垃圾游戏
练不动了,就玩了一个职业,打了几天打到40多级,后面一级要好几千万经验,打一只BOSS才几万经验
死了掉装备背包物品? 没自动喝药.装备对比.物品堆叠 游戏提示基本没有 有的逆天设置修改下 销量不会少的好吧
依托答辩,脚写的数值,游戏性很低/
玩了2天,希望加入自动烈火 和魔法盾和喝药这类的设置~
EMMMMMM。。玩久了。。有点无聊
问作者还有更新计划没,作者说他只玩到铁血魔城,后面的没玩过,不知道有什么内容,总不能花2年时间去重新玩游戏吧,给我逗的眼泪都笑出来了。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $5.7K | 65 | 89% | $3.99 | |
| $4.2K | 33 | 55% | $4.19 | |
| $1.2K | 15 | 47% | $3.99 | |
| $215 | 14 | 71% | $0.55 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $133.9K | 188 | 35% | $19.99 | |
| $133.9K | 446 | 76% | $14.99 | |
| $133.9K | 254 | 85% | $7.79 | |
| $133.9K | 1K | 55% | $4.99 | |
| $134K | 700 | 95% | $7.49 | |
| $133.8K | 603 | 99% | $14.99 |